Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
J0rm1trick
Nemesis
Level 146
God Stats
18W - 15L
1,592 SR
Queue Stats
659W - 627L
1,529 Elo+
Party 3
Neith
Neith
NitemareReality
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,567 Elo+
Party 1
Atlas
Atlas
Reaper11400
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,483 Elo+
Party 1
Horus
Horus
Teyuun
Horus
Level 149
God Stats
13W - 11L
1,350 SR
Queue Stats
475W - 410L
1,630 Elo+
Party 3
Team Averages
Level 128
1,488 SR
1,542 Elo+

VS

Team Averages
Level 114
1,473 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlusteryBug8
Fenrir
Level 23
God Stats
0W - 4L
1,141 SR
Queue Stats
30W - 30L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
Drakaryis
Sylvanus
Level 140
God Stats
1W - 1L
1,686 SR
Queue Stats
18W - 23L
1,505 Elo+
Party 2
Hun Batz
Hun Batz
GrandBabyJake
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
MARKENCIO
Kukulkan
Level 152
God Stats
3W - 8L
1,539 SR
Queue Stats
83W - 72L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 2 / 5
6,756
676
4,585
3,808
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
J0rm1trick
Nemesis
12
3 / 0 / 4
6,484
648
3,196
5,582
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 2 / 2
5,272
527
4,837
5,006
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
6,135
614
5,115
8,671
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Teyuun
Horus
12
9 / 0 / 1
7,581
758
7,039
5,668
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 3 / 0
5,359
536
6,287
7,993
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
5
0 / 8 / 0
3,790
379
857
7,859
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Drakaryis
Sylvanus
8
0 / 1 / 3
5,259
526
3,260
7,916
4,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
GrandBabyJake
Hun Batz
10
1 / 5 / 1
5,167
517
2,458
8,084
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MARKENCIO
Kukulkan
10
1 / 3 / 1
5,632
563
1,765
3,741
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
6
6
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
5
2.75
L
Medusa
 
Medusa
4
3
0
1.33
L
Fenrir
0
8
0
0
L
Sylvanus
Drakaryis
Sylvanus
0
1
3
1.5
L
Hun Batz
GrandBabyJake
Hun Batz
1
5
1
0.3
W
Nemesis
J0rm1trick
Nemesis
3
0
4
5
L
Kukulkan
MARKENCIO
Kukulkan
1
3
1
0.5
W
2
2
2
1.5
W
3
2
2
2
W
Horus
Teyuun
Horus
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
14,627
28,735
Taken
35,593
13,132
Mitigated
11,839
6,352
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,585
1,015
0
284
3,808
1,034
0
1,737
2,071
39,737
730
L
Medusa
 
Medusa
6,287
2,223
0
990
7,993
2,562
0
2,993
5,000
0
34,135
L
Fenrir
857
58
0
1,010
7,859
1,272
0
65
7,375
0
5,930
L
Sylvanus
Drakaryis
Sylvanus
3,260
911
1,899
3,090
7,916
4,329
0
3,419
4,497
13,614
0
L
Hun Batz
GrandBabyJake
Hun Batz
2,458
977
0
290
8,084
2,659
0
1,284
6,800
0
33,575
W
Nemesis
J0rm1trick
Nemesis
3,196
1,536
0
993
5,582
1,976
0
429
5,153
0
56,236
L
Kukulkan
MARKENCIO
Kukulkan
1,765
47
0
690
3,741
1,017
0
1,891
1,850
33,313
0
W
4,837
1,452
0
883
5,006
1,391
0
763
4,243
0
36,099
W
5,115
2,189
0
2,493
8,671
5,433
0
2,096
6,575
19,996
0
W
Horus
Teyuun
Horus
7,039
1,596
40
1,659
5,668
3,298
81
0
5,579
65
48,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
25,207
375
Minions Killed
223
0
Camps Cleared
0
992,233
Distance Traveled
967,055
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,756
676
92
9
0
193,584
0
L
Medusa
5,359
536
51
5
0
181,161
1
L
Fenrir
3,790
379
7
1
0
166,939
0
L
Sylvanus
5,259
526
27
3
0
187,356
0
L
Hun Batz
5,167
517
62
6
0
238,492
0
W
Nemesis
6,484
648
96
10
0
265,929
0
L
Kukulkan
5,632
563
76
8
0
193,107
0
W
Neith
5,272
527
76
8
0
183,653
0
W
Atlas
6,135
614
19
2
0
174,798
0
W
Horus
7,581
758
92
9
0
174,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role