Player Matchup

Sun Wukong
Sun Wukong
DeepSeaĐ
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 17L
1,837 Elo+
Party 1
Artemis
Artemis
SquareDevil
Artemis
Level 148
God Stats
9W - 1L
1,836 SR
Queue Stats
841W - 143L
1,984 Elo+
Party 1
Baba Yaga
Baba Yaga
小小的空白格
Baba Yaga
Level 158
God Stats
10W - 1L
1,722 SR
Queue Stats
818W - 236L
1,766 Elo+
Party 1
Zeus
Zeus
木偶13
Zeus
Level 147
God Stats
22W - 5L
1,804 SR
Queue Stats
972W - 305L
1,756 Elo+
Party 1
Agni
Agni
白白胖胖充满希望
Agni
Level 133
God Stats
27W - 3L
2,063 SR
Queue Stats
743W - 92L
1,939 Elo+
Party 1
Team Averages
Level 139
1,785 SR
1,857 Elo+

VS

Team Averages
Level 141
1,536 SR
1,511 Elo+
Medusa
Medusa
Ecliptic_Howl
Medusa
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 146L
1,538 Elo+
Party 2
Awilix
Awilix
IDiedOfDysentery
Awilix
Level 158
God Stats
0W - 4L
1,335 SR
Queue Stats
201W - 226L
1,459 Elo+
Party 2
Chaac
Chaac
Schafdoggy
Chaac
Level 116
God Stats
3W - 1L
1,931 SR
Queue Stats
112W - 121L
1,522 Elo+
Solo
The Morrigan
The Morrigan
Xavia
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,623 Elo+
Solo
Fafnir
Fafnir
ur bro kenny
Fafnir
Level 128
God Stats
2W - 2L
1,412 SR
Queue Stats
40W - 64L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeepSeaĐ
Sun Wukong
15
3 / 3 / 19
8,906
810
7,181
10,635
8,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SquareDevil
Artemis
17
9 / 1 / 15
10,389
944
13,889
7,146
2,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 18
9,063
824
8,973
8,564
4,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
8 / 2 / 6
9,604
873
13,481
7,647
2,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
6 / 2 / 14
9,229
839
9,891
6,562
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,529
684
6,097
10,056
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 4 / 3
8,185
744
2,470
8,638
4,245
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
13
1 / 6 / 2
7,323
666
8,030
14,393
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Xavia
The Morrigan
16
4 / 5 / 3
9,348
850
6,131
8,242
2,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
13
1 / 6 / 2
7,651
696
4,923
15,320
16,163
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
27
Kills
9
10
Deaths
27
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeepSeaĐ
Sun Wukong
3
3
19
4.17
L
1
6
5
0.58
L
2
4
3
0.88
L
Chaac
1
6
2
0.33
W
Artemis
SquareDevil
Artemis
9
1
15
16.5
L
The Morrigan
Xavia
The Morrigan
4
5
3
1.1
L
Fafnir
1
6
2
0.33
W
1
2
18
5
W
Zeus
8
2
6
5.5
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,415
Damage
27,651
40,554
Taken
56,649
21,541
Mitigated
42,031
10,971
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeepSeaĐ
Sun Wukong
7,181
728
387
1,389
10,635
8,862
330
1,848
8,787
0
11,031
L
6,097
1,068
546
486
10,056
3,565
0
5,961
4,095
0
15,817
L
2,470
803
356
1,761
8,638
4,245
0
4,806
3,832
0
13,562
L
Chaac
8,030
436
228
2,020
14,393
15,077
0
7,302
7,091
0
14,387
W
Artemis
SquareDevil
Artemis
13,889
3,457
401
1,310
7,146
2,685
1,063
2,296
4,850
0
32,095
L
The Morrigan
Xavia
The Morrigan
6,131
483
658
1,350
8,242
2,981
0
5,537
2,565
20,129
0
L
Fafnir
4,923
580
1,107
3,489
15,320
16,163
0
7,877
7,443
8,419
487
W
8,973
824
412
2,949
8,564
4,939
195
2,247
6,317
24,460
593
W
Zeus
13,481
1,884
294
1,374
7,647
2,864
885
1,501
6,146
27,247
592
W
9,891
686
234
2,221
6,562
2,191
830
2,717
3,845
15,653
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
40,036
132
Minions Killed
93
0
Camps Cleared
0
1,077,997
Distance Traveled
989,898
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,906
810
8
1
0
220,148
0
L
Medusa
7,529
684
16
1
0
230,712
0
L
Awilix
8,185
744
28
3
0
193,682
0
L
Chaac
7,323
666
13
1
0
177,662
0
W
Artemis
10,389
944
37
3
0
241,316
0
L
The Morrigan
9,348
850
30
3
0
201,010
0
L
Fafnir
7,651
696
6
1
0
186,832
0
W
Baba Yaga
9,063
824
46
4
0
208,419
0
W
Zeus
9,604
873
27
2
0
195,895
1
W
Agni
9,229
839
14
1
0
212,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role