Player Matchup

Ix Chel
Ix Chel
Diamond III
 
Ix Chel
Diamond III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond IV
BarracudaBR
Raijin
Diamond IV
Level 159
God Stats
8W - 8L
1,490 SR
Queue Stats
273W - 232L
2,191 MMR
Solo
Thor
Thor
Platinum II
LuringenLoke
Thor
Platinum II
Level 139
God Stats
6W - 7L
1,513 SR
Queue Stats
162W - 148L
1,782 MMR
Solo
Set
Set
Gold I
Sh3eep
Set
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,772 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,501 SR
1,749 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,551 SR
1,886 MMR
Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
LycaondArcadie
Ymir
Platinum V
Level 128
God Stats
2W - 1L
1,273 SR
Queue Stats
57W - 46L
1,743 MMR
Solo
Cliodhna
Cliodhna
Platinum II
PvZLol
Cliodhna
Platinum II
Level 88
God Stats
82W - 57L
1,633 SR
Queue Stats
290W - 289L
1,905 MMR
Solo
Janus
Janus
Diamond III
TekkerSs
Janus
Diamond III
Level 125
God Stats
44W - 45L
1,608 SR
Queue Stats
95W - 74L
2,261 MMR
Solo
Chaac
Chaac
Diamond III
Žetoxa
Chaac
Diamond III
Level 159
God Stats
4W - 3L
1,739 SR
Queue Stats
210W - 201L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 3 / 2
6,037
604
6,488
5,845
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
9
2 / 1 / 0
5,467
547
4,674
9,688
5,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
11
0 / 3 / 0
5,488
549
1,878
4,422
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 2 / 0
5,416
542
2,814
7,672
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Sh3eep
Set
8
0 / 5 / 0
4,621
462
1,871
9,874
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SusanoHe BoBastetThanatos

VS

Bans
MulanMedusaVulcanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 4
6,198
620
6,012
6,155
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 2
6,024
602
3,078
6,904
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
PvZLol
Cliodhna
11
3 / 0 / 2
6,151
615
3,904
6,389
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
TekkerSs
Janus
11
4 / 4 / 0
6,076
608
4,199
6,388
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Žetoxa
Chaac
12
3 / 0 / 1
7,048
705
6,638
7,941
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
14
14
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
3
2
1.33
L
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Artemis
 
Artemis
1
2
4
1.5
L
Raijin
0
3
0
0
L
2
2
0
1
W
3
1
2
4
W
Cliodhna
PvZLol
Cliodhna
3
0
2
4
L
Set
Sh3eep
Set
0
5
0
0
W
Janus
TekkerSs
Janus
4
4
0
1
W
Chaac
Žetoxa
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
23,831
37,501
Taken
33,777
13,429
Mitigated
15,236
9,234
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,488
631
113
1,356
5,845
1,809
27
2,702
3,143
39,643
0
L
Gilgamesh
 
Gilgamesh
4,674
1,461
0
2,282
9,688
5,166
0
1,817
7,871
0
21,974
W
Artemis
 
Artemis
6,012
2,186
0
2,262
6,155
1,805
0
3,135
2,964
0
42,999
L
Raijin
1,878
234
0
179
4,422
1,186
0
1,385
3,037
40,596
0
L
2,814
711
0
3,220
7,672
2,394
0
1,171
6,501
0
37,071
W
3,078
765
0
1,780
6,904
3,814
0
2,220
4,684
21,248
0
W
Cliodhna
PvZLol
Cliodhna
3,904
226
0
2,548
6,389
1,918
0
362
5,923
0
39,020
L
Set
Sh3eep
Set
1,871
503
0
2,084
9,874
2,874
0
146
9,728
0
25,517
W
Janus
TekkerSs
Janus
4,199
226
0
1,168
6,388
1,513
0
2,450
3,854
35,541
909
W
Chaac
Žetoxa
Chaac
6,638
571
0
3,017
7,941
6,186
0
44
7,897
0
51,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
31,497
304
Minions Killed
330
0
Camps Cleared
0
1,064,041
Distance Traveled
1,088,845
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,037
604
73
7
0
192,643
0
L
Gilgamesh
5,467
547
29
3
0
232,938
1
W
Artemis
6,198
620
71
7
0
177,266
0
L
Raijin
5,488
549
90
9
0
194,344
3
L
Thor
5,416
542
69
7
0
242,724
0
W
Ymir
6,024
602
29
3
0
196,648
0
W
Cliodhna
6,151
615
67
7
0
269,527
0
L
Set
4,621
462
43
4
0
201,392
0
W
Janus
6,076
608
75
8
0
237,437
4
W
Chaac
7,048
705
88
9
0
207,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role