Player Matchup

Cerberus
Cerberus
Capercaillie
Cerberus
Level 100
God Stats
2W - 3L
1,517 SR
Queue Stats
171W - 178L
1,556 Elo+
Solo
Surtr
Surtr
Czokolungma
Surtr
Level 53
God Stats
6W - 6L
1,539 SR
Queue Stats
76W - 58L
1,599 Elo+
Party 1
Martichoras
Martichoras
Reddeano
Martichoras
Level 98
God Stats
2W - 0L
1,733 SR
Queue Stats
104W - 102L
1,485 Elo+
Solo
Mulan
Mulan
kwiler
Mulan
Level 87
God Stats
4W - 3L
1,404 SR
Queue Stats
153W - 124L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
trebaje87
Zhong Kui
Level 157
God Stats
39W - 26L
1,610 SR
Queue Stats
278W - 277L
1,469 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,533 Elo+

VS

Team Averages
Level 108
1,583 SR
1,516 Elo+
Chang'e
Chang'e
Aracmon
Chang'e
Level 129
God Stats
23W - 16L
1,745 SR
Queue Stats
224W - 170L
1,568 Elo+
Solo
Maui
Maui
Korzone
Maui
Level 156
God Stats
29W - 32L
1,582 SR
Queue Stats
588W - 570L
1,455 Elo+
Solo
Medusa
Medusa
NikVelll
Medusa
Level 82
God Stats
7W - 10L
1,578 SR
Queue Stats
149W - 144L
1,565 Elo+
Solo
Hun Batz
Hun Batz
alan_21cp
Hun Batz
Level 104
God Stats
5W - 9L
1,511 SR
Queue Stats
282W - 285L
1,523 Elo+
Solo
Achilles
Achilles
maslim12
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 242L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Capercaillie
Cerberus
9
3 / 1 / 0
5,267
752
4,566
4,881
3,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 0
4,464
638
1,158
4,279
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Reddeano
Martichoras
9
1 / 0 / 1
4,663
666
2,585
3,355
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
kwiler
Mulan
7
1 / 1 / 1
4,515
645
2,854
4,515
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
trebaje87
Zhong Kui
8
1 / 2 / 1
4,770
681
2,725
2,280
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aracmon
Chang'e
6
2 / 2 / 1
3,922
560
1,304
2,854
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
Korzone
Maui
8
0 / 1 / 1
4,071
582
500
4,738
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
NikVelll
Medusa
8
1 / 1 / 0
4,128
590
3,601
4,304
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
alan_21cp
Hun Batz
9
2 / 0 / 1
4,657
665
1,540
5,042
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
maslim12
Achilles
6
0 / 3 / 0
3,861
552
1,561
6,756
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
5
5
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aracmon
Chang'e
2
2
1
1.25
W
Cerberus
Capercaillie
Cerberus
3
1
0
3
W
1
1
0
1
L
Maui
Korzone
Maui
0
1
1
0.5
L
Medusa
NikVelll
Medusa
1
1
0
1
W
Martichoras
Reddeano
Martichoras
1
0
1
1.5
L
Hun Batz
alan_21cp
Hun Batz
2
0
1
2.5
W
Mulan
kwiler
Mulan
1
1
1
1.5
L
Achilles
maslim12
Achilles
0
3
0
0
W
Zhong Kui
trebaje87
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,888
Damage
8,506
19,310
Taken
23,694
10,621
Mitigated
9,579
6,171
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aracmon
Chang'e
1,304
278
160
1,064
2,854
610
0
913
1,735
11,912
326
W
Cerberus
Capercaillie
Cerberus
4,566
551
0
1,809
4,881
3,889
0
0
4,881
26,409
2,256
W
1,158
585
0
971
4,279
1,715
0
237
4,008
892
29,090
L
Maui
Korzone
Maui
500
0
0
1,470
4,738
2,512
0
417
4,267
10,203
0
L
Medusa
NikVelll
Medusa
3,601
959
0
1,352
4,304
1,031
0
0
4,304
0
25,042
W
Martichoras
Reddeano
Martichoras
2,585
654
0
1,012
3,355
1,045
0
136
3,219
0
29,469
L
Hun Batz
alan_21cp
Hun Batz
1,540
712
0
575
5,042
1,519
0
1,863
3,027
0
24,903
W
Mulan
kwiler
Mulan
2,854
267
0
1,917
4,515
2,646
0
364
4,151
0
16,569
L
Achilles
maslim12
Achilles
1,561
339
0
721
6,756
3,907
0
3,748
3,008
0
16,092
W
Zhong Kui
trebaje87
Zhong Kui
2,725
405
0
462
2,280
1,326
0
837
1,305
22,109
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
20,639
238
Minions Killed
183
0
Camps Cleared
0
718,487
Distance Traveled
676,509
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,922
560
29
4
0
79,121
0
W
Cerberus
5,267
752
57
8
0
122,105
0
W
Surtr
4,464
638
58
8
0
161,948
1
L
Maui
4,071
582
26
4
0
136,636
1
L
Medusa
4,128
590
41
6
0
153,169
0
W
Martichoras
4,663
666
52
7
0
142,173
1
L
Hun Batz
4,657
665
52
7
0
172,947
2
W
Mulan
4,515
645
30
4
0
165,137
2
L
Achilles
3,861
552
35
5
0
134,636
0
W
Zhong Kui
4,770
681
41
6
0
127,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role