Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Pandavlogs
Fenrir
Level 154
God Stats
2W - 0L
1,580 SR
Queue Stats
40W - 22L
1,604 Elo+
Solo
Horus
Horus
Rainbowblowboi
Horus
Level 86
God Stats
245W - 172L
1,639 SR
Queue Stats
295W - 268L
1,526 Elo+
Solo
Raijin
Raijin
bidou95ow
Raijin
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 119L
1,688 Elo+
Solo
Team Averages
Level 132
1,544 SR
1,564 Elo+

VS

Team Averages
Level 112
1,571 SR
1,552 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Adriancarmona16
Freya
Level 138
God Stats
3W - 2L
1,269 SR
Queue Stats
246W - 251L
1,570 Elo+
Solo
Neith
Neith
Lampenstuhl
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,658 Elo+
Solo
Terra
Terra
birolevi9312
Terra
Level 60
God Stats
4W - 2L
1,882 SR
Queue Stats
181W - 191L
1,460 Elo+
Solo
Mercury
Mercury
水墨云烟
Mercury
Level 155
God Stats
24W - 8L
1,702 SR
Queue Stats
473W - 472L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 2 / 3
5,989
599
4,652
6,812
2,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
11
0 / 4 / 5
5,430
543
1,767
7,093
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Pandavlogs
Fenrir
13
8 / 0 / 3
7,084
708
6,771
7,765
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 0 / 3
5,996
600
5,991
7,219
3,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
bidou95ow
Raijin
10
1 / 1 / 2
5,792
579
4,540
3,961
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 4 / 0
6,604
660
4,664
5,007
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 4 / 0
4,663
466
3,473
8,615
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 0
5,237
524
2,434
6,007
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,957
496
1,984
8,832
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
水墨云烟
Mercury
12
3 / 2 / 1
6,216
622
4,267
7,027
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
7
7
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
3
1.75
W
Chang'e
 
Chang'e
0
4
5
0.63
L
Janus
 
Janus
3
4
0
0.75
L
0
4
0
0
L
1
2
0
0.5
W
Fenrir
Pandavlogs
Fenrir
8
0
3
9.5
W
3
0
3
4.5
W
Raijin
bidou95ow
Raijin
1
1
2
2
L
0
2
1
0.25
L
Mercury
水墨云烟
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,721
Damage
16,822
32,850
Taken
35,488
13,130
Mitigated
11,203
12,667
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,652
2,725
0
1,833
6,812
2,237
0
2,622
4,190
0
44,957
W
Chang'e
 
Chang'e
1,767
123
752
2,820
7,093
2,886
0
3,457
3,232
20,226
0
L
Janus
 
Janus
4,664
301
0
510
5,007
1,363
245
905
4,102
36,508
334
L
3,473
1,251
0
2,227
8,615
2,153
0
0
8,615
24,260
1,508
L
2,434
699
0
1,909
6,007
1,609
0
3,335
2,240
0
32,078
W
Fenrir
Pandavlogs
Fenrir
6,771
1,613
0
1,244
7,765
3,043
0
925
6,728
0
51,660
W
5,991
2,118
1,924
3,354
7,219
3,766
0
2,745
4,474
0
19,293
W
Raijin
bidou95ow
Raijin
4,540
310
0
740
3,961
1,198
19
0
3,961
33,713
913
L
1,984
199
1,483
2,766
8,832
3,579
0
312
8,480
13,882
0
L
Mercury
水墨云烟
Mercury
4,267
1,799
0
757
7,027
2,499
0
1,150
5,815
0
50,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
27,677
310
Minions Killed
296
0
Camps Cleared
0
1,037,338
Distance Traveled
1,009,154
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,989
599
87
9
0
182,266
0
W
Chang'e
5,430
543
36
4
0
172,563
0
L
Janus
6,604
660
74
7
0
180,107
1
L
Freya
4,663
466
61
6
0
188,382
2
L
Neith
5,237
524
56
6
0
180,777
0
W
Fenrir
7,084
708
81
8
0
240,808
4
W
Horus
5,996
600
28
3
0
241,666
4
W
Raijin
5,792
579
78
8
0
200,035
0
L
Terra
4,957
496
17
2
0
207,919
0
L
Mercury
6,216
622
88
9
0
251,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role