Player Matchup

Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DrSolfernus
Danzaburou
Level 172
God Stats
17W - 13L
1,548 SR
Queue Stats
229W - 227L
1,459 Elo+
Solo
Anubis
Anubis
XxMeMoitaxX
Anubis
Level 78
God Stats
1W - 4L
1,163 SR
Queue Stats
38W - 41L
1,406 Elo+
Solo
Sylvanus
Sylvanus
freshell54
Sylvanus
Level 60
God Stats
16W - 20L
1,865 SR
Queue Stats
224W - 205L
1,414 Elo+
Solo
Medusa
Medusa
roemi_04
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 58L
1,310 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,418 Elo+

VS

Team Averages
Level 71
1,407 SR
1,453 Elo+
Olorun
Olorun
 
Olorun
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hades44444
Janus
Level 48
God Stats
0W - 3L
1,213 SR
Queue Stats
31W - 44L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Molakoff
Guan Yu
Level 66
God Stats
1W - 6L
1,395 SR
Queue Stats
91W - 118L
1,478 Elo+
Solo
Izanami
Izanami
Mr GodsPlan
Izanami
Level 98
God Stats
10W - 5L
1,645 SR
Queue Stats
194W - 212L
1,451 Elo+
Solo
Bastet
Bastet
Pit4054
Bastet
Level 90
God Stats
0W - 3L
1,281 SR
Queue Stats
75W - 85L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 1 / 3
6,035
604
4,876
7,727
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DrSolfernus
Danzaburou
12
5 / 0 / 3
7,039
704
4,409
4,424
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
11
1 / 0 / 3
6,582
658
675
3,433
1,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
freshell54
Sylvanus
10
1 / 1 / 3
6,033
603
1,329
4,240
1,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
roemi_04
Medusa
11
3 / 1 / 1
5,951
595
3,349
4,369
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 4 / 1
5,022
502
2,185
5,870
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
11
0 / 4 / 0
5,607
561
2,074
4,958
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Molakoff
Guan Yu
9
0 / 3 / 1
5,435
544
3,439
7,565
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Mr GodsPlan
Izanami
11
1 / 1 / 1
5,862
586
2,291
3,940
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
Pit4054
Bastet
7
0 / 1 / 0
4,406
441
387
4,630
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
3
4.5
L
Olorun
 
Olorun
2
4
1
0.63
W
Danzaburou
DrSolfernus
Danzaburou
5
0
3
6.5
L
Janus
0
4
0
0
L
Guan Yu
Molakoff
Guan Yu
0
3
1
0.17
L
Izanami
Mr GodsPlan
Izanami
1
1
1
1.5
L
Bastet
Pit4054
Bastet
0
1
0
0
W
Anubis
1
0
3
2.5
W
Sylvanus
freshell54
Sylvanus
1
1
3
2.5
W
Medusa
roemi_04
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,638
Damage
10,376
24,193
Taken
26,963
7,430
Mitigated
10,221
10,856
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,876
1,441
0
1,034
7,727
1,991
0
975
6,752
0
28,177
L
Olorun
 
Olorun
2,185
1,013
60
1,391
5,870
1,337
41
508
5,362
17,091
0
W
Danzaburou
DrSolfernus
Danzaburou
4,409
1,227
0
3,480
4,424
1,301
0
0
4,424
0
41,581
L
Janus
2,074
57
0
500
4,958
1,115
0
675
4,283
36,252
0
L
Guan Yu
Molakoff
Guan Yu
3,439
432
102
2,170
7,565
5,504
0
397
7,168
0
28,249
L
Izanami
Mr GodsPlan
Izanami
2,291
982
0
952
3,940
1,146
0
336
3,604
0
44,027
L
Bastet
Pit4054
Bastet
387
84
0
2,671
4,630
1,119
0
0
4,630
0
18,156
W
Anubis
675
0
0
2,557
3,433
1,308
480
1,856
1,359
36,395
403
W
Sylvanus
freshell54
Sylvanus
1,329
173
1,994
1,781
4,240
1,597
239
524
3,716
11,835
298
W
Medusa
roemi_04
Medusa
3,349
630
0
10
4,369
1,233
494
686
3,683
0
50,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
26,332
307
Minions Killed
281
0
Camps Cleared
0
976,236
Distance Traveled
916,890
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,035
604
53
5
0
193,560
2
L
Olorun
5,022
502
21
2
0
129,144
0
W
Danzaburou
7,039
704
91
9
0
220,744
1
L
Janus
5,607
561
86
9
0
183,272
0
L
Guan Yu
5,435
544
49
5
0
219,356
0
L
Izanami
5,862
586
85
9
0
193,505
1
L
Bastet
4,406
441
40
4
0
191,613
0
W
Anubis
6,582
658
60
6
0
190,486
1
W
Sylvanus
6,033
603
24
2
0
189,405
0
W
Medusa
5,951
595
79
8
0
182,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role