Player Matchup

Mulan
Mulan
Darkkomics
Mulan
Level 126
God Stats
11W - 11L
1,623 SR
Queue Stats
23W - 22L
1,535 Elo+
Solo
Ymir
Ymir
LJkilla101mone
Ymir
Level 65
God Stats
57W - 34L
1,721 SR
Queue Stats
458W - 469L
1,374 Elo+
Solo
Medusa
Medusa
MyGodBryan
Medusa
Level 86
God Stats
13W - 14L
1,526 SR
Queue Stats
393W - 351L
1,512 Elo+
Solo
Skadi
Skadi
SinistrixSoda
Skadi
Level 96
God Stats
242W - 199L
1,563 SR
Queue Stats
371W - 347L
1,484 Elo+
Party 1
Nox
Nox
xTruthxTTV
Nox
Level 147
God Stats
7W - 7L
1,245 SR
Queue Stats
889W - 905L
1,491 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,479 Elo+

VS

Team Averages
Level 87
1,508 SR
1,543 Elo+
Atlas
Atlas
BlusteryBug8
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,490 Elo+
Party 2
Anhur
Anhur
Drakaryis
Anhur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,505 Elo+
Party 2
Bastet
Bastet
GrandBabyJake
Bastet
Level 103
God Stats
6W - 4L
1,730 SR
Queue Stats
35W - 36L
1,488 Elo+
Party 2
Zeus
Zeus
Jepri
Zeus
Level 58
God Stats
1W - 2L
1,554 SR
Queue Stats
4W - 3L
1,709 Elo+
Solo
Gilgamesh
Gilgamesh
killcammuch
Gilgamesh
Level 113
God Stats
2W - 7L
1,256 SR
Queue Stats
152W - 142L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
6 / 2 / 3
9,919
583
15,313
15,636
9,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 9
8,413
495
4,370
11,122
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
MyGodBryan
Medusa
16
7 / 1 / 2
10,037
590
10,758
9,637
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 2 / 4
7,748
456
7,792
11,226
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 4 / 6
8,257
486
8,108
7,887
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,629
390
2,525
15,934
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Drakaryis
Anhur
14
0 / 3 / 2
7,689
452
4,329
9,523
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 3
8,803
518
9,208
16,554
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
Jepri
Zeus
13
4 / 4 / 3
8,221
484
14,716
7,250
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
killcammuch
Gilgamesh
13
0 / 4 / 1
7,735
455
7,240
16,625
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
10
10
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Mulan
6
2
3
3.75
L
Anhur
Drakaryis
Anhur
0
3
2
0.33
L
6
5
3
1.5
L
Zeus
Jepri
Zeus
4
4
3
1.38
W
1
1
9
5.5
W
Medusa
MyGodBryan
Medusa
7
1
2
8
W
2
2
4
2
L
Gilgamesh
killcammuch
Gilgamesh
0
4
1
0.13
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,341
Damage
38,018
55,508
Taken
65,886
28,982
Mitigated
28,637
13,697
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,525
761
0
2,910
15,934
10,282
0
6,323
9,287
14,827
0
W
Mulan
15,313
2,754
0
5,313
15,636
9,732
0
2,626
13,010
0
69,523
L
Anhur
Drakaryis
Anhur
4,329
2,242
0
2,129
9,523
2,821
0
950
8,573
0
59,937
L
9,208
2,166
0
3,502
16,554
6,372
0
2,014
14,424
0
61,421
L
Zeus
Jepri
Zeus
14,716
882
0
260
7,250
1,974
114
2,480
4,508
54,181
0
W
4,370
492
0
1,805
11,122
10,485
0
3,417
7,705
28,246
0
W
Medusa
MyGodBryan
Medusa
10,758
4,189
0
2,805
9,637
3,581
904
1,752
7,885
0
87,304
W
7,792
3,093
0
2,417
11,226
3,085
0
4,651
6,575
0
53,501
L
Gilgamesh
killcammuch
Gilgamesh
7,240
2,738
96
5,293
16,625
7,188
0
0
16,625
0
57,151
W
8,108
245
0
1,357
7,887
2,099
0
4,795
3,092
36,499
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
39,077
461
Minions Killed
397
0
Camps Cleared
0
1,717,973
Distance Traveled
1,616,272
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,629
390
18
1
0
323,121
2
W
Mulan
9,919
583
122
7
0
315,302
5
L
Anhur
7,689
452
113
7
0
309,063
0
L
Bastet
8,803
518
86
5
0
371,401
0
L
Zeus
8,221
484
90
5
0
312,959
0
W
Ymir
8,413
495
47
3
0
320,427
0
W
Medusa
10,037
590
139
8
0
353,822
6
W
Skadi
7,748
456
78
5
0
370,406
2
L
Gilgamesh
7,735
455
90
5
0
299,728
0
W
Nox
8,257
486
75
4
0
358,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role