Player Matchup

Bacchus
Bacchus
Dr Savag32826
Bacchus
Level 46
God Stats
23W - 22L
1,555 SR
Queue Stats
25W - 38L
1,349 Elo+
Solo
Chiron
Chiron
Eric44101
Chiron
Level 105
God Stats
6W - 14L
1,367 SR
Queue Stats
51W - 52L
1,336 Elo+
Solo
Thoth
Thoth
MajinSoul03
Thoth
Level 68
God Stats
3W - 3L
1,325 SR
Queue Stats
495W - 509L
1,406 Elo+
Solo
Da Ji
Da Ji
Yrndomi
Da Ji
Level 39
God Stats
1W - 2L
1,506 SR
Queue Stats
109W - 114L
1,424 Elo+
Party 1
Horus
Horus
missuggggly
Horus
Level 119
God Stats
1W - 3L
1,205 SR
Queue Stats
113W - 112L
1,435 Elo+
Party 1
Team Averages
Level 75
1,392 SR
1,390 Elo+

VS

Team Averages
Level 116
1,535 SR
1,416 Elo+
Nu Wa
Nu Wa
Azza1719
Nu Wa
Level 108
God Stats
17W - 15L
1,551 SR
Queue Stats
130W - 133L
1,420 Elo+
Solo
Neith
Neith
Krosyn
Neith
Level 109
God Stats
27W - 38L
1,436 SR
Queue Stats
202W - 218L
1,427 Elo+
Solo
Arachne
Arachne
TheIrishman118
Arachne
Level 122
God Stats
8W - 11L
1,438 SR
Queue Stats
77W - 85L
1,413 Elo+
Solo
Guan Yu
Guan Yu
hulk2324
Guan Yu
Level 97
God Stats
21W - 20L
1,496 SR
Queue Stats
185W - 185L
1,391 Elo+
Solo
Ix Chel
Ix Chel
tailandes007
Ix Chel
Level 145
God Stats
2W - 3L
1,754 SR
Queue Stats
113W - 123L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
0 / 0 / 2
3,875
646
1,742
4,154
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Eric44101
Chiron
7
2 / 1 / 0
4,151
692
3,168
4,177
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 1
3,993
666
885
2,224
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Da Ji
Yrndomi
Da Ji
6
1 / 3 / 0
3,646
608
1,234
4,918
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,483
747
1,224
2,305
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azza1719
Nu Wa
8
2 / 0 / 1
4,267
711
2,360
1,003
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Krosyn
Neith
7
2 / 1 / 0
3,871
645
2,127
3,880
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 2
3,637
606
1,832
4,125
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
hulk2324
Guan Yu
3
0 / 1 / 0
3,030
505
358
2,557
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
tailandes007
Ix Chel
6
0 / 1 / 1
3,521
587
2,177
2,909
1,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Azza1719
Nu Wa
2
0
1
2.5
W
Bacchus
0
0
2
1
W
Chiron
Eric44101
Chiron
2
1
0
2
L
Neith
Krosyn
Neith
2
1
0
2
W
0
1
1
0.5
L
1
1
2
2
W
Da Ji
Yrndomi
Da Ji
1
3
0
0.33
L
Guan Yu
hulk2324
Guan Yu
0
1
0
0
W
1
0
0
1
L
Ix Chel
tailandes007
Ix Chel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,253
Damage
8,854
17,778
Taken
14,474
7,017
Mitigated
4,560
3,758
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Azza1719
Nu Wa
2,360
125
0
255
1,003
223
0
463
540
19,726
0
W
Bacchus
1,742
109
0
794
4,154
3,026
0
1,206
2,948
7,546
0
W
Chiron
Eric44101
Chiron
3,168
1,006
95
1,254
4,177
963
0
1,164
3,013
0
21,762
L
Neith
Krosyn
Neith
2,127
685
0
2,144
3,880
1,013
0
685
3,195
0
17,707
W
885
0
0
420
2,224
440
0
866
1,358
18,547
897
L
1,832
1,478
0
699
4,125
1,310
0
705
3,420
0
18,530
W
Da Ji
Yrndomi
Da Ji
1,234
527
0
540
4,918
1,395
0
1,009
3,909
0
14,797
L
Guan Yu
hulk2324
Guan Yu
358
127
0
448
2,557
859
0
0
2,557
0
4,990
W
1,224
650
0
655
2,305
1,193
0
292
2,013
0
23,371
L
Ix Chel
tailandes007
Ix Chel
2,177
404
180
903
2,909
1,155
0
774
2,135
14,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,148
Gold Earned
18,326
154
Minions Killed
139
0
Camps Cleared
0
624,076
Distance Traveled
514,155
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,267
711
37
6
0
111,715
0
W
Bacchus
3,875
646
14
2
0
126,188
1
W
Chiron
4,151
692
41
7
0
120,728
0
L
Neith
3,871
645
41
7
0
101,226
0
W
Thoth
3,993
666
24
4
0
126,959
0
L
Arachne
3,637
606
32
5
0
131,635
0
W
Da Ji
3,646
608
33
6
0
127,217
1
L
Guan Yu
3,030
505
14
2
0
69,553
0
W
Horus
4,483
747
42
7
0
122,984
3
L
Ix Chel
3,521
587
15
3
0
100,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role