Player Matchup

Zhong Kui
Zhong Kui
Gold II
AuG--Surf
Zhong Kui
Gold II
Level 159
God Stats
20W - 18L
1,506 SR
Queue Stats
494W - 494L
1,465 MMR
Solo
Mulan
Mulan
Platinum V
LeonzMx
Mulan
Platinum V
Level 179
God Stats
9W - 11L
1,300 SR
Queue Stats
372W - 370L
1,592 MMR
Solo
Ganesha
Ganesha
Gold I
Meuusi
Ganesha
Gold I
Level 129
God Stats
7W - 3L
1,670 SR
Queue Stats
42W - 42L
1,738 MMR
Solo
Nemesis
Nemesis
Diamond IV
Scottу
Nemesis
Diamond IV
Level 109
God Stats
6W - 5L
1,546 SR
Queue Stats
90W - 77L
2,154 MMR
Solo
Anubis
Anubis
Gold III
izTunEz
Anubis
Gold III
Level 153
God Stats
9W - 5L
1,682 SR
Queue Stats
289W - 286L
1,463 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,540 SR
1,682 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,596 SR
1,566 MMR
Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
Breezyy 2K
Ra
Platinum III
Level 144
God Stats
23W - 19L
1,674 SR
Queue Stats
400W - 392L
1,885 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Glouse
Cthulhu
Bronze III
Level 104
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 2L
1,550 MMR
Solo
King Arthur
King Arthur
Bronze IV
QuantumDynamics
King Arthur
Bronze IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,449 MMR
Solo
Hachiman
Hachiman
Gold V
bebowalid
Hachiman
Gold V
Level 140
God Stats
1W - 1L
1,541 SR
Queue Stats
25W - 25L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AuG--Surf
Zhong Kui
11
0 / 1 / 1
6,117
510
4,795
6,981
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
LeonzMx
Mulan
13
4 / 2 / 3
7,723
644
9,370
11,088
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Meuusi
Ganesha
11
0 / 2 / 3
6,883
574
3,183
8,776
6,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Scottу
Nemesis
14
7 / 1 / 0
7,765
647
8,996
10,306
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
izTunEz
Anubis
13
2 / 0 / 0
7,392
616
3,947
5,847
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoAresMedusaTerra

VS

Bans
KaliIx ChelBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 2 / 1
6,918
577
7,908
10,662
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 1
6,821
568
3,808
4,543
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Glouse
Cthulhu
11
2 / 2 / 1
5,887
491
5,363
8,843
6,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
QuantumDynamics
King Arthur
12
0 / 5 / 2
6,415
535
6,689
12,369
9,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
bebowalid
Hachiman
9
0 / 3 / 3
5,256
438
6,117
7,172
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
6
6
Deaths
13
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
1
2.25
W
Zhong Kui
AuG--Surf
Zhong Kui
0
1
1
0.5
L
0
1
1
0.5
L
Cthulhu
Glouse
Cthulhu
2
2
1
1.25
W
Mulan
LeonzMx
Mulan
4
2
3
2.75
W
Ganesha
Meuusi
Ganesha
0
2
3
0.75
L
King Arthur
QuantumDynamics
King Arthur
0
5
2
0.2
W
Nemesis
Scottу
Nemesis
7
1
0
7
L
Hachiman
bebowalid
Hachiman
0
3
3
0.5
W
Anubis
izTunEz
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
29,885
42,998
Taken
43,589
25,257
Mitigated
22,451
15,373
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,908
1,752
0
4,624
10,662
3,475
0
1,089
9,356
52,807
338
W
Zhong Kui
AuG--Surf
Zhong Kui
4,795
1,305
0
3,730
6,981
5,639
911
2,581
4,400
40,583
12,593
L
3,808
377
448
1,809
4,543
1,342
0
2,021
2,386
61,446
0
L
Cthulhu
Glouse
Cthulhu
5,363
528
0
2,083
8,843
6,067
0
4,040
4,803
28,838
0
W
Mulan
LeonzMx
Mulan
9,370
857
0
5,155
11,088
7,052
0
2,891
8,160
0
51,270
W
Ganesha
Meuusi
Ganesha
3,183
187
0
2,235
8,776
6,264
0
3,367
5,402
21,375
1,861
L
King Arthur
QuantumDynamics
King Arthur
6,689
1,071
0
1,885
12,369
9,646
0
150
11,505
1,210
40,007
W
Nemesis
Scottу
Nemesis
8,996
3,871
0
2,040
10,306
3,516
0
4,911
5,395
0
55,809
L
Hachiman
bebowalid
Hachiman
6,117
3,244
0
2,573
7,172
1,921
0
3,493
3,633
0
32,424
W
Anubis
izTunEz
Anubis
3,947
105
0
2,213
5,847
2,786
0
3,641
2,110
51,051
1,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
31,297
429
Minions Killed
404
0
Camps Cleared
0
1,253,919
Distance Traveled
1,314,141
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,918
577
93
8
0
284,416
0
W
Zhong Kui
6,117
510
125
10
0
211,002
0
L
Ra
6,821
568
130
11
0
287,396
3
L
Cthulhu
5,887
491
52
4
0
254,615
0
W
Mulan
7,723
644
84
7
0
232,950
5
W
Ganesha
6,883
574
3
0
0
264,970
4
L
King Arthur
6,415
535
74
6
0
236,211
2
W
Nemesis
7,765
647
87
7
0
294,908
0
L
Hachiman
5,256
438
55
5
0
251,503
3
W
Anubis
7,392
616
130
11
0
250,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role