Player Matchup

Thanatos
Thanatos
BluuDreammmm
Thanatos
Level 82
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 11L
1,288 Elo+
Party 1
Artemis
Artemis
BluuSniperWolf
Artemis
Level 27
God Stats
0W - 4L
1,430 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 1
Cerberus
Cerberus
Juzt2Gud
Cerberus
Level 87
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 9L
1,277 Elo+
Party 1
Persephone
Persephone
KelSunshine
Persephone
Level 300
God Stats
71W - 65L
1,567 SR
Queue Stats
320W - 318L
1,495 Elo+
Solo
Achilles
Achilles
ninjaslayer305
Achilles
Level 66
God Stats
1W - 4L
1,436 SR
Queue Stats
208W - 216L
1,482 Elo+
Solo
Team Averages
Level 112
1,430 SR
1,351 Elo+

VS

Team Averages
Level 114
1,509 SR
1,434 Elo+
Surtr
Surtr
El_Exotico_xPR
Surtr
Level 158
God Stats
3W - 3L
1,409 SR
Queue Stats
72W - 78L
1,434 Elo+
Solo
Mulan
Mulan
Phillygstring
Mulan
Level 39
God Stats
9W - 7L
1,681 SR
Queue Stats
22W - 35L
1,382 Elo+
Solo
Sylvanus
Sylvanus
TheDelusionalWay
Sylvanus
Level 213
God Stats
2W - 2L
1,519 SR
Queue Stats
28W - 31L
1,455 Elo+
Solo
Chernobog
Chernobog
Yrndomi
Chernobog
Level 39
God Stats
6W - 6L
1,391 SR
Queue Stats
64W - 73L
1,445 Elo+
Party 2
Yemoja
Yemoja
missuggggly
Yemoja
Level 119
God Stats
13W - 10L
1,543 SR
Queue Stats
74W - 78L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BluuDreammmm
Thanatos
11
2 / 6 / 2
7,146
447
3,864
9,294
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 1 / 0
7,071
442
4,423
4,295
1,143
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
Juzt2Gud
Cerberus
10
0 / 4 / 2
6,197
387
6,530
15,188
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Persephone
KelSunshine
Persephone
15
1 / 5 / 1
8,923
558
10,242
10,328
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
0 / 3 / 0
7,992
500
7,091
12,335
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,002
563
7,611
10,867
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
10 / 3 / 4
9,634
602
11,746
14,934
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 8
9,408
588
6,107
11,081
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Yrndomi
Chernobog
14
3 / 3 / 3
7,692
481
7,603
10,958
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
2 / 0 / 7
8,305
519
4,350
6,381
3,646
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
20
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BluuDreammmm
Thanatos
2
6
2
0.5
L
3
1
0
3
W
1
0
2
2
L
Cerberus
Juzt2Gud
Cerberus
0
4
2
0.25
L
Persephone
KelSunshine
Persephone
1
5
1
0.3
W
10
3
4
4
W
4
0
8
8
W
Chernobog
Yrndomi
Chernobog
3
3
3
1.5
W
Yemoja
2
0
7
5.5
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,150
Damage
37,417
51,440
Taken
54,221
26,003
Mitigated
24,753
15,096
Healing
25,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BluuDreammmm
Thanatos
3,864
1,069
0
3,511
9,294
2,404
0
2,830
6,464
0
21,399
L
4,423
1,129
0
966
4,295
1,143
0
1,030
3,265
0
26,821
W
7,611
2,542
0
4,788
10,867
7,352
216
0
9,987
12,378
55,549
L
Cerberus
Juzt2Gud
Cerberus
6,530
379
99
4,601
15,188
6,915
0
3,853
11,335
29,997
1,695
L
Persephone
KelSunshine
Persephone
10,242
223
0
1,583
10,328
2,800
0
2,389
7,902
68,692
0
W
11,746
2,768
0
6,310
14,934
6,729
0
2,800
11,962
0
75,408
W
6,107
1,444
1,012
5,455
11,081
3,619
1,152
7,209
3,258
43,196
12,756
W
Chernobog
Yrndomi
Chernobog
7,603
5,731
0
1,657
10,958
3,407
695
3,373
7,335
0
49,878
W
Yemoja
4,350
1,278
4,523
2,030
6,381
3,646
120
1,714
4,365
29,430
0
L
Achilles
7,091
1,509
0
4,336
12,335
12,741
0
2,190
10,145
0
68,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
44,041
429
Minions Killed
443
0
Camps Cleared
0
1,493,910
Distance Traveled
1,435,667
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,146
447
55
3
0
330,516
4
L
Artemis
7,071
442
59
4
0
283,902
0
W
Surtr
9,002
563
122
8
0
308,506
8
L
Cerberus
6,197
387
64
4
0
298,954
5
L
Persephone
8,923
558
123
8
0
287,770
0
W
Mulan
9,634
602
112
7
0
309,352
0
W
Sylvanus
9,408
588
98
6
0
249,992
8
W
Chernobog
7,692
481
71
4
0
277,768
0
W
Yemoja
8,305
519
40
3
0
290,049
8
L
Achilles
7,992
500
128
8
0
292,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role