Player Matchup

Janus
Janus
Kornl1201
Janus
Level 26
God Stats
12W - 26L
1,204 SR
Queue Stats
28W - 63L
1,230 Elo+
Party 2
Nu Wa
Nu Wa
M4t3x1201
Nu Wa
Level 35
God Stats
6W - 9L
1,076 SR
Queue Stats
47W - 49L
1,226 Elo+
Party 2
Mulan
Mulan
kenstar95
Mulan
Level 38
God Stats
46W - 56L
1,355 SR
Queue Stats
94W - 145L
1,241 Elo+
Party 2
Team Averages
Level 33
1,212 SR
1,233 Elo+

VS

Team Averages
Level 65
1,633 SR
1,410 Elo+
Hera
Hera
Miechoukette
Hera
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,425 Elo+
Party 1
Thanatos
Thanatos
iiGUNiii
Thanatos
Level 56
God Stats
2W - 9L
1,602 SR
Queue Stats
34W - 60L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
lecteur455
Cu Chulainn
Level 86
God Stats
6W - 8L
1,799 SR
Queue Stats
122W - 138L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kornl1201
Janus
15
3 / 2 / 12
11,265
751
11,621
7,548
1,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
M4t3x1201
Nu Wa
17
9 / 1 / 10
12,666
844
17,027
8,871
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
kenstar95
Mulan
15
7 / 3 / 10
11,435
762
10,009
16,242
10,269
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
11,401
760
12,507
11,478
3,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
iiGUNiii
Thanatos
14
2 / 4 / 1
9,359
624
5,233
13,053
3,699
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
lecteur455
Cu Chulainn
11
0 / 9 / 1
8,276
552
5,324
20,947
7,910
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
5
6
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Kornl1201
Janus
3
2
12
4.5
W
Nu Wa
M4t3x1201
Nu Wa
9
1
10
14
L
3
6
3
0.75
L
Thanatos
iiGUNiii
Thanatos
2
4
1
0.63
W
Mulan
kenstar95
Mulan
7
3
10
4
L
Cu Chulainn
lecteur455
Cu Chulainn
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,657
Damage
23,064
32,661
Taken
45,478
14,869
Mitigated
14,658
9,108
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Kornl1201
Janus
11,621
650
0
1,865
7,548
1,964
588
3,088
4,460
37,629
0
W
Nu Wa
M4t3x1201
Nu Wa
17,027
3,818
146
3,699
8,871
2,636
969
3,136
5,735
51,985
424
L
12,507
2,031
0
645
11,478
3,049
106
6,745
4,483
46,506
0
L
Thanatos
iiGUNiii
Thanatos
5,233
537
0
6,379
13,053
3,699
0
8,266
4,525
0
32,272
W
Mulan
kenstar95
Mulan
10,009
2,285
0
3,398
16,242
10,269
556
6,939
9,303
0
31,142
L
Cu Chulainn
lecteur455
Cu Chulainn
5,324
840
26
1,490
20,947
7,910
0
12,704
7,645
0
29,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
29,036
166
Minions Killed
141
0
Camps Cleared
0
786,727
Distance Traveled
788,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,265
751
73
5
0
287,379
0
W
Nu Wa
12,666
844
70
5
0
246,484
0
L
Hera
11,401
760
64
4
0
253,377
0
L
Thanatos
9,359
624
49
3
0
281,266
0
W
Mulan
11,435
762
23
2
0
252,864
0
L
Cu Chulainn
8,276
552
28
2
0
253,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role