Player Matchup

Morgan Le Fay
Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
Level 48
God Stats
7W - 13L
1,399 SR
Queue Stats
7W - 22L
1,223 Elo+
Party 1
Thanatos
Thanatos
FREETHUGGA
Thanatos
Level 1
God Stats
0W - 3L
1,246 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 1
Heimdallr
Heimdallr
brita7869
Heimdallr
Level 111
God Stats
2W - 5L
1,394 SR
Queue Stats
308W - 329L
1,380 Elo+
Solo
Jormungandr
Jormungandr
iAmHim830
Jormungandr
Level 69
God Stats
0W - 2L
1,313 SR
Queue Stats
141W - 126L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
maritime-living2
Cu Chulainn
Level 69
God Stats
22W - 18L
1,575 SR
Queue Stats
174W - 205L
1,409 Elo+
Solo
Team Averages
Level 60
1,385 SR
1,352 Elo+

VS

Team Averages
Level 90
1,511 SR
1,440 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GosstyYT
Lancelot
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,467 Elo+
Party 2
Chernobog
Chernobog
Raybonium74
Chernobog
Level 79
God Stats
1W - 1L
1,289 SR
Queue Stats
292W - 308L
1,390 Elo+
Solo
Cthulhu
Cthulhu
dirtydubb902
Cthulhu
Level 96
God Stats
75W - 59L
1,543 SR
Queue Stats
201W - 204L
1,397 Elo+
Solo
Raijin
Raijin
vstupapi
Raijin
Level 69
God Stats
2W - 0L
1,723 SR
Queue Stats
78W - 80L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
11
1 / 3 / 2
6,162
474
5,356
6,514
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FREETHUGGA
Thanatos
11
4 / 1 / 1
6,435
495
3,678
9,607
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
brita7869
Heimdallr
9
0 / 1 / 4
5,455
420
3,349
6,072
1,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
iAmHim830
Jormungandr
9
1 / 4 / 3
6,049
465
2,332
8,402
5,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
maritime-living2
Cu Chulainn
9
0 / 3 / 0
5,717
440
3,942
12,485
4,792
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 0 / 1
9,163
705
8,217
9,121
4,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
GosstyYT
Lancelot
11
3 / 1 / 1
6,381
491
4,290
7,380
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chernobog
Raybonium74
Chernobog
11
1 / 1 / 3
6,644
511
6,707
7,359
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
dirtydubb902
Cthulhu
11
4 / 1 / 0
7,518
578
4,426
9,764
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
vstupapi
Raijin
11
1 / 3 / 2
6,778
521
3,794
5,580
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
12
12
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
1
3.5
L
Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
1
3
2
0.67
L
Thanatos
FREETHUGGA
Thanatos
4
1
1
4.5
W
Lancelot
GosstyYT
Lancelot
3
1
1
3.5
W
Chernobog
Raybonium74
Chernobog
1
1
3
2.5
L
Heimdallr
brita7869
Heimdallr
0
1
4
2
W
Cthulhu
dirtydubb902
Cthulhu
4
1
0
4
L
Jormungandr
iAmHim830
Jormungandr
1
4
3
0.63
L
Cu Chulainn
maritime-living2
Cu Chulainn
0
3
0
0
W
Raijin
vstupapi
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
27,434
43,080
Taken
39,204
17,361
Mitigated
17,992
12,680
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,217
539
0
7,325
9,121
4,418
0
0
9,121
75,950
2,127
L
Morgan Le Fay
FREEOBLOCK
Morgan Le Fay
5,356
1,088
0
1,238
6,514
1,888
0
2,118
4,124
33,670
0
L
Thanatos
FREETHUGGA
Thanatos
3,678
844
0
8,014
9,607
3,003
0
1,056
8,387
0
33,527
W
Lancelot
GosstyYT
Lancelot
4,290
792
0
1,633
7,380
3,081
135
1,152
6,052
0
31,216
W
Chernobog
Raybonium74
Chernobog
6,707
3,861
0
2,324
7,359
2,284
763
2,171
5,096
0
43,862
L
Heimdallr
brita7869
Heimdallr
3,349
1,237
256
1,766
6,072
1,925
0
1,380
4,692
0
22,752
W
Cthulhu
dirtydubb902
Cthulhu
4,426
211
1,678
3,644
9,764
6,583
420
1,660
8,062
26,257
0
L
Jormungandr
iAmHim830
Jormungandr
2,332
585
0
791
8,402
5,753
0
2,504
5,898
22,580
0
L
Cu Chulainn
maritime-living2
Cu Chulainn
3,942
724
0
615
12,485
4,792
0
8,613
3,828
0
34,800
W
Raijin
vstupapi
Raijin
3,794
272
0
318
5,580
1,626
89
2,101
3,185
31,078
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
36,484
256
Minions Killed
366
0
Camps Cleared
0
1,174,598
Distance Traveled
1,293,853
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,163
705
130
10
0
221,878
1
L
Morgan Le Fay
6,162
474
62
5
0
264,001
1
L
Thanatos
6,435
495
67
5
0
236,703
5
W
Lancelot
6,381
491
48
4
0
315,087
0
W
Chernobog
6,644
511
86
7
0
262,007
0
L
Heimdallr
5,455
420
24
2
0
206,097
1
W
Cthulhu
7,518
578
32
2
0
274,376
5
L
Jormungandr
6,049
465
43
3
0
224,835
0
L
Cu Chulainn
5,717
440
60
5
0
242,962
0
W
Raijin
6,778
521
70
5
0
220,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role