Player Matchup

Sylvanus
Sylvanus
Auxilium101
Sylvanus
Level 145
God Stats
64W - 62L
1,570 SR
Queue Stats
228W - 228L
1,499 Elo+
Solo
Ix Chel
Ix Chel
PukkiBabe
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,498 Elo+
Party 1
Odin
Odin
Radells
Odin
Level 80
God Stats
5W - 5L
1,418 SR
Queue Stats
147W - 149L
1,463 Elo+
Solo
Hachiman
Hachiman
TurbidSwine50
Hachiman
Level 21
God Stats
3W - 1L
1,847 SR
Queue Stats
22W - 23L
1,482 Elo+
Party 1
Pele
Pele
shira1985
Pele
Level 190
God Stats
1W - 2L
1,673 SR
Queue Stats
381W - 392L
1,518 Elo+
Solo
Team Averages
Level 108
1,601 SR
1,492 Elo+

VS

Team Averages
Level 109
1,554 SR
1,481 Elo+
He Bo
He Bo
 
He Bo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Deadpool100503
Medusa
Level 121
God Stats
6W - 0L
1,736 SR
Queue Stats
67W - 63L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Dogfun_YT
Baron Samedi
Level 83
God Stats
8W - 7L
1,439 SR
Queue Stats
490W - 438L
1,416 Elo+
Party 2
Amaterasu
Amaterasu
Pitus-11
Amaterasu
Level 68
God Stats
39W - 30L
1,574 SR
Queue Stats
446W - 446L
1,442 Elo+
Party 2
Chronos
Chronos
Red_to_Blue
Chronos
Level 159
God Stats
58W - 49L
1,519 SR
Queue Stats
444W - 444L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Auxilium101
Sylvanus
15
4 / 1 / 0
8,669
619
14,931
8,363
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
PukkiBabe
Ix Chel
15
3 / 3 / 2
8,750
625
3,835
8,872
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Radells
Odin
12
2 / 3 / 2
7,030
502
8,237
12,031
9,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
TurbidSwine50
Hachiman
12
1 / 3 / 2
6,625
473
6,625
8,932
2,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
12
3 / 4 / 4
7,328
523
6,800
11,612
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 3 / 3
8,172
584
7,764
10,083
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 5
8,616
615
9,915
11,134
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Dogfun_YT
Baron Samedi
13
2 / 1 / 6
7,989
571
5,881
8,985
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Pitus-11
Amaterasu
14
1 / 3 / 1
8,879
634
5,079
20,181
11,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Red_to_Blue
Chronos
16
2 / 3 / 2
9,224
659
4,345
8,722
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
14
14
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
3
3
2.5
L
Sylvanus
Auxilium101
Sylvanus
4
1
0
4
W
3
3
5
1.83
W
Baron Samedi
Dogfun_YT
Baron Samedi
2
1
6
5
W
Amaterasu
Pitus-11
Amaterasu
1
3
1
0.5
L
Ix Chel
PukkiBabe
Ix Chel
3
3
2
1.33
L
Odin
Radells
Odin
2
3
2
1
W
Chronos
Red_to_Blue
Chronos
2
3
2
1
L
Hachiman
TurbidSwine50
Hachiman
1
3
2
0.67
L
Pele
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
32,984
49,810
Taken
59,105
22,162
Mitigated
27,633
17,534
Healing
28,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,764
825
0
4,900
10,083
2,346
0
962
9,071
52,548
0
L
Sylvanus
Auxilium101
Sylvanus
14,931
4,993
0
4,501
8,363
4,592
0
379
7,984
58,018
11,890
W
9,915
3,700
0
4,850
11,134
4,120
48
384
10,734
0
67,380
W
Baron Samedi
Dogfun_YT
Baron Samedi
5,881
741
688
2,783
8,985
6,822
0
20
8,955
27,719
0
W
Amaterasu
Pitus-11
Amaterasu
5,079
2,360
0
12,209
20,181
11,619
93
13,453
6,728
0
61,158
L
Ix Chel
PukkiBabe
Ix Chel
3,835
779
150
2,937
8,872
2,626
0
4,687
4,185
59,474
1,338
L
Odin
Radells
Odin
8,237
1,590
0
2,683
12,031
9,112
0
4,031
8,000
0
39,786
W
Chronos
Red_to_Blue
Chronos
4,345
962
0
3,364
8,722
2,726
0
2,775
5,633
79,514
605
L
Hachiman
TurbidSwine50
Hachiman
6,625
3,301
0
2,490
8,932
2,484
0
2,456
6,476
0
44,118
L
Pele
6,800
1,532
0
4,773
11,612
3,348
0
6,441
5,171
0
45,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
42,880
427
Minions Killed
498
0
Camps Cleared
0
1,317,533
Distance Traveled
1,466,176
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,172
584
81
6
0
309,057
0
L
Sylvanus
8,669
619
112
8
0
223,977
7
W
Medusa
8,616
615
103
7
0
271,517
2
W
Baron Samedi
7,989
571
40
3
0
278,079
4
W
Amaterasu
8,879
634
118
8
0
283,813
1
L
Ix Chel
8,750
625
130
9
0
272,563
0
L
Odin
7,030
502
45
3
0
278,896
0
W
Chronos
9,224
659
156
11
0
323,710
3
L
Hachiman
6,625
473
65
5
0
279,180
0
L
Pele
7,328
523
75
5
0
262,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role