Player Matchup

Medusa
Medusa
HonoraryPanda69
Medusa
Level 147
God Stats
23W - 28L
1,424 SR
Queue Stats
177W - 174L
1,479 Elo+
Solo
Thor
Thor
Humanoid333
Thor
Level 99
God Stats
8W - 6L
1,597 SR
Queue Stats
220W - 211L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
Incazz_Nero
Kuzenbo
Level 108
God Stats
51W - 43L
1,530 SR
Queue Stats
131W - 137L
1,446 Elo+
Party 1
Arachne
Arachne
Lore78L
Arachne
Level 86
God Stats
1W - 0L
1,557 SR
Queue Stats
102W - 98L
1,491 Elo+
Party 1
Janus
Janus
ThorfinKarlsefnj
Janus
Level 123
God Stats
34W - 36L
1,497 SR
Queue Stats
266W - 258L
1,408 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,477 Elo+

VS

Team Averages
Level 110
1,479 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MANA x 819
Cu Chulainn
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 563L
1,497 Elo+
Solo
Raijin
Raijin
Ryan12134
Raijin
Level 88
God Stats
1W - 6L
1,409 SR
Queue Stats
377W - 351L
1,543 Elo+
Solo
Bacchus
Bacchus
TheGlucoseGuard
Bacchus
Level 62
God Stats
1W - 3L
1,486 SR
Queue Stats
168W - 182L
1,445 Elo+
Solo
Hun Batz
Hun Batz
jyzler
Hun Batz
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 165L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,796
580
5,152
7,005
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
6 / 3 / 1
6,510
651
7,208
7,576
2,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Incazz_Nero
Kuzenbo
11
2 / 0 / 4
6,572
657
2,886
4,494
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Lore78L
Arachne
11
8 / 0 / 4
6,578
658
5,195
6,965
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 1 / 3
6,219
622
1,859
3,525
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 3 / 1
5,078
508
4,545
6,859
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
MANA x 819
Cu Chulainn
8
0 / 6 / 0
4,913
491
2,715
8,423
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Ryan12134
Raijin
11
1 / 2 / 0
5,958
596
1,632
4,669
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 1
5,546
555
4,095
9,151
7,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
jyzler
Hun Batz
9
1 / 4 / 1
5,159
516
3,640
8,911
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
5
6
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
1
0.5
W
1
2
1
0.75
W
6
3
1
2.17
W
Kuzenbo
Incazz_Nero
Kuzenbo
2
0
4
4
W
Arachne
Lore78L
Arachne
8
0
4
10
L
Cu Chulainn
MANA x 819
Cu Chulainn
0
6
0
0
L
Raijin
Ryan12134
Raijin
1
2
0
0.5
L
2
2
1
1.25
W
0
1
3
1.5
L
Hun Batz
jyzler
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
16,627
29,565
Taken
38,013
10,917
Mitigated
16,068
7,441
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,545
1,097
296
1,634
6,859
1,830
0
0
6,859
0
30,351
W
5,152
1,394
0
1,038
7,005
2,222
0
2,217
4,788
0
38,394
W
7,208
1,154
0
1,293
7,576
2,904
0
1,362
6,214
0
24,042
W
Kuzenbo
Incazz_Nero
Kuzenbo
2,886
661
0
1,570
4,494
2,281
28
380
4,114
26,818
2,846
W
Arachne
Lore78L
Arachne
5,195
3,680
0
2,369
6,965
2,578
6
367
6,598
0
29,486
L
Cu Chulainn
MANA x 819
Cu Chulainn
2,715
651
0
1,518
8,423
2,576
0
1,842
6,309
0
26,411
L
Raijin
Ryan12134
Raijin
1,632
251
0
910
4,669
1,174
0
0
4,669
41,961
0
L
4,095
940
0
2,978
9,151
7,838
0
573
8,483
19,130
1,852
W
1,859
76
0
1,171
3,525
932
0
1,241
2,284
41,713
807
L
Hun Batz
jyzler
Hun Batz
3,640
1,329
0
3,009
8,911
2,650
0
1,421
7,284
0
28,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
26,654
308
Minions Killed
285
0
Camps Cleared
0
1,067,968
Distance Traveled
985,220
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,078
508
66
7
0
189,564
0
W
Medusa
5,796
580
75
8
0
224,532
1
W
Thor
6,510
651
28
3
0
215,987
0
W
Kuzenbo
6,572
657
69
7
0
170,103
0
W
Arachne
6,578
658
51
5
0
241,364
0
L
Cu Chulainn
4,913
491
53
5
0
155,057
0
L
Raijin
5,958
596
100
10
0
205,058
0
L
Bacchus
5,546
555
15
2
0
217,154
2
W
Janus
6,219
622
85
9
0
215,982
2
L
Hun Batz
5,159
516
51
5
0
218,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role