Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Darkirua
Susano
Level 29
God Stats
4W - 6L
1,544 SR
Queue Stats
51W - 69L
1,429 Elo+
Party 1
Scylla
Scylla
EzTheHuntress
Scylla
Level 60
God Stats
1W - 1L
1,654 SR
Queue Stats
61W - 91L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
That_Gamer_Boy96
Sylvanus
Level 123
God Stats
12W - 8L
1,711 SR
Queue Stats
247W - 249L
1,425 Elo+
Party 2
Neith
Neith
Wayne-Glenski08
Neith
Level 61
God Stats
1W - 4L
1,179 SR
Queue Stats
209W - 189L
1,482 Elo+
Party 2
Team Averages
Level 83
1,518 SR
1,453 Elo+

VS

Team Averages
Level 98
1,522 SR
1,461 Elo+
Sylvanus
Sylvanus
CptLongshaft
Sylvanus
Level 116
God Stats
4W - 3L
1,166 SR
Queue Stats
77W - 89L
1,411 Elo+
Solo
Mulan
Mulan
Farbror_Hanibal
Mulan
Level 99
God Stats
9W - 4L
1,618 SR
Queue Stats
179W - 156L
1,466 Elo+
Party 3
Ishtar
Ishtar
Kawaii_potato69-
Ishtar
Level 88
God Stats
4W - 2L
1,365 SR
Queue Stats
133W - 118L
1,463 Elo+
Party 3
Nu Wa
Nu Wa
Rocky1stex
Nu Wa
Level 128
God Stats
72W - 47L
1,641 SR
Queue Stats
215W - 187L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
gxtjONNYd
Sun Wukong
Level 58
God Stats
13W - 5L
1,822 SR
Queue Stats
192W - 191L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 0
5,278
528
3,041
8,862
6,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Susano
Darkirua
Susano
10
4 / 3 / 0
5,409
541
3,393
7,461
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 3
5,380
538
2,333
5,154
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
4,090
409
1,928
7,553
4,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,477
448
2,714
5,515
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptLongshaft
Sylvanus
10
1 / 0 / 6
6,024
602
3,288
8,116
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
8 / 0 / 2
6,978
698
5,676
4,982
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 6
6,503
650
3,383
6,709
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
10
3 / 0 / 4
5,558
556
6,494
3,164
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
gxtjONNYd
Sun Wukong
11
0 / 1 / 0
6,219
622
5,577
7,381
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
14
15
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Sylvanus
CptLongshaft
Sylvanus
1
0
6
4
L
Susano
Darkirua
Susano
4
3
0
1.33
L
1
4
3
0.63
W
8
0
2
9
W
2
4
6
1.25
W
Nu Wa
3
0
4
5
L
0
3
0
0
L
0
3
0
0
W
Sun Wukong
gxtjONNYd
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,409
Damage
24,418
34,545
Taken
30,352
15,469
Mitigated
11,850
10,990
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,041
154
0
3,396
8,862
6,385
0
218
8,644
33,786
0
W
Sylvanus
CptLongshaft
Sylvanus
3,288
1,359
2,452
3,446
8,116
3,802
127
1,078
7,038
15,154
3,467
L
Susano
Darkirua
Susano
3,393
542
0
3,280
7,461
2,031
0
381
7,080
0
27,610
L
2,333
331
0
375
5,154
902
0
164
4,990
20,351
0
W
5,676
619
0
3,859
4,982
2,029
0
499
4,483
0
43,424
W
3,383
1,798
9
1,449
6,709
2,292
792
2,179
4,530
0
34,341
W
Nu Wa
6,494
2,103
179
860
3,164
706
320
571
2,593
31,490
1,456
L
1,928
464
220
1,956
7,553
4,896
0
4,728
2,825
9,698
0
L
2,714
564
0
1,763
5,515
1,255
0
4,018
1,497
0
24,971
W
Sun Wukong
gxtjONNYd
Sun Wukong
5,577
550
0
2,184
7,381
3,021
0
2,975
4,406
0
43,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
31,282
233
Minions Killed
314
0
Camps Cleared
0
936,595
Distance Traveled
921,441
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,278
528
62
6
0
188,920
1
W
Sylvanus
6,024
602
30
3
0
181,657
2
L
Susano
5,409
541
51
5
0
200,531
0
L
Scylla
5,380
538
50
5
0
182,352
0
W
Mulan
6,978
698
79
8
0
210,329
0
W
Ishtar
6,503
650
69
7
0
171,158
0
W
Nu Wa
5,558
556
61
6
0
168,657
4
L
Sylvanus
4,090
409
17
2
0
180,331
1
L
Neith
4,477
448
53
5
0
184,461
0
W
Sun Wukong
6,219
622
75
8
0
189,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role