Player Matchup

Yu Huang
Yu Huang
Cubester
Yu Huang
Level 66
God Stats
2W - 1L
1,921 SR
Queue Stats
16W - 2L
1,927 Elo+
Party 1
Artemis
Artemis
KinchouKan
Artemis
Level 15
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Untario
Arachne
Level 100
God Stats
4W - 4L
1,634 SR
Queue Stats
6W - 4L
1,587 Elo+
Solo
Team Averages
Level 60
1,587 SR
1,672 Elo+

VS

Team Averages
Level 106
1,612 SR
1,431 Elo+
Chaac
Chaac
Doyatang93
Chaac
Level 126
God Stats
11W - 3L
1,762 SR
Queue Stats
168W - 162L
1,476 Elo+
Solo
Fenrir
Fenrir
Hood11
Fenrir
Level 104
God Stats
2W - 0L
1,556 SR
Queue Stats
28W - 31L
1,441 Elo+
Solo
Scylla
Scylla
thezodiackata
Scylla
Level 88
God Stats
2W - 1L
1,518 SR
Queue Stats
17W - 16L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cubester
Yu Huang
11
3 / 4 / 2
7,706
771
8,744
8,475
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
KinchouKan
Artemis
12
2 / 6 / 2
7,558
756
5,447
7,530
2,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Untario
Arachne
10
0 / 5 / 0
6,190
619
3,756
9,019
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 2 / 2
9,417
942
11,435
13,899
6,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Hood11
Fenrir
13
2 / 2 / 9
8,181
818
4,405
8,773
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 1 / 7
8,668
867
5,167
4,651
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Cubester
Yu Huang
3
4
2
1
W
Chaac
9
2
2
5
W
Fenrir
Hood11
Fenrir
2
2
9
3.25
L
Artemis
KinchouKan
Artemis
2
6
2
0.5
L
Arachne
Untario
Arachne
0
5
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
21,007
25,024
Taken
27,323
8,733
Mitigated
10,001
1,775
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Cubester
Yu Huang
8,744
682
0
0
8,475
2,252
0
1,879
6,548
20,934
950
W
Chaac
11,435
2,347
0
4,385
13,899
6,498
363
3,257
10,173
0
46,219
W
Fenrir
Hood11
Fenrir
4,405
1,191
0
2,198
8,773
2,604
386
2,175
6,300
0
27,876
L
Artemis
KinchouKan
Artemis
5,447
1,931
0
492
7,530
2,264
0
2,259
5,232
0
16,261
L
Arachne
Untario
Arachne
3,756
2,767
0
1,283
9,019
4,217
0
1,056
7,917
0
20,803
W
5,167
136
0
500
4,651
899
771
2,287
2,175
22,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
26,266
94
Minions Killed
165
0
Camps Cleared
0
501,012
Distance Traveled
606,365
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,706
771
33
3
0
168,452
0
W
Chaac
9,417
942
63
6
0
218,678
0
W
Fenrir
8,181
818
47
5
0
199,920
0
L
Artemis
7,558
756
32
3
0
154,735
0
L
Arachne
6,190
619
29
3
0
177,825
4
W
Scylla
8,668
867
55
6
0
187,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role