Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KikoTheFool
Mulan
Level 118
God Stats
2W - 6L
1,086 SR
Queue Stats
102W - 82L
1,486 Elo+
Solo
Cerberus
Cerberus
MillennialHydra
Cerberus
Level 102
God Stats
5W - 9L
1,411 SR
Queue Stats
323W - 291L
1,444 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 257
God Stats
627W - 574L
1,421 SR
Queue Stats
1,296W - 1,293L
1,423 Elo+
Solo
Team Averages
Level 153
1,384 SR
1,471 Elo+

VS

Team Averages
Level 110
1,582 SR
1,460 Elo+
Vulcan
Vulcan
Blerples
Vulcan
Level 104
God Stats
21W - 25L
1,489 SR
Queue Stats
901W - 878L
1,463 Elo+
Party 2
Anubis
Anubis
IX SAD IKO XI
Anubis
Level 151
God Stats
24W - 12L
1,653 SR
Queue Stats
275W - 269L
1,438 Elo+
Solo
Apollo
Apollo
LordDurham
Apollo
Level 109
God Stats
2W - 1L
1,685 SR
Queue Stats
111W - 111L
1,498 Elo+
Party 1
Cerberus
Cerberus
LordLores
Cerberus
Level 126
God Stats
9W - 4L
1,584 SR
Queue Stats
126W - 112L
1,445 Elo+
Party 1
Thor
Thor
jackbeauregard
Thor
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
360W - 381L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 1 / 0
3,891
649
2,426
6,072
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
1
0 / 0 / 0
2,620
437
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 4 / 0
3,070
512
1,722
4,509
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
4
0 / 2 / 1
3,155
526
1,798
4,543
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Robitotabi
Izanami
7
1 / 1 / 0
3,873
646
1,740
2,986
714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blerples
Vulcan
6
0 / 1 / 0
3,628
605
1,220
1,682
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 0 / 0
5,254
876
2,978
3,587
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
LordDurham
Apollo
7
2 / 0 / 1
4,024
671
2,973
2,912
695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
LordLores
Cerberus
7
1 / 1 / 2
4,250
708
1,748
5,526
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 0 / 0
3,598
600
1,106
3,488
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
8
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Chang'e
 
Chang'e
0
0
0
0
W
Vulcan
Blerples
Vulcan
0
1
0
0
W
4
0
0
4
L
0
4
0
0
W
Apollo
LordDurham
Apollo
2
0
1
2.5
W
Cerberus
LordLores
Cerberus
1
1
2
2
L
Cerberus
0
2
1
0.25
L
Izanami
Robitotabi
Izanami
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,686
Damage
10,025
18,110
Taken
17,195
6,616
Mitigated
5,454
5,799
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,426
990
0
3,064
6,072
1,909
0
1,220
4,852
0
23,212
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
Blerples
Vulcan
1,220
205
0
365
1,682
440
0
0
1,682
18,301
0
W
2,978
320
0
2,282
3,587
1,328
220
0
3,587
25,699
1,515
L
1,722
0
0
307
4,509
1,960
0
2,886
1,623
0
10,269
W
Apollo
LordDurham
Apollo
2,973
1,433
0
1,373
2,912
695
0
785
2,127
0
23,222
W
Cerberus
LordLores
Cerberus
1,748
180
0
1,713
5,526
2,084
0
822
4,704
9,337
0
L
Cerberus
1,798
203
0
1,199
4,543
2,033
0
1,068
3,475
6,073
0
L
Izanami
Robitotabi
Izanami
1,740
1,340
129
1,100
2,986
714
0
680
2,306
0
23,848
W
1,106
301
0
2,056
3,488
907
0
191
3,297
0
16,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,609
Gold Earned
20,754
119
Minions Killed
177
0
Camps Cleared
0
456,144
Distance Traveled
607,486
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,891
649
46
8
0
131,628
0
L
Chang'e
2,620
437
0
0
0
0
0
W
Vulcan
3,628
605
29
5
0
127,062
2
W
Anubis
5,254
876
52
9
0
96,161
0
L
Mulan
3,070
512
15
3
0
110,515
0
W
Apollo
4,024
671
43
7
0
114,068
0
W
Cerberus
4,250
708
19
3
0
125,278
2
L
Cerberus
3,155
526
12
2
0
112,525
2
L
Izanami
3,873
646
46
8
0
101,476
0
W
Thor
3,598
600
34
6
0
144,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role