Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
GwnXaav
Janus
Gold IV
Level 159
God Stats
14W - 12L
1,579 SR
Queue Stats
271W - 272L
1,419 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
bARMYOFrolLOVERS
Sun Wukong
Gold V
Level 89
God Stats
2W - 3L
1,569 SR
Queue Stats
23W - 31L
1,475 MMR
Solo
Thanatos
Thanatos
Gold II
jahReapz
Thanatos
Gold II
Level 158
God Stats
3W - 4L
1,923 SR
Queue Stats
203W - 203L
1,516 MMR
Party 1
Geb
Geb
Gold III
lMogry-
Geb
Gold III
Level 159
God Stats
10W - 6L
1,699 SR
Queue Stats
319W - 322L
1,468 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,654 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,573 SR
1,468 MMR
Kuzenbo
Kuzenbo
Gold III
Dysphoriaaa
Kuzenbo
Gold III
Level 156
God Stats
4W - 1L
1,695 SR
Queue Stats
5W - 11L
1,444 MMR
Solo
Agni
Agni
Gold V
Jayloof
Agni
Gold V
Level 102
God Stats
14W - 14L
1,525 SR
Queue Stats
312W - 324L
1,323 MMR
Party 2
Neith
Neith
Silver II
JoshiQan
Neith
Silver II
Level 145
God Stats
6W - 4L
1,434 SR
Queue Stats
29W - 21L
1,475 MMR
Solo
Poseidon
Poseidon
Silver III
ashdiesexyfrau
Poseidon
Silver III
Level 84
God Stats
9W - 6L
1,693 SR
Queue Stats
36W - 37L
1,419 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
astronutty
Tsukuyomi
Gold I
Level 104
God Stats
9W - 8L
1,518 SR
Queue Stats
382W - 390L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 0 / 0
3,096
619
1,371
2,855
582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
GwnXaav
Janus
7
0 / 0 / 1
3,560
712
883
909
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
bARMYOFrolLOVERS
Sun Wukong
3
0 / 3 / 0
2,747
549
1,448
3,281
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
jahReapz
Thanatos
7
2 / 2 / 0
3,768
754
903
4,145
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
5
0 / 1 / 0
3,217
643
1,331
3,920
1,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangMulanLancelotChang'e

VS

Bans
ThorRatatoskrSusanoMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dysphoriaaa
Kuzenbo
6
1 / 0 / 1
3,700
740
1,271
2,898
1,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Jayloof
Agni
7
0 / 1 / 1
3,378
676
128
1,374
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JoshiQan
Neith
7
1 / 0 / 0
3,802
760
1,850
2,288
492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
7
3 / 1 / 0
4,757
951
1,754
2,690
456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
astronutty
Tsukuyomi
6
1 / 0 / 2
3,332
666
1,739
2,740
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Kuzenbo
Dysphoriaaa
Kuzenbo
1
0
1
1.5
L
Janus
GwnXaav
Janus
0
0
1
0.5
W
Agni
Jayloof
Agni
0
1
1
0.5
W
Neith
JoshiQan
Neith
1
0
0
1
W
Poseidon
3
1
0
3
W
Tsukuyomi
astronutty
Tsukuyomi
1
0
2
2
L
Sun Wukong
bARMYOFrolLOVERS
Sun Wukong
0
3
0
0
L
Thanatos
jahReapz
Thanatos
2
2
0
1
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,936
Damage
6,742
15,110
Taken
11,990
4,798
Mitigated
3,574
7,098
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,371
1,194
0
1,096
2,855
582
0
518
2,337
0
12,634
W
Kuzenbo
Dysphoriaaa
Kuzenbo
1,271
473
0
1,086
2,898
1,755
0
612
2,286
7,845
0
L
Janus
GwnXaav
Janus
883
43
0
453
909
229
0
188
713
16,589
0
W
Agni
Jayloof
Agni
128
0
0
250
1,374
310
0
271
1,057
13,033
0
W
Neith
JoshiQan
Neith
1,850
1,064
0
1,156
2,288
492
0
512
1,776
0
23,156
W
Poseidon
1,754
561
0
1,577
2,690
456
0
0
2,690
24,672
1,087
W
Tsukuyomi
astronutty
Tsukuyomi
1,739
722
0
1,108
2,740
561
0
683
1,967
0
11,168
L
Sun Wukong
bARMYOFrolLOVERS
Sun Wukong
1,448
453
0
682
3,281
1,156
0
1,696
1,585
0
7,739
L
Thanatos
jahReapz
Thanatos
903
293
0
2,405
4,145
1,317
0
34
4,111
0
19,119
L
Geb
1,331
56
607
1,855
3,920
1,514
0
651
3,269
7,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,388
Gold Earned
18,969
130
Minions Killed
150
0
Camps Cleared
0
490,189
Distance Traveled
514,398
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,096
619
31
6
0
79,326
1
W
Kuzenbo
3,700
740
14
3
0
109,442
2
L
Janus
3,560
712
44
9
0
112,426
0
W
Agni
3,378
676
32
6
0
97,670
0
W
Neith
3,802
760
39
8
0
90,209
0
W
Poseidon
4,757
951
45
9
0
97,638
0
W
Tsukuyomi
3,332
666
20
4
0
119,439
0
L
Sun Wukong
2,747
549
12
2
0
61,407
0
L
Thanatos
3,768
754
37
7
0
126,366
0
L
Geb
3,217
643
6
1
0
110,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role