Player Matchup

Ymir
Ymir
CptLongshaft
Ymir
Level 116
God Stats
5W - 1L
1,858 SR
Queue Stats
77W - 89L
1,424 Elo+
Solo
Amaterasu
Amaterasu
code6ixx
Amaterasu
Level 26
God Stats
7W - 7L
1,581 SR
Queue Stats
40W - 61L
1,383 Elo+
Party 2
Neith
Neith
gigilicious69
Neith
Level 149
God Stats
17W - 8L
1,765 SR
Queue Stats
112W - 136L
1,431 Elo+
Party 2
He Bo
He Bo
gxtjONNYd
He Bo
Level 58
God Stats
1W - 1L
1,681 SR
Queue Stats
192W - 190L
1,461 Elo+
Solo
Izanami
Izanami
ras_d0
Izanami
Level 108
God Stats
6W - 8L
1,519 SR
Queue Stats
99W - 117L
1,451 Elo+
Party 2
Team Averages
Level 91
1,681 SR
1,430 Elo+

VS

Team Averages
Level 68
1,590 SR
1,458 Elo+
Surtr
Surtr
AlexGalante
Surtr
Level 61
God Stats
29W - 20L
1,603 SR
Queue Stats
91W - 83L
1,457 Elo+
Party 3
Susano
Susano
Darkirua
Susano
Level 29
God Stats
4W - 6L
1,438 SR
Queue Stats
51W - 69L
1,417 Elo+
Party 1
Scylla
Scylla
EzTheHuntress
Scylla
Level 60
God Stats
1W - 1L
1,476 SR
Queue Stats
61W - 91L
1,417 Elo+
Party 1
Izanami
Izanami
Salomyotik
Izanami
Level 61
God Stats
25W - 18L
1,606 SR
Queue Stats
88W - 81L
1,459 Elo+
Party 3
Anubis
Anubis
Z0MBIE ELIT3
Anubis
Level 128
God Stats
3W - 2L
1,826 SR
Queue Stats
119W - 93L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,549
455
1,530
9,759
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
code6ixx
Amaterasu
8
1 / 6 / 0
4,878
488
1,208
6,881
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,051
605
3,244
5,799
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

He Bo
gxtjONNYd
He Bo
8
1 / 3 / 0
4,953
495
3,699
4,803
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ras_d0
Izanami
9
1 / 3 / 0
4,900
490
3,184
5,362
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 0
5,856
586
3,471
7,091
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Darkirua
Susano
12
2 / 0 / 4
6,114
611
4,220
7,308
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 1
5,805
581
3,461
5,068
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Salomyotik
Izanami
8
0 / 1 / 4
5,172
517
4,412
4,141
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
6 / 1 / 1
7,721
772
5,251
5,077
2,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
16
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
0
3
0
0
W
Susano
Darkirua
Susano
2
0
4
4
W
2
2
1
1.25
W
Izanami
Salomyotik
Izanami
0
1
4
2
W
Anubis
6
1
1
6.5
L
Amaterasu
code6ixx
Amaterasu
1
6
0
0.17
L
1
1
2
2
L
He Bo
gxtjONNYd
He Bo
1
3
0
0.33
L
Izanami
ras_d0
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
20,815
32,604
Taken
28,685
10,291
Mitigated
10,793
7,057
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,471
670
0
2,072
7,091
3,927
249
1,437
5,654
180
19,268
L
1,530
289
0
1,778
9,759
4,418
0
726
9,033
12,514
791
W
Susano
Darkirua
Susano
4,220
942
0
5,626
7,308
2,315
0
957
6,351
0
39,300
W
3,461
457
0
1,987
5,068
1,311
372
561
4,507
26,596
0
W
Izanami
Salomyotik
Izanami
4,412
3,159
0
1,200
4,141
1,022
1,113
844
3,297
0
28,562
W
Anubis
5,251
387
0
3,050
5,077
2,218
0
1,430
3,647
45,647
2,336
L
Amaterasu
code6ixx
Amaterasu
1,208
303
0
688
6,881
1,989
0
3,840
3,041
0
16,600
L
3,244
354
0
1,969
5,799
1,638
0
3,054
2,745
0
43,615
L
He Bo
gxtjONNYd
He Bo
3,699
128
0
1,394
4,803
919
0
846
3,957
22,525
0
L
Izanami
ras_d0
Izanami
3,184
2,269
87
1,141
5,362
1,327
0
73
5,289
0
31,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
30,668
240
Minions Killed
305
0
Camps Cleared
0
980,986
Distance Traveled
968,603
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,856
586
27
3
0
220,448
4
L
Ymir
4,549
455
23
2
0
194,573
2
W
Susano
6,114
611
74
7
0
222,190
0
W
Scylla
5,805
581
63
6
0
180,755
0
W
Izanami
5,172
517
48
5
0
202,148
0
W
Anubis
7,721
772
93
9
0
143,062
3
L
Amaterasu
4,878
488
34
3
0
199,576
0
L
Neith
6,051
605
72
7
0
196,584
0
L
He Bo
4,953
495
50
5
0
202,516
0
L
Izanami
4,900
490
61
6
0
187,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role