Player Matchup

Guan Yu
Guan Yu
Bronze III
NwG andr7
Guan Yu
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,365 MMR
Solo
Danzaburou
Danzaburou
Silver II
O Barretta O
Danzaburou
Silver II
Level 159
God Stats
1W - 1L
1,457 SR
Queue Stats
65W - 56L
1,340 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
Poopfransis
Zhong Kui
Silver II
Level 149
God Stats
1W - 5L
1,533 SR
Queue Stats
12W - 18L
1,421 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
Rakfeen
Gilgamesh
Silver II
Level 157
God Stats
0W - 2L
1,315 SR
Queue Stats
55W - 54L
1,419 MMR
Solo
Hercules
Hercules
Silver I
xMADxSOUL
Hercules
Silver I
Level 128
God Stats
15W - 16L
1,617 SR
Queue Stats
141W - 144L
1,390 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,484 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 161
1,546 SR
1,388 MMR
Nemesis
Nemesis
Gold III
Apes EveryWhere
Nemesis
Gold III
Level 269
God Stats
8W - 10L
1,525 SR
Queue Stats
331W - 328L
1,502 MMR
Party 1
Cerberus
Cerberus
Gold V
Op x JonygouD
Cerberus
Gold V
Level 149
God Stats
34W - 40L
1,504 SR
Queue Stats
889W - 933L
1,344 MMR
Solo
Bacchus
Bacchus
Gold V
amildzw
Bacchus
Gold V
Level 165
God Stats
15W - 10L
1,663 SR
Queue Stats
295W - 308L
1,345 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
ghostking804
Morgan Le Fay
Silver III
Level 139
God Stats
6W - 12L
1,540 SR
Queue Stats
29W - 31L
1,411 MMR
Solo
Hou Yi
Hou Yi
Silver IV
tempppppp
Hou Yi
Silver IV
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NwG andr7
Guan Yu
15
1 / 3 / 0
8,572
504
3,626
11,305
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
O Barretta O
Danzaburou
15
1 / 3 / 5
8,744
514
11,323
11,580
3,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Poopfransis
Zhong Kui
14
1 / 5 / 0
7,997
470
6,147
14,259
9,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rakfeen
Gilgamesh
16
4 / 4 / 3
9,132
537
9,308
17,185
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
xMADxSOUL
Hercules
13
3 / 8 / 0
7,731
455
5,961
17,378
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SusanoAresGaneshaMulan

VS

Bans
LancelotThanatosJing WeiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 5
10,453
615
9,592
10,571
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Op x JonygouD
Cerberus
15
3 / 0 / 11
9,707
571
7,912
14,834
13,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
amildzw
Bacchus
17
5 / 1 / 7
11,174
657
13,838
13,832
19,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
ghostking804
Morgan Le Fay
16
3 / 4 / 3
10,051
591
10,487
8,273
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
tempppppp
Hou Yi
16
3 / 4 / 5
9,836
579
9,523
12,725
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
23
23
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Guan Yu
NwG andr7
Guan Yu
1
3
0
0.33
L
Danzaburou
O Barretta O
Danzaburou
1
3
5
1.17
W
Cerberus
Op x JonygouD
Cerberus
3
0
11
8.5
L
Zhong Kui
Poopfransis
Zhong Kui
1
5
0
0.2
L
Gilgamesh
Rakfeen
Gilgamesh
4
4
3
1.38
W
Bacchus
amildzw
Bacchus
5
1
7
8.5
W
Morgan Le Fay
ghostking804
Morgan Le Fay
3
4
3
1.13
W
Hou Yi
tempppppp
Hou Yi
3
4
5
1.38
L
Hercules
xMADxSOUL
Hercules
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,365
Damage
51,352
71,707
Taken
60,235
43,415
Mitigated
45,084
15,450
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,592
3,463
0
1,180
10,571
4,384
11
1,692
8,879
0
82,551
L
Guan Yu
NwG andr7
Guan Yu
3,626
587
0
2,408
11,305
7,956
0
5,290
5,405
0
56,500
L
Danzaburou
O Barretta O
Danzaburou
11,323
4,588
0
4,126
11,580
3,467
0
4,517
6,993
0
70,574
W
Cerberus
Op x JonygouD
Cerberus
7,912
194
0
7,577
14,834
13,097
251
1,160
13,203
34,599
2,845
L
Zhong Kui
Poopfransis
Zhong Kui
6,147
320
0
4,764
14,259
9,213
0
8,669
5,416
56,970
1,523
L
Gilgamesh
Rakfeen
Gilgamesh
9,308
3,265
0
1,009
17,185
8,613
0
4,058
12,967
0
83,353
W
Bacchus
amildzw
Bacchus
13,838
1,350
0
5,493
13,832
19,846
41
1,531
11,626
72,569
2,525
W
Morgan Le Fay
ghostking804
Morgan Le Fay
10,487
1,293
0
705
8,273
3,084
0
1,991
6,202
78,649
0
W
Hou Yi
tempppppp
Hou Yi
9,523
5,554
0
5,604
12,725
4,673
390
0
12,559
0
72,244
L
Hercules
xMADxSOUL
Hercules
5,961
1,977
0
3,143
17,378
14,166
0
6,953
10,159
0
21,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
51,221
510
Minions Killed
569
0
Camps Cleared
0
1,720,226
Distance Traveled
1,768,765
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,453
615
108
6
0
401,587
4
L
Guan Yu
8,572
504
116
7
0
351,518
1
L
Danzaburou
8,744
514
120
7
0
345,463
5
W
Cerberus
9,707
571
73
4
0
384,302
0
L
Zhong Kui
7,997
470
110
6
0
323,585
0
L
Gilgamesh
9,132
537
140
8
0
359,959
1
W
Bacchus
11,174
657
135
8
0
327,312
0
W
Morgan Le Fay
10,051
591
128
8
0
345,390
2
W
Hou Yi
9,836
579
125
7
0
310,174
3
L
Hercules
7,731
455
24
1
0
339,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role