Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dr_InfoSec
Thanatos
Level 97
God Stats
1W - 3L
1,426 SR
Queue Stats
101W - 95L
1,470 Elo+
Solo
Poseidon
Poseidon
EnriqueVegaa
Poseidon
Level 84
God Stats
19W - 21L
1,484 SR
Queue Stats
197W - 195L
1,453 Elo+
Solo
King Arthur
King Arthur
I_DemiGod247_I
King Arthur
Level 107
God Stats
13W - 13L
1,459 SR
Queue Stats
378W - 352L
1,599 Elo+
Solo
Team Averages
Level 94
1,474 SR
1,504 Elo+

VS

Team Averages
Level 68
1,485 SR
1,444 Elo+
Cerberus
Cerberus
AL0NX0
Cerberus
Level 166
God Stats
7W - 9L
1,424 SR
Queue Stats
55W - 51L
1,494 Elo+
Solo
Surtr
Surtr
BIGBOYNATION
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,384 Elo+
Party 1
Neith
Neith
D7KU
Neith
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 1
Bakasura
Bakasura
SUPERFASTCAR12
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
pesterthejester
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
2 / 0 / 1
4,130
826
2,843
2,208
1,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nut
 
Nut
5
1 / 2 / 0
3,165
633
1,235
2,831
617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Dr_InfoSec
Thanatos
1
0 / 0 / 0
945
189
0
0
0
Poseidon
EnriqueVegaa
Poseidon
1
0 / 0 / 0
945
189
0
0
0
King Arthur
I_DemiGod247_I
King Arthur
7
2 / 0 / 0
4,016
803
2,403
4,339
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AL0NX0
Cerberus
5
1 / 0 / 1
3,718
744
736
3,688
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 2 / 0
3,531
706
1,753
4,584
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
D7KU
Neith
5
1 / 1 / 1
3,420
684
1,193
1,865
429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
7
0 / 0 / 0
3,610
722
43
3,967
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
5
0 / 3 / 0
3,226
645
305
2,331
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
2
2
Deaths
6
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Nut
 
Nut
1
2
0
0.5
W
Cerberus
AL0NX0
Cerberus
1
0
1
1.5
W
0
2
0
0
W
Neith
D7KU
Neith
1
1
1
1.5
L
Thanatos
Dr_InfoSec
Thanatos
0
0
0
0
L
Poseidon
EnriqueVegaa
Poseidon
0
0
0
0
L
King Arthur
I_DemiGod247_I
King Arthur
2
0
0
2
W
Bakasura
0
0
0
0
W
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,481
Damage
4,030
9,378
Taken
16,435
3,989
Mitigated
5,551
1,952
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,843
717
18
956
2,208
1,055
0
402
1,806
9,788
224
L
Nut
 
Nut
1,235
610
0
230
2,831
617
0
639
2,192
0
9,078
W
Cerberus
AL0NX0
Cerberus
736
147
0
1,637
3,688
1,448
390
1,121
2,567
10,900
2,026
W
1,753
1,054
0
1,264
4,584
1,702
3
0
4,584
99
13,687
W
Neith
D7KU
Neith
1,193
539
0
549
1,865
429
512
400
1,465
0
10,437
L
Thanatos
Dr_InfoSec
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
EnriqueVegaa
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
I_DemiGod247_I
King Arthur
2,403
174
0
748
4,339
2,317
0
27
4,312
0
20,182
W
Bakasura
43
43
0
1,640
3,967
1,452
0
271
3,696
0
16,461
W
Kukulkan
305
170
0
250
2,331
520
0
965
1,366
7,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,201
Gold Earned
17,505
73
Minions Killed
165
0
Camps Cleared
0
325,623
Distance Traveled
461,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,130
826
16
3
0
118,334
0
L
Nut
3,165
633
16
3
0
105,262
0
W
Cerberus
3,718
744
49
10
0
94,385
0
W
Surtr
3,531
706
29
6
0
78,830
0
W
Neith
3,420
684
15
3
0
84,160
0
L
Thanatos
945
189
0
0
0
0
0
L
Poseidon
945
189
0
0
0
0
0
L
King Arthur
4,016
803
41
8
0
102,027
0
W
Bakasura
3,610
722
61
12
0
112,936
0
W
Kukulkan
3,226
645
11
2
0
91,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role