Player Matchup

Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum V
ChubbyTub
Lancelot
Platinum V
Level 59
God Stats
1W - 2L
1,514 SR
Queue Stats
41W - 33L
1,888 MMR
Party 4
Xing Tian
Xing Tian
Platinum V
TroppoBuono
Xing Tian
Platinum V
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
229W - 226L
1,692 MMR
Party 4
Charybdis
Charybdis
Gold II
vvSahandvv
Charybdis
Gold II
Level 150
God Stats
39W - 34L
1,592 SR
Queue Stats
138W - 122L
1,741 MMR
Party 2
Medusa
Medusa
Gold I
wsrabh5tui
Medusa
Gold I
Level 154
God Stats
3W - 4L
1,941 SR
Queue Stats
76W - 66L
1,787 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,570 SR
1,721 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,567 SR
1,775 MMR
Ne Zha
Ne Zha
Platinum II
ELverax
Ne Zha
Platinum II
Level 220
God Stats
9W - 11L
1,523 SR
Queue Stats
316W - 313L
1,869 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Onmega
Sylvanus
Platinum V
Level 115
God Stats
12W - 2L
1,744 SR
Queue Stats
104W - 83L
1,690 MMR
Party 3
Danzaburou
Danzaburou
Gold I
Syraine
Danzaburou
Gold I
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 30L
1,685 MMR
Party 3
Janus
Janus
Platinum I
qKingLickp
Janus
Platinum I
Level 199
God Stats
7W - 8L
1,630 SR
Queue Stats
318W - 300L
1,958 MMR
Party 1
Chaac
Chaac
Platinum V
willyduby
Chaac
Platinum V
Level 178
God Stats
13W - 18L
1,438 SR
Queue Stats
273W - 286L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 2 / 2
7,857
561
8,401
12,361
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
ChubbyTub
Lancelot
15
6 / 6 / 3
8,364
597
7,430
14,534
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
TroppoBuono
Xing Tian
11
1 / 7 / 10
6,984
499
5,878
16,914
9,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
vvSahandvv
Charybdis
12
4 / 6 / 4
7,390
528
10,279
11,688
3,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
wsrabh5tui
Medusa
14
6 / 5 / 3
8,664
619
6,817
10,015
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
LokiAresMulanCliodhna

VS

Bans
ThorAo KuangSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ELverax
Ne Zha
15
5 / 3 / 6
8,947
639
7,657
10,804
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Onmega
Sylvanus
15
6 / 5 / 11
9,377
670
9,492
16,853
14,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Syraine
Danzaburou
17
7 / 4 / 6
10,483
749
13,432
13,661
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
16
6 / 5 / 6
9,693
692
11,389
9,430
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
willyduby
Chaac
16
2 / 2 / 5
9,975
713
8,202
11,685
12,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
19
Kills
26
26
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
2
1.5
L
Lancelot
ChubbyTub
Lancelot
6
6
3
1.25
W
Ne Zha
ELverax
Ne Zha
5
3
6
2.67
W
Sylvanus
Onmega
Sylvanus
6
5
11
2.3
W
Danzaburou
Syraine
Danzaburou
7
4
6
2.5
L
Xing Tian
TroppoBuono
Xing Tian
1
7
10
0.86
W
Janus
6
5
6
1.8
L
Charybdis
vvSahandvv
Charybdis
4
6
4
1
W
Chaac
willyduby
Chaac
2
2
5
2.25
L
Medusa
wsrabh5tui
Medusa
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
50,172
65,512
Taken
62,433
23,747
Mitigated
39,465
11,552
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,401
2,528
0
2,362
12,361
3,260
0
2,541
9,708
0
48,583
L
Lancelot
ChubbyTub
Lancelot
7,430
1,867
0
3,665
14,534
4,553
0
3,787
10,637
0
58,343
W
Ne Zha
ELverax
Ne Zha
7,657
1,663
0
5,072
10,804
3,813
1
1,003
9,801
0
62,269
W
Sylvanus
Onmega
Sylvanus
9,492
2,893
2,077
6,099
16,853
14,337
480
2,504
14,349
23,503
0
W
Danzaburou
Syraine
Danzaburou
13,432
6,204
0
5,463
13,661
5,457
1,384
2,289
11,372
0
78,674
L
Xing Tian
TroppoBuono
Xing Tian
5,878
723
0
1,062
16,914
9,900
0
6,047
10,742
17,851
0
W
Janus
11,389
543
0
840
9,430
3,271
0
686
8,744
69,823
1,134
L
Charybdis
vvSahandvv
Charybdis
10,279
5,805
0
2,594
11,688
3,350
0
3,247
8,441
0
47,968
W
Chaac
willyduby
Chaac
8,202
1,759
0
3,127
11,685
12,587
945
0
11,685
0
70,026
L
Medusa
wsrabh5tui
Medusa
6,817
2,688
0
1,869
10,015
2,684
0
4,359
5,400
0
52,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
48,475
385
Minions Killed
498
0
Camps Cleared
0
1,425,918
Distance Traveled
1,514,954
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,857
561
96
7
0
287,311
0
L
Lancelot
8,364
597
95
7
0
326,911
0
W
Ne Zha
8,947
639
75
5
0
339,774
1
W
Sylvanus
9,377
670
23
2
0
289,394
3
W
Danzaburou
10,483
749
126
9
0
278,982
3
L
Xing Tian
6,984
499
18
1
0
289,914
2
W
Janus
9,693
692
133
10
0
323,871
6
L
Charybdis
7,390
528
86
6
0
236,162
4
W
Chaac
9,975
713
141
10
0
282,933
0
L
Medusa
8,664
619
90
6
0
285,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role