Player Matchup

Medusa
Medusa
FadedJonin
Medusa
Level 127
God Stats
0W - 2L
1,752 SR
Queue Stats
23W - 35L
1,401 Elo+
Solo
Agni
Agni
KeifKing 420967
Agni
Level 88
God Stats
55W - 56L
1,519 SR
Queue Stats
192W - 187L
1,475 Elo+
Party 1
Bacchus
Bacchus
Kushpowers
Bacchus
Level 114
God Stats
17W - 21L
1,588 SR
Queue Stats
119W - 132L
1,453 Elo+
Party 1
Thor
Thor
MustardTiger514
Thor
Level 99
God Stats
6W - 10L
1,437 SR
Queue Stats
295W - 314L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Savage19982015
Cu Chulainn
Level 94
God Stats
38W - 32L
1,488 SR
Queue Stats
121W - 123L
1,441 Elo+
Solo
Team Averages
Level 104
1,557 SR
1,443 Elo+

VS

Team Averages
Level 69
1,514 SR
1,489 Elo+
Serqet
Serqet
 
Serqet
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
CopyCatGibbon
Surtr
Level 83
God Stats
149W - 103L
1,636 SR
Queue Stats
349W - 351L
1,515 Elo+
Solo
Anubis
Anubis
Edson160800
Anubis
Level 101
God Stats
6W - 3L
1,435 SR
Queue Stats
250W - 256L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FadedJonin
Medusa
6
1 / 3 / 0
3,528
588
2,689
4,105
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 1
4,251
709
1,579
2,494
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kushpowers
Bacchus
7
1 / 1 / 2
4,204
701
2,336
4,424
3,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 3 / 1
3,851
642
1,035
5,609
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Savage19982015
Cu Chulainn
6
0 / 3 / 0
3,751
625
1,643
5,449
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
3 / 2 / 1
4,390
732
2,382
4,302
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
7
2 / 0 / 0
4,329
722
1,788
4,756
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
 
Medusa
7
0 / 1 / 3
3,721
620
2,253
3,455
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 0
5,401
900
3,841
5,221
2,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
8
2 / 1 / 0
4,431
739
2,000
3,619
1,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
10
10
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
1
1.75
W
Ymir
 
Ymir
2
0
0
2
W
Medusa
 
Medusa
0
1
3
1.5
W
3
0
0
3
W
Anubis
2
1
0
2
L
Medusa
FadedJonin
Medusa
1
3
0
0.33
L
1
0
1
1.5
L
Bacchus
Kushpowers
Bacchus
1
1
2
2
L
1
3
1
0.5
L
Cu Chulainn
Savage19982015
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,282
Damage
12,264
22,081
Taken
21,353
7,757
Mitigated
9,099
6,738
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,382
352
0
787
4,302
1,524
0
151
4,151
0
16,144
W
Ymir
 
Ymir
1,788
451
137
1,578
4,756
3,016
72
1,192
3,564
10,011
0
W
Medusa
 
Medusa
2,253
722
0
802
3,455
836
91
1,152
2,303
0
16,132
W
3,841
1,104
0
2,152
5,221
2,380
90
320
4,901
1,029
29,526
W
Anubis
2,000
56
0
1,525
3,619
1,343
0
1,100
2,519
26,494
0
L
Medusa
FadedJonin
Medusa
2,689
1,015
0
928
4,105
983
0
609
3,331
0
13,700
L
1,579
209
0
422
2,494
613
0
793
1,664
21,379
0
L
Bacchus
Kushpowers
Bacchus
2,336
284
0
1,695
4,424
3,031
0
1,033
3,091
10,283
0
L
1,035
307
0
2,034
5,609
1,242
0
1,421
4,188
0
20,774
L
Cu Chulainn
Savage19982015
Cu Chulainn
1,643
229
0
1,659
5,449
1,888
0
240
4,962
0
18,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,585
Gold Earned
22,272
165
Minions Killed
181
0
Camps Cleared
0
674,764
Distance Traveled
658,075
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,390
732
34
6
0
146,748
0
W
Ymir
4,329
722
9
2
0
120,940
0
W
Medusa
3,721
620
30
5
0
126,220
4
W
Surtr
5,401
900
60
10
0
127,785
0
W
Anubis
4,431
739
48
8
0
136,382
4
L
Medusa
3,528
588
19
3
0
135,033
0
L
Agni
4,251
709
45
8
0
139,012
0
L
Bacchus
4,204
701
16
3
0
147,206
2
L
Thor
3,851
642
42
7
0
152,177
0
L
Cu Chulainn
3,751
625
43
7
0
101,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role