Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Mileston
Nut
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 30L
1,506 Elo+
Party 2
Neith
Neith
iSh0z
Neith
Level 121
God Stats
4W - 10L
1,644 SR
Queue Stats
18W - 21L
1,493 Elo+
Solo
Arachne
Arachne
icebender47
Arachne
Level 29
God Stats
13W - 10L
1,344 SR
Queue Stats
38W - 50L
1,464 Elo+
Solo
Janus
Janus
slayphil
Janus
Level 205
God Stats
204W - 240L
1,128 SR
Queue Stats
739W - 884L
1,442 Elo+
Solo
Team Averages
Level 133
1,423 SR
1,481 Elo+

VS

Team Averages
Level 84
1,525 SR
1,488 Elo+
Gilgamesh
Gilgamesh
GUERRERO_1316
Gilgamesh
Level 65
God Stats
3W - 6L
1,589 SR
Queue Stats
13W - 19L
1,374 Elo+
Party 1
Ra
Ra
HamÔud
Ra
Level 145
God Stats
0W - 1L
1,334 SR
Queue Stats
7W - 4L
1,648 Elo+
Solo
Hades
Hades
Lozano1523
Hades
Level 101
God Stats
22W - 30L
1,569 SR
Queue Stats
37W - 53L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
cyberjabkaaa
Hou Yi
Level 29
God Stats
5W - 7L
1,457 SR
Queue Stats
96W - 128L
1,367 Elo+
Solo
Mulan
Mulan
evestra
Mulan
Level 82
God Stats
26W - 16L
1,674 SR
Queue Stats
189W - 154L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 7
5,255
1,051
2,340
2,064
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,237
1,047
4,122
2,136
573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
iSh0z
Neith
12
5 / 1 / 2
6,121
1,224
4,440
3,569
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
icebender47
Arachne
9
1 / 3 / 5
5,086
1,017
4,000
5,179
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
slayphil
Janus
10
1 / 0 / 4
5,168
1,034
4,159
425
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GUERRERO_1316
Gilgamesh
8
0 / 1 / 2
4,537
907
1,414
4,082
1,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

7
0 / 2 / 0
4,359
872
904
2,122
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
11
1 / 2 / 4
5,459
1,092
2,083
5,804
2,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
9
0 / 2 / 2
4,969
994
2,663
4,794
1,597
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
evestra
Mulan
10
4 / 2 / 1
5,511
1,102
2,297
6,269
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
9
Kills
5
5
Deaths
9
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
7
4.5
L
Gilgamesh
GUERRERO_1316
Gilgamesh
0
1
2
1
L
0
2
0
0
L
Hades
1
2
4
1.5
W
1
0
3
2.5
L
Hou Yi
0
2
2
0.5
L
Mulan
evestra
Mulan
4
2
1
2.25
W
Neith
iSh0z
Neith
5
1
2
6
W
Arachne
icebender47
Arachne
1
3
5
1.17
W
Janus
slayphil
Janus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
9,361
13,373
Taken
23,071
4,251
Mitigated
11,025
2,902
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,340
80
290
740
2,064
704
266
456
1,596
8,694
0
L
Gilgamesh
GUERRERO_1316
Gilgamesh
1,414
415
0
30
4,082
1,344
0
1,573
2,437
0
3,599
L
904
157
36
96
2,122
573
0
208
1,914
1,819
0
L
Hades
2,083
151
125
2,428
5,804
2,685
0
1,149
4,581
13,206
0
W
4,122
2,633
0
345
2,136
573
260
1,118
1,018
0
11,291
L
Hou Yi
2,663
593
0
0
4,794
1,597
0
1,238
3,438
0
11,341
L
Mulan
evestra
Mulan
2,297
157
0
1,348
6,269
4,826
0
1,877
4,202
0
9,424
W
Neith
iSh0z
Neith
4,440
766
0
895
3,569
1,121
344
833
2,667
0
12,573
W
Arachne
icebender47
Arachne
4,000
2,781
0
632
5,179
1,743
335
580
4,473
0
9,549
W
Janus
slayphil
Janus
4,159
442
0
0
425
110
300
0
425
13,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
24,835
102
Minions Killed
82
0
Camps Cleared
0
532,994
Distance Traveled
460,174
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,255
1,051
13
3
0
106,974
0
L
Gilgamesh
4,537
907
5
1
0
101,331
0
L
Ra
4,359
872
1
0
0
60,053
0
L
Hades
5,459
1,092
37
7
0
93,452
0
W
Nut
5,237
1,047
17
3
0
101,556
0
L
Hou Yi
4,969
994
25
5
0
104,350
0
L
Mulan
5,511
1,102
14
3
0
100,988
0
W
Neith
6,121
1,224
27
5
0
105,079
4
W
Arachne
5,086
1,017
11
2
0
118,891
0
W
Janus
5,168
1,034
34
7
0
100,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role