Player Matchup

Medusa
Medusa
Astynh2416
Medusa
Level 53
God Stats
18W - 9L
1,753 SR
Queue Stats
112W - 122L
1,514 Elo+
Solo
Chang'e
Chang'e
Ceixi
Chang'e
Level 216
God Stats
2W - 3L
1,536 SR
Queue Stats
72W - 63L
1,591 Elo+
Solo
Thanatos
Thanatos
nathero
Thanatos
Level 58
God Stats
12W - 6L
1,636 SR
Queue Stats
33W - 31L
1,426 Elo+
Solo
Team Averages
Level 109
1,642 SR
1,510 Elo+

VS

Team Averages
Level 138
1,532 SR
1,611 Elo+
Fenrir
Fenrir
LAZARUSWOLF
Fenrir
Level 130
God Stats
2W - 0L
1,582 SR
Queue Stats
4W - 0L
1,762 Elo+
Solo
Ix Chel
Ix Chel
MageMastahFresh
Ix Chel
Level 137
God Stats
5W - 3L
1,514 SR
Queue Stats
16W - 14L
1,535 Elo+
Party 1
Atlas
Atlas
TankMastahFresh
Atlas
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astynh2416
Medusa
14
2 / 3 / 1
8,684
724
4,069
5,890
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Chang'e
Ceixi
Chang'e
13
2 / 3 / 1
8,144
679
6,206
7,157
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
nathero
Thanatos
12
0 / 5 / 3
7,747
646
2,637
6,718
1,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 2 / 3
9,675
806
6,612
6,809
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 1 / 6
9,448
787
4,704
3,344
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 10
8,888
741
4,501
9,256
7,323
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
11
11
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Astynh2416
Medusa
2
3
1
0.83
L
Chang'e
Ceixi
Chang'e
2
3
1
0.83
W
Fenrir
7
2
3
4.25
W
3
1
6
6
W
1
1
10
6
L
Thanatos
nathero
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,912
Damage
15,817
19,765
Taken
19,409
5,468
Mitigated
11,823
5,825
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Astynh2416
Medusa
4,069
683
0
665
5,890
1,718
0
3,279
2,397
0
39,420
L
Chang'e
Ceixi
Chang'e
6,206
143
919
1,709
7,157
1,778
0
3,882
3,040
22,116
591
W
Fenrir
6,612
762
0
1,789
6,809
3,438
407
1,868
4,665
0
37,623
W
4,704
530
625
762
3,344
1,062
777
421
2,898
43,001
0
W
4,501
751
0
52
9,256
7,323
270
3,526
5,230
13,952
1,332
L
Thanatos
nathero
Thanatos
2,637
237
0
2,532
6,718
1,972
0
1,710
4,748
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
28,011
164
Minions Killed
162
0
Camps Cleared
0
668,027
Distance Traveled
733,805
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,684
724
86
7
0
230,549
1
L
Chang'e
8,144
679
42
4
0
214,873
0
W
Fenrir
9,675
806
50
4
0
254,242
0
W
Ix Chel
9,448
787
86
7
0
246,874
0
W
Atlas
8,888
741
26
2
0
232,689
5
L
Thanatos
7,747
646
36
3
0
222,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role