Player Matchup

Chiron
Chiron
 
Chiron
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Immahsnake
Vulcan
Level 122
God Stats
2W - 0L
1,353 SR
Queue Stats
35W - 39L
1,491 Elo+
Party 1
Team Averages
Level 154
1,471 SR
1,498 Elo+

VS

Team Averages
Level 113
1,554 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Magikarpthe_god
Zhong Kui
Level 67
God Stats
9W - 4L
1,732 SR
Queue Stats
186W - 205L
1,425 Elo+
Solo
Danzaburou
Danzaburou
SenpaiVeroni
Danzaburou
Level 116
God Stats
5W - 4L
1,603 SR
Queue Stats
230W - 240L
1,430 Elo+
Solo
Guan Yu
Guan Yu
b-radster999
Guan Yu
Level 67
God Stats
5W - 3L
1,647 SR
Queue Stats
224W - 251L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
converssecoca
Sun Wukong
Level 158
God Stats
3W - 2L
1,535 SR
Queue Stats
87W - 73L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
jivpun
Cu Chulainn
Level 158
God Stats
0W - 2L
1,252 SR
Queue Stats
276W - 299L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 0 / 10
9,167
833
10,190
6,943
3,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
 
Khepri
16
6 / 1 / 13
8,994
818
6,096
9,639
8,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
 
Ix Chel
14
5 / 2 / 12
8,639
785
10,891
12,141
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
 
Sun Wukong
13
4 / 4 / 11
8,338
758
9,123
11,828
11,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Immahsnake
Vulcan
15
1 / 2 / 15
8,464
769
18,772
7,105
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Magikarpthe_god
Zhong Kui
11
0 / 8 / 7
7,279
662
7,756
12,432
8,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SenpaiVeroni
Danzaburou
15
3 / 2 / 4
8,625
784
10,091
8,037
3,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
b-radster999
Guan Yu
15
1 / 2 / 5
8,011
728
8,742
21,782
16,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
converssecoca
Sun Wukong
12
3 / 5 / 3
7,822
711
9,389
14,543
11,809
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
jivpun
Cu Chulainn
15
1 / 3 / 3
7,777
707
6,680
13,242
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
20
Kills
8
9
Deaths
20
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
10
9
W
Khepri
 
Khepri
6
1
13
12.5
W
Ix Chel
 
Ix Chel
5
2
12
5.5
W
Sun Wukong
 
Sun Wukong
4
4
11
2.38
W
Vulcan
Immahsnake
Vulcan
1
2
15
4.25
L
Zhong Kui
Magikarpthe_god
Zhong Kui
0
8
7
0.44
L
Danzaburou
SenpaiVeroni
Danzaburou
3
2
4
2.5
L
Guan Yu
b-radster999
Guan Yu
1
2
5
1.75
L
Sun Wukong
converssecoca
Sun Wukong
3
5
3
0.9
L
Cu Chulainn
jivpun
Cu Chulainn
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,072
Damage
42,658
47,656
Taken
70,036
32,691
Mitigated
48,251
22,194
Healing
29,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,190
1,426
2,640
2,621
6,943
3,328
463
1,104
5,757
0
23,929
W
Khepri
 
Khepri
6,096
424
1,555
2,432
9,639
8,367
128
2,095
7,469
12,350
0
W
Ix Chel
 
Ix Chel
10,891
1,931
5,800
5,167
12,141
5,828
196
1,827
10,249
19,900
0
W
Sun Wukong
 
Sun Wukong
9,123
1,449
357
1,206
11,828
11,911
0
1,642
9,983
0
15,134
W
Vulcan
Immahsnake
Vulcan
18,772
824
0
416
7,105
3,257
49
772
6,185
34,248
0
L
Zhong Kui
Magikarpthe_god
Zhong Kui
7,756
416
814
1,490
12,432
8,583
19
8,307
4,125
12,262
492
L
Danzaburou
SenpaiVeroni
Danzaburou
10,091
2,735
481
2,888
8,037
3,080
0
3,004
5,033
0
29,020
L
Guan Yu
b-radster999
Guan Yu
8,742
744
2,768
12,571
21,782
16,205
0
10,393
11,389
0
20,914
L
Sun Wukong
converssecoca
Sun Wukong
9,389
1,497
685
3,797
14,543
11,809
0
7,751
6,792
0
16,248
L
Cu Chulainn
jivpun
Cu Chulainn
6,680
641
0
4,448
13,242
8,574
7
6,304
6,938
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
39,514
119
Minions Killed
133
0
Camps Cleared
0
1,122,501
Distance Traveled
965,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,167
833
43
4
0
212,133
0
W
Khepri
8,994
818
14
1
0
245,205
0
W
Ix Chel
8,639
785
19
2
0
203,770
0
W
Sun Wukong
8,338
758
13
1
0
210,946
0
W
Vulcan
8,464
769
30
3
0
250,447
0
L
Zhong Kui
7,279
662
16
1
0
171,407
0
L
Danzaburou
8,625
784
47
4
0
177,259
0
L
Guan Yu
8,011
728
23
2
0
204,492
0
L
Sun Wukong
7,822
711
25
2
0
201,524
0
L
Cu Chulainn
7,777
707
22
2
0
210,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role