Player Matchup

Janus
Janus
 
Janus
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CHAMPMAN25
Ao Kuang
Level 16
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 2L
1,550 Elo+
Solo
Nu Wa
Nu Wa
SirBelfhaamon
Nu Wa
Level 5
God Stats
4W - 0L
1,737 SR
Queue Stats
8W - 1L
1,866 Elo+
Solo
Horus
Horus
dmit
Horus
Level 148
God Stats
2W - 0L
1,465 SR
Queue Stats
15W - 16L
1,411 Elo+
Party 1
Artemis
Artemis
foxesmile
Artemis
Level 134
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 12L
1,411 Elo+
Party 1
Team Averages
Level 101
1,617 SR
1,548 Elo+

VS

Team Averages
Level 115
1,509 SR
1,486 Elo+
Kukulkan
Kukulkan
IronMan666
Kukulkan
Level 149
God Stats
102W - 108L
1,530 SR
Queue Stats
301W - 335L
1,437 Elo+
Solo
King Arthur
King Arthur
Kanapaavi
King Arthur
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
34W - 27L
1,552 Elo+
Solo
Awilix
Awilix
Vicliuc
Awilix
Level 123
God Stats
5W - 11L
1,465 SR
Queue Stats
255W - 274L
1,510 Elo+
Solo
Pele
Pele
lRecker
Pele
Level 127
God Stats
41W - 31L
1,645 SR
Queue Stats
86W - 76L
1,583 Elo+
Solo
Artemis
Artemis
pasimsa
Artemis
Level 47
God Stats
4W - 8L
1,189 SR
Queue Stats
26W - 42L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 4
9,749
975
8,578
4,725
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
CHAMPMAN25
Ao Kuang
14
5 / 0 / 7
9,032
903
6,625
11,124
4,712
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 3 / 10
9,801
980
12,411
6,127
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
dmit
Horus
14
4 / 1 / 8
9,035
904
6,757
10,854
10,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
foxesmile
Artemis
16
4 / 0 / 3
9,347
935
6,535
6,782
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IronMan666
Kukulkan
15
1 / 0 / 1
8,742
874
6,051
3,054
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kanapaavi
King Arthur
13
0 / 7 / 2
7,641
764
1,798
10,589
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Vicliuc
Awilix
13
2 / 5 / 2
8,131
813
5,257
10,837
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
lRecker
Pele
14
2 / 5 / 1
8,412
841
11,237
14,486
7,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
pasimsa
Artemis
13
0 / 3 / 1
7,698
770
3,598
7,088
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
5
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
W
Ao Kuang
CHAMPMAN25
Ao Kuang
5
0
7
8.5
L
Kukulkan
IronMan666
Kukulkan
1
0
1
1.5
L
King Arthur
Kanapaavi
King Arthur
0
7
2
0.14
W
3
3
10
2.67
L
Awilix
Vicliuc
Awilix
2
5
2
0.6
W
Horus
dmit
Horus
4
1
8
8
W
Artemis
foxesmile
Artemis
4
0
3
5.5
L
Pele
lRecker
Pele
2
5
1
0.5
L
Artemis
pasimsa
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,906
Damage
27,941
39,612
Taken
46,054
22,651
Mitigated
18,370
7,031
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,578
313
85
844
4,725
1,782
739
545
4,180
36,385
81
W
Ao Kuang
CHAMPMAN25
Ao Kuang
6,625
1,559
0
2,047
11,124
4,712
0
1,756
9,368
15,848
0
L
Kukulkan
IronMan666
Kukulkan
6,051
386
0
0
3,054
906
0
1,439
1,575
39,968
0
L
King Arthur
Kanapaavi
King Arthur
1,798
162
0
931
10,589
4,963
0
6,454
3,846
0
8,886
W
12,411
4,169
0
500
6,127
1,941
1,409
716
5,411
40,474
1,110
L
Awilix
Vicliuc
Awilix
5,257
1,086
0
353
10,837
2,645
0
6,924
3,616
0
16,901
W
Horus
dmit
Horus
6,757
2,342
516
2,707
10,854
10,249
175
1,987
8,867
72
18,615
W
Artemis
foxesmile
Artemis
6,535
1,764
0
332
6,782
3,967
1,028
1,169
5,613
0
22,581
L
Pele
lRecker
Pele
11,237
1,600
0
2,484
14,486
7,792
0
8,390
5,726
197
31,679
L
Artemis
pasimsa
Artemis
3,598
295
0
0
7,088
2,064
0
3,570
3,288
0
15,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
40,624
252
Minions Killed
198
0
Camps Cleared
0
998,547
Distance Traveled
972,932
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,749
975
84
8
0
205,444
0
W
Ao Kuang
9,032
903
20
2
0
217,637
0
L
Kukulkan
8,742
874
76
8
0
219,795
4
L
King Arthur
7,641
764
17
2
0
155,167
2
W
Nu Wa
9,801
980
68
7
0
167,226
0
L
Awilix
8,131
813
22
2
0
212,779
0
W
Horus
9,035
904
29
3
0
198,668
0
W
Artemis
9,347
935
51
5
0
209,572
0
L
Pele
8,412
841
43
4
0
193,696
0
L
Artemis
7,698
770
40
4
0
191,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role