Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AvaricePlayz
Nemesis
Level 122
God Stats
1W - 2L
1,592 SR
Queue Stats
161W - 164L
1,458 Elo+
Party 1
Rama
Rama
DreamCastSoull
Rama
Level 48
God Stats
2W - 1L
1,793 SR
Queue Stats
98W - 106L
1,431 Elo+
Party 1
Maui
Maui
OdaNobunagaXM
Maui
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 116L
1,421 Elo+
Party 1
Zeus
Zeus
cybermon285
Zeus
Level 102
God Stats
1W - 2L
1,743 SR
Queue Stats
15W - 14L
1,530 Elo+
Solo
Team Averages
Level 95
1,626 SR
1,468 Elo+

VS

Team Averages
Level 68
1,506 SR
1,380 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dr1zzle212406
Thanatos
Level 31
God Stats
8W - 13L
1,456 SR
Queue Stats
24W - 50L
1,245 Elo+
Party 2
Ah Puch
Ah Puch
iplopcheese
Ah Puch
Level 66
God Stats
2W - 2L
1,511 SR
Queue Stats
17W - 33L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
oscytime
Cthulhu
Level 44
God Stats
20W - 25L
1,561 SR
Queue Stats
220W - 269L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
3 / 3 / 1
5,577
558
5,494
9,111
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
AvaricePlayz
Nemesis
8
0 / 2 / 2
4,708
471
1,775
7,148
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
4,375
438
1,196
4,391
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 1 / 0
4,881
488
825
6,979
4,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
5,651
565
1,259
4,630
1,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 4 / 1
6,411
641
6,271
10,549
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
9
2 / 0 / 2
5,661
566
3,095
2,253
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Dr1zzle212406
Thanatos
8
1 / 1 / 1
4,828
483
1,106
5,938
1,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
iplopcheese
Ah Puch
10
2 / 0 / 0
5,856
586
4,422
1,807
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
oscytime
Cthulhu
9
2 / 0 / 2
5,917
592
4,010
4,774
2,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
11
11
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
3
1
1.17
W
Gilgamesh
 
Gilgamesh
4
4
1
1.13
W
Danzaburou
 
Danzaburou
2
0
2
3
L
Nemesis
AvaricePlayz
Nemesis
0
2
2
0.5
W
Thanatos
Dr1zzle212406
Thanatos
1
1
1
1.5
L
0
3
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Ah Puch
iplopcheese
Ah Puch
2
0
0
2
W
Cthulhu
oscytime
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,549
Damage
18,904
32,259
Taken
25,321
15,719
Mitigated
13,385
5,235
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,494
1,299
0
445
9,111
5,742
0
683
8,384
1,283
21,919
W
Gilgamesh
 
Gilgamesh
6,271
2,255
0
2,441
10,549
8,320
0
1,192
9,357
0
34,938
W
Danzaburou
 
Danzaburou
3,095
873
55
725
2,253
624
750
375
1,878
0
27,383
L
Nemesis
AvaricePlayz
Nemesis
1,775
537
0
993
7,148
2,571
0
891
6,151
0
29,673
W
Thanatos
Dr1zzle212406
Thanatos
1,106
294
0
3,144
5,938
1,441
0
0
5,938
0
19,036
L
1,196
731
0
375
4,391
1,316
0
1,736
2,655
0
19,753
L
825
159
0
2,501
6,979
4,135
0
1,853
5,126
17,386
0
L
1,259
182
0
921
4,630
1,955
48
2,330
1,932
32,239
0
W
Ah Puch
iplopcheese
Ah Puch
4,422
44
0
214
1,807
546
16
411
1,396
30,283
555
W
Cthulhu
oscytime
Cthulhu
4,010
254
0
1,238
4,774
2,454
0
450
4,324
21,634
1,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
28,673
247
Minions Killed
227
0
Camps Cleared
0
965,126
Distance Traveled
964,237
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,577
558
42
4
0
211,683
0
W
Gilgamesh
6,411
641
56
6
0
174,528
0
W
Danzaburou
5,661
566
56
6
0
180,142
1
L
Nemesis
4,708
471
51
5
0
217,798
4
W
Thanatos
4,828
483
33
3
0
213,273
0
L
Rama
4,375
438
40
4
0
167,718
0
L
Maui
4,881
488
27
3
0
193,130
0
L
Zeus
5,651
565
87
9
0
174,797
2
W
Ah Puch
5,856
586
52
5
0
187,854
0
W
Cthulhu
5,917
592
30
3
0
208,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role