Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DeViLlIkECooKIE
Cthulhu
Level 157
God Stats
21W - 14L
1,611 SR
Queue Stats
361W - 389L
1,425 Elo+
Party 1
Thor
Thor
FlowerPotHat
Thor
Level 157
God Stats
35W - 24L
1,681 SR
Queue Stats
710W - 770L
1,537 Elo+
Party 1
Chernobog
Chernobog
ObviousChief
Chernobog
Level 127
God Stats
3W - 6L
1,456 SR
Queue Stats
684W - 717L
1,470 Elo+
Party 1
Eset
Eset
Senator_Monke
Eset
Level 114
God Stats
3W - 2L
1,892 SR
Queue Stats
139W - 167L
1,483 Elo+
Party 1
Team Averages
Level 141
1,628 SR
1,483 Elo+

VS

Team Averages
Level 108
1,540 SR
1,490 Elo+
Sun Wukong
Sun Wukong
BlackExtazy
Sun Wukong
Level 90
God Stats
3W - 1L
1,285 SR
Queue Stats
120W - 97L
1,498 Elo+
Solo
Chang'e
Chang'e
MeechyDarko92
Chang'e
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
47W - 45L
1,497 Elo+
Solo
Cliodhna
Cliodhna
Qualzar
Cliodhna
Level 107
God Stats
19W - 18L
1,568 SR
Queue Stats
312W - 329L
1,477 Elo+
Solo
Anhur
Anhur
bastos83
Anhur
Level 131
God Stats
5W - 7L
1,605 SR
Queue Stats
210W - 203L
1,536 Elo+
Solo
Horus
Horus
mfglegolas
Horus
Level 108
God Stats
15W - 7L
1,742 SR
Queue Stats
274W - 269L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 2 / 1
5,476
548
3,010
5,224
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 0
5,987
599
4,488
8,252
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 0 / 2
5,371
537
1,539
5,976
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
ObviousChief
Chernobog
11
0 / 2 / 2
5,946
595
3,140
5,891
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 1
5,406
541
3,386
5,419
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackExtazy
Sun Wukong
11
3 / 0 / 1
6,669
667
4,417
8,712
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
11
1 / 2 / 5
6,395
640
2,893
6,330
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Qualzar
Cliodhna
12
8 / 2 / 1
6,830
683
7,442
10,114
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
bastos83
Anhur
12
1 / 0 / 2
6,789
679
2,254
3,427
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
10
0 / 0 / 4
5,372
537
1,112
6,932
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
13
13
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
1
1.25
W
Sun Wukong
BlackExtazy
Sun Wukong
3
0
1
3.5
L
0
4
0
0
L
0
0
2
1
W
Chang'e
1
2
5
1.75
L
Chernobog
ObviousChief
Chernobog
0
2
2
0.5
W
Cliodhna
Qualzar
Cliodhna
8
2
1
4.25
L
1
5
1
0.3
W
Anhur
bastos83
Anhur
1
0
2
2
W
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
18,118
30,762
Taken
35,515
12,265
Mitigated
14,963
9,204
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,010
307
116
1,932
5,224
947
0
640
4,584
16,567
373
W
Sun Wukong
BlackExtazy
Sun Wukong
4,417
1,931
0
2,480
8,712
5,145
0
3,962
4,750
0
36,968
L
4,488
325
0
390
8,252
6,700
0
0
8,252
39,329
0
L
1,539
0
0
4,387
5,976
1,750
0
92
5,884
0
34,390
W
Chang'e
2,893
44
560
3,003
6,330
2,011
0
2,296
4,034
47,584
0
L
Chernobog
ObviousChief
Chernobog
3,140
1,724
0
1,892
5,891
1,609
0
441
5,450
0
44,544
W
Cliodhna
Qualzar
Cliodhna
7,442
999
0
5,076
10,114
3,157
0
2,129
7,985
0
46,114
L
3,386
384
55
432
5,419
1,259
0
1,720
3,699
30,133
0
W
Anhur
bastos83
Anhur
2,254
1,003
0
1,200
3,427
973
778
365
3,062
0
48,895
W
Horus
1,112
695
429
2,918
6,932
3,677
0
2,066
4,866
0
22,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
32,055
339
Minions Killed
398
0
Camps Cleared
0
1,069,403
Distance Traveled
1,065,392
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,476
548
29
3
0
207,882
0
W
Sun Wukong
6,669
667
85
9
0
191,763
2
L
Cthulhu
5,987
599
89
9
0
198,632
0
L
Thor
5,371
537
69
7
0
239,981
0
W
Chang'e
6,395
640
94
9
0
217,152
2
L
Chernobog
5,946
595
88
9
0
221,622
1
W
Cliodhna
6,830
683
72
7
0
236,815
0
L
Eset
5,406
541
64
6
0
201,286
0
W
Anhur
6,789
679
101
10
0
202,519
0
W
Horus
5,372
537
46
5
0
217,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role