Player Matchup

Anhur
Anhur
Platinum V
ILLIDANSTORM96
Anhur
Platinum V
Level 236
God Stats
4W - 1L
1,696 SR
Queue Stats
332W - 341L
1,725 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
IcyStorm15
Kukulkan
Platinum I
Level 148
God Stats
37W - 23L
1,681 SR
Queue Stats
139W - 111L
2,072 MMR
Solo
Nemesis
Nemesis
Platinum II
LeonTheBrave
Nemesis
Platinum II
Level 158
God Stats
1W - 5L
1,358 SR
Queue Stats
106W - 99L
1,895 MMR
Solo
Osiris
Osiris
Platinum V
Murdurs
Osiris
Platinum V
Level 156
God Stats
15W - 10L
1,628 SR
Queue Stats
421W - 420L
1,773 MMR
Solo
Geb
Geb
Platinum III
RAMSESFROG
Geb
Platinum III
Level 202
God Stats
7W - 1L
1,970 SR
Queue Stats
221W - 211L
1,814 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 180
1,667 SR
1,856 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,455 SR
1,745 MMR
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
HaKuna6301
Bellona
Platinum IV
Level 191
God Stats
0W - 1L
1,264 SR
Queue Stats
197W - 187L
1,719 MMR
Solo
Cthulhu
Cthulhu
Platinum III
LadyLooseLips
Cthulhu
Platinum III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
2,017 MMR
Solo
Serqet
Serqet
Gold II
XxZarre
Serqet
Gold II
Level 238
God Stats
3W - 10L
1,404 SR
Queue Stats
478W - 496L
1,715 MMR
Solo
Scylla
Scylla
Gold I
Zhivanevskaya
Scylla
Gold I
Level 212
God Stats
6W - 10L
1,608 SR
Queue Stats
53W - 49L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,779
531
3,588
5,124
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
IcyStorm15
Kukulkan
11
1 / 1 / 0
5,918
658
2,600
2,530
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LeonTheBrave
Nemesis
11
3 / 0 / 0
5,513
613
2,178
4,230
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Murdurs
Osiris
10
2 / 1 / 0
6,237
693
5,898
7,312
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 1 / 2
5,130
570
1,820
5,992
2,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MedusaChang'eThothMulan

VS

Bans
SkadiOdinKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 1
5,434
604
5,161
6,097
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HaKuna6301
Bellona
10
0 / 2 / 1
5,148
572
3,110
9,839
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
1
0 / 0 / 0
1,767
196
0
0
0
Serqet
XxZarre
Serqet
10
3 / 2 / 1
5,259
584
1,766
5,644
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
5,421
602
3,069
3,761
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
6
6
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
0
1
3.5
L
Bellona
HaKuna6301
Bellona
0
2
1
0.25
W
0
3
1
0.17
W
Kukulkan
IcyStorm15
Kukulkan
1
1
0
1
L
Cthulhu
0
0
0
0
W
Nemesis
LeonTheBrave
Nemesis
3
0
0
3
W
Osiris
Murdurs
Osiris
2
1
0
2
W
0
1
2
1
L
Serqet
XxZarre
Serqet
3
2
1
1.75
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
13,106
25,188
Taken
25,341
11,499
Mitigated
9,277
8,759
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,161
3,659
0
3,554
6,097
1,337
0
669
5,428
0
41,317
L
Bellona
HaKuna6301
Bellona
3,110
1,021
0
3,304
9,839
4,983
0
272
9,121
0
37,734
W
3,588
2,149
0
1,157
5,124
1,242
0
1,115
3,899
0
35,384
W
Kukulkan
IcyStorm15
Kukulkan
2,600
117
0
291
2,530
881
0
67
2,463
44,626
2,591
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
LeonTheBrave
Nemesis
2,178
653
0
677
4,230
1,356
0
209
3,865
0
35,839
W
Osiris
Murdurs
Osiris
5,898
2,176
0
4,256
7,312
5,560
0
0
7,312
0
44,461
W
1,820
282
1,127
1,251
5,992
2,460
0
1,356
4,445
10,791
170
L
Serqet
XxZarre
Serqet
1,766
55
0
682
5,644
1,938
0
2,108
3,536
0
19,992
L
3,069
315
0
430
3,761
1,019
0
1,089
2,672
34,520
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
23,029
336
Minions Killed
283
0
Camps Cleared
0
963,744
Distance Traveled
766,342
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,434
604
74
8
0
158,413
0
L
Bellona
5,148
572
72
8
0
193,194
0
W
Anhur
4,779
531
74
8
0
172,440
0
W
Kukulkan
5,918
658
97
11
0
185,404
1
L
Cthulhu
1,767
196
0
0
0
0
0
W
Nemesis
5,513
613
67
7
0
244,521
0
W
Osiris
6,237
693
79
9
0
165,143
0
W
Geb
5,130
570
19
2
0
196,236
2
L
Serqet
5,259
584
47
5
0
221,975
0
L
Scylla
5,421
602
90
10
0
192,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role