Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Afgana-Rand
Cernunnos
Level 115
God Stats
5W - 8L
1,433 SR
Queue Stats
38W - 38L
1,534 Elo+
Party 3
Chronos
Chronos
ImSandy
Chronos
Level 79
God Stats
8W - 3L
1,607 SR
Queue Stats
33W - 24L
1,524 Elo+
Party 2
Ganesha
Ganesha
MikeyDubs2734
Ganesha
Level 128
God Stats
0W - 1L
1,375 SR
Queue Stats
22W - 21L
1,557 Elo+
Party 3
Bellona
Bellona
TheMurrkin
Bellona
Level 154
God Stats
17W - 16L
1,646 SR
Queue Stats
33W - 23L
1,608 Elo+
Solo
Team Averages
Level 126
1,512 SR
1,545 Elo+

VS

Team Averages
Level 122
1,521 SR
1,578 Elo+
Hera
Hera
Astaroth421
Hera
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,487 Elo+
Party 1
Hel
Hel
BumpMastaFlex
Hel
Level 157
God Stats
116W - 125L
1,466 SR
Queue Stats
568W - 560L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jeremy1up
Cu Chulainn
Level 44
God Stats
12W - 3L
1,832 SR
Queue Stats
19W - 7L
1,703 Elo+
Party 1
Awilix
Awilix
Tatuz-_-
Awilix
Level 119
God Stats
2W - 3L
1,307 SR
Queue Stats
312W - 292L
1,536 Elo+
Solo
Jing Wei
Jing Wei
Toribio1234
Jing Wei
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 63L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 1 / 0
6,522
593
4,978
6,565
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
Afgana-Rand
Cernunnos
11
0 / 0 / 0
5,507
501
1,918
4,047
1,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
ImSandy
Chronos
11
0 / 2 / 3
6,164
560
2,885
5,768
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
10
0 / 0 / 1
5,654
514
2,021
7,441
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TheMurrkin
Bellona
8
1 / 1 / 0
5,308
483
1,971
6,008
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,626
602
3,683
3,694
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,867
533
2,921
4,870
1,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Jeremy1up
Cu Chulainn
11
0 / 1 / 1
6,674
607
2,926
6,545
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Tatuz-_-
Awilix
12
2 / 1 / 1
6,164
560
2,514
6,558
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Toribio1234
Jing Wei
12
0 / 0 / 0
6,280
571
1,965
4,997
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
1
0
4
L
Cernunnos
Afgana-Rand
Cernunnos
0
0
0
0
W
2
2
1
1.25
W
0
1
1
0.5
L
Chronos
ImSandy
Chronos
0
2
3
0.75
W
Cu Chulainn
Jeremy1up
Cu Chulainn
0
1
1
0.5
L
Ganesha
0
0
1
0.5
W
Awilix
Tatuz-_-
Awilix
2
1
1
2.5
L
Bellona
TheMurrkin
Bellona
1
1
0
1
W
Jing Wei
Toribio1234
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
14,009
29,829
Taken
26,664
13,217
Mitigated
10,013
13,581
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,978
841
0
4,112
6,565
2,247
9
1,208
5,357
0
49,172
L
Cernunnos
Afgana-Rand
Cernunnos
1,918
435
0
2,701
4,047
1,282
0
708
3,339
0
36,884
W
3,683
384
0
268
3,694
895
0
1,471
2,141
49,035
941
W
2,921
626
4,022
2,389
4,870
1,674
0
1,533
3,295
20,036
989
L
Chronos
ImSandy
Chronos
2,885
627
0
1,538
5,768
1,428
0
1,922
3,846
39,434
0
W
Cu Chulainn
Jeremy1up
Cu Chulainn
2,926
288
0
1,626
6,545
4,145
503
0
6,545
644
43,695
L
Ganesha
2,021
89
96
2,870
7,441
4,151
0
2,817
4,624
21,984
0
W
Awilix
Tatuz-_-
Awilix
2,514
937
0
2,924
6,558
1,834
0
1,212
5,184
0
38,140
L
Bellona
TheMurrkin
Bellona
1,971
584
0
2,264
6,008
4,109
0
168
5,840
0
24,355
W
Jing Wei
Toribio1234
Jing Wei
1,965
1,300
0
1,307
4,997
1,465
0
404
4,593
0
51,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
31,611
318
Minions Killed
370
0
Camps Cleared
0
1,104,022
Distance Traveled
1,110,261
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,522
593
83
8
0
263,825
1
L
Cernunnos
5,507
501
89
8
0
201,967
4
W
Hera
6,626
602
96
9
0
221,518
3
W
Hel
5,867
533
26
2
0
223,239
7
L
Chronos
6,164
560
85
8
0
218,165
2
W
Cu Chulainn
6,674
607
84
8
0
186,732
2
L
Ganesha
5,654
514
6
1
0
243,379
4
W
Awilix
6,164
560
72
7
0
271,008
0
L
Bellona
5,308
483
55
5
0
176,686
0
W
Jing Wei
6,280
571
92
8
0
207,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role