Player Matchup

Cerberus
Cerberus
Akindiegle04
Cerberus
Level 14
God Stats
5W - 3L
1,658 SR
Queue Stats
10W - 22L
1,308 Elo+
Party 2
Freya
Freya
KarolPath
Freya
Level 69
God Stats
2W - 2L
1,624 SR
Queue Stats
277W - 289L
1,455 Elo+
Party 2
Izanami
Izanami
SauronZZZ
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,073 Elo+
Party 2
Amaterasu
Amaterasu
SouthMoonUwU
Amaterasu
Level 28
God Stats
26W - 38L
1,426 SR
Queue Stats
50W - 75L
1,340 Elo+
Party 2
Hun Batz
Hun Batz
TsunamicScroll4
Hun Batz
Level 47
God Stats
3W - 4L
1,491 SR
Queue Stats
148W - 159L
1,472 Elo+
Party 2
Team Averages
Level 32
1,540 SR
1,330 Elo+

VS

Team Averages
Level 93
1,509 SR
1,456 Elo+
Hades
Hades
DrJellyFinger7
Hades
Level 68
God Stats
7W - 7L
1,704 SR
Queue Stats
229W - 199L
1,499 Elo+
Party 1
Bellona
Bellona
ITSislandboi
Bellona
Level 124
God Stats
3W - 9L
1,196 SR
Queue Stats
46W - 66L
1,357 Elo+
Solo
Bastet
Bastet
MrNava-
Bastet
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
127W - 109L
1,534 Elo+
Solo
Anubis
Anubis
PeanuButtaJC
Anubis
Level 63
God Stats
8W - 7L
1,688 SR
Queue Stats
153W - 153L
1,487 Elo+
Party 1
Neith
Neith
trumpmoney417
Neith
Level 86
God Stats
19W - 15L
1,459 SR
Queue Stats
378W - 394L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akindiegle04
Cerberus
11
1 / 7 / 1
6,714
448
1,246
17,031
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
KarolPath
Freya
15
3 / 7 / 0
8,919
595
6,857
12,277
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SauronZZZ
Izanami
11
0 / 6 / 1
6,230
415
2,908
9,521
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
SouthMoonUwU
Amaterasu
12
1 / 7 / 1
7,761
517
9,226
14,626
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
12
1 / 9 / 1
6,725
448
7,846
16,490
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
8,464
564
10,091
8,576
4,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
ITSislandboi
Bellona
15
7 / 2 / 1
10,293
686
10,588
15,667
15,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
MrNava-
Bastet
16
7 / 0 / 11
9,604
640
12,826
12,066
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
9 / 1 / 8
8,988
599
14,820
6,771
3,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
7 / 1 / 8
9,188
613
7,790
9,945
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
6
Kills
36
36
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akindiegle04
Cerberus
1
7
1
0.21
W
6
2
9
5.25
W
Bellona
ITSislandboi
Bellona
7
2
1
3.75
L
Freya
KarolPath
Freya
3
7
0
0.43
W
Bastet
MrNava-
Bastet
7
0
11
12.5
W
Anubis
9
1
8
13
L
Izanami
SauronZZZ
Izanami
0
6
1
0.08
L
Amaterasu
SouthMoonUwU
Amaterasu
1
7
1
0.21
L
Hun Batz
1
9
1
0.17
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
56,115
69,945
Taken
53,025
28,382
Mitigated
29,468
12,940
Healing
26,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akindiegle04
Cerberus
1,246
174
0
3,550
17,031
9,853
0
12,049
4,982
15,179
0
W
10,091
1,020
231
3,085
8,576
4,126
1,799
1,436
7,140
38,094
1,097
W
Bellona
ITSislandboi
Bellona
10,588
6,277
0
6,997
15,667
15,071
174
0
15,105
0
68,036
L
Freya
KarolPath
Freya
6,857
1,784
0
3,046
12,277
3,775
0
1,211
11,066
43,896
4,248
W
Bastet
MrNava-
Bastet
12,826
4,308
0
7,173
12,066
4,183
9
1,682
10,054
0
64,217
W
Anubis
14,820
1,386
0
3,918
6,771
3,033
839
1,435
5,228
58,923
0
L
Izanami
SauronZZZ
Izanami
2,908
1,708
0
313
9,521
2,125
0
6,905
2,616
0
29,306
L
Amaterasu
SouthMoonUwU
Amaterasu
9,226
4,196
0
3,990
14,626
7,878
260
0
14,626
0
52,433
L
Hun Batz
7,846
1,852
0
2,041
16,490
4,751
0
4,692
11,798
0
48,930
W
7,790
2,324
0
5,305
9,945
3,055
678
2,970
6,537
0
60,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
46,537
368
Minions Killed
457
0
Camps Cleared
0
1,364,708
Distance Traveled
1,502,198
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,714
448
32
2
0
254,800
0
W
Hades
8,464
564
69
5
0
269,468
1
W
Bellona
10,293
686
119
8
0
297,717
6
L
Freya
8,919
595
95
6
0
275,758
0
W
Bastet
9,604
640
94
6
0
349,943
1
W
Anubis
8,988
599
82
5
0
288,349
0
L
Izanami
6,230
415
59
4
0
280,446
0
L
Amaterasu
7,761
517
106
7
0
254,105
0
L
Hun Batz
6,725
448
76
5
0
299,599
0
W
Neith
9,188
613
93
6
0
296,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role