Player Matchup

Yemoja
Yemoja
Ohimitsu
Yemoja
Level 131
God Stats
11W - 11L
1,521 SR
Queue Stats
175W - 207L
1,411 Elo+
Solo
Xing Tian
Xing Tian
Taelyn778
Xing Tian
Level 36
God Stats
3W - 0L
1,661 SR
Queue Stats
12W - 14L
1,370 Elo+
Solo
Kukulkan
Kukulkan
neoxegaming
Kukulkan
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 12L
1,282 Elo+
Solo
Team Averages
Level 78
1,561 SR
1,354 Elo+

VS

Team Averages
Level 63
1,281 SR
1,450 Elo+
Nut
Nut
Kill_Gore1558
Nut
Level 40
God Stats
7W - 9L
1,325 SR
Queue Stats
243W - 264L
1,311 Elo+
Solo
Ganesha
Ganesha
samsweatpants
Ganesha
Level 104
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 6L
1,711 Elo+
Solo
Nu Wa
Nu Wa
snyfmoleman
Nu Wa
Level 45
God Stats
2W - 6L
1,274 SR
Queue Stats
72W - 142L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ohimitsu
Yemoja
16
2 / 0 / 5
10,101
673
6,511
9,145
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Taelyn778
Xing Tian
12
1 / 3 / 7
9,583
639
4,715
12,881
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
neoxegaming
Kukulkan
17
5 / 0 / 3
10,849
723
13,862
7,777
3,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,451
630
8,794
11,640
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
15
0 / 1 / 3
8,977
598
4,328
11,565
11,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 4 / 1
8,938
596
9,138
8,326
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Yemoja
Ohimitsu
Yemoja
2
0
5
4.5
W
Xing Tian
Taelyn778
Xing Tian
1
3
7
1.5
W
Kukulkan
neoxegaming
Kukulkan
5
0
3
6.5
L
Ganesha
0
1
3
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
22,260
29,803
Taken
31,531
21,954
Mitigated
18,941
5,771
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,794
3,007
153
2,602
11,640
4,440
182
9,445
1,581
0
44,142
W
Yemoja
Ohimitsu
Yemoja
6,511
356
2,506
1,681
9,145
8,661
308
4,023
5,115
27,663
714
W
Xing Tian
Taelyn778
Xing Tian
4,715
141
0
588
12,881
10,044
401
5,095
7,748
19,829
1,527
W
Kukulkan
neoxegaming
Kukulkan
13,862
1,451
0
996
7,777
3,249
60
3,899
3,860
57,940
0
L
Ganesha
4,328
121
0
0
11,565
11,429
60
7,598
3,149
10,757
1,844
L
9,138
3,076
0
363
8,326
3,072
75
5,795
2,136
37,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
27,366
150
Minions Killed
146
0
Camps Cleared
0
714,300
Distance Traveled
726,231
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,451
630
88
6
0
231,834
0
W
Yemoja
10,101
673
31
2
0
272,661
6
W
Xing Tian
9,583
639
31
2
0
192,653
0
W
Kukulkan
10,849
723
88
6
0
248,986
5
L
Ganesha
8,977
598
8
1
0
259,018
4
L
Nu Wa
8,938
596
50
3
0
235,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role