Player Matchup

Sol
Sol
Badhabbit64
Sol
Level 134
God Stats
14W - 5L
1,914 SR
Queue Stats
136W - 100L
1,544 Elo+
Party 1
Fenrir
Fenrir
LORDPECOS
Fenrir
Level 67
God Stats
11W - 8L
1,673 SR
Queue Stats
278W - 269L
1,540 Elo+
Party 3
Apollo
Apollo
RaViA MaNi
Apollo
Level 162
God Stats
2W - 5L
1,468 SR
Queue Stats
414W - 398L
1,537 Elo+
Party 3
Surtr
Surtr
Xanakran
Surtr
Level 142
God Stats
15W - 17L
1,544 SR
Queue Stats
343W - 256L
1,521 Elo+
Party 1
Athena
Athena
thundergod420
Athena
Level 142
God Stats
1W - 1L
1,865 SR
Queue Stats
89W - 85L
1,639 Elo+
Solo
Team Averages
Level 129
1,693 SR
1,556 Elo+

VS

Team Averages
Level 167
1,628 SR
1,564 Elo+
Bacchus
Bacchus
Beeeeer
Bacchus
Level 218
God Stats
8W - 4L
1,596 SR
Queue Stats
64W - 75L
1,581 Elo+
Party 2
Thoth
Thoth
Loopytunes
Thoth
Level 156
God Stats
4W - 1L
1,700 SR
Queue Stats
184W - 181L
1,543 Elo+
Party 2
Surtr
Surtr
NoxNemesis
Surtr
Level 108
God Stats
2W - 0L
1,737 SR
Queue Stats
120W - 101L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
SaltyJanus
Ao Kuang
Level 195
God Stats
93W - 67L
1,601 SR
Queue Stats
424W - 412L
1,563 Elo+
Party 2
Neith
Neith
bevo426
Neith
Level 157
God Stats
69W - 77L
1,505 SR
Queue Stats
103W - 104L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,825
569
6,207
8,523
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
LORDPECOS
Fenrir
11
2 / 4 / 0
6,126
511
4,370
11,008
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
RaViA MaNi
Apollo
10
0 / 5 / 1
5,781
482
2,510
7,623
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
Xanakran
Surtr
12
2 / 2 / 0
7,440
620
8,142
10,919
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,749
479
2,426
8,911
6,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beeeeer
Bacchus
12
4 / 1 / 6
6,897
575
7,258
7,227
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
13
2 / 1 / 2
7,113
593
4,251
5,871
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
12
2 / 2 / 1
6,785
565
6,393
11,310
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
SaltyJanus
Ao Kuang
13
7 / 1 / 3
7,099
592
10,630
8,168
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
bevo426
Neith
11
2 / 1 / 3
6,325
527
4,419
5,365
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bacchus
Beeeeer
Bacchus
4
1
6
7
L
Fenrir
LORDPECOS
Fenrir
2
4
0
0.5
W
Thoth
2
1
2
3
W
Surtr
2
2
1
1.25
L
Apollo
RaViA MaNi
Apollo
0
5
1
0.1
W
Ao Kuang
SaltyJanus
Ao Kuang
7
1
3
8.5
L
Surtr
Xanakran
Surtr
2
2
0
1
W
Neith
bevo426
Neith
2
1
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
32,951
46,984
Taken
37,941
18,660
Mitigated
15,502
15,795
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
724
0
3,010
8,523
1,617
0
6,203
2,320
46,776
1,467
W
Bacchus
Beeeeer
Bacchus
7,258
977
0
2,526
7,227
3,716
0
1,092
6,077
41,508
775
L
Fenrir
LORDPECOS
Fenrir
4,370
1,131
0
4,749
11,008
3,308
0
5,642
5,327
0
42,612
W
Thoth
4,251
122
0
1,410
5,871
1,670
0
3,750
1,635
46,647
932
W
Surtr
6,393
1,570
0
5,585
11,310
6,103
0
948
9,829
1,029
45,510
L
Apollo
RaViA MaNi
Apollo
2,510
1,160
0
2,019
7,623
2,060
0
3,165
4,458
0
31,034
W
Ao Kuang
SaltyJanus
Ao Kuang
10,630
1,860
0
4,203
8,168
2,485
0
1,946
5,983
50,043
0
L
Surtr
Xanakran
Surtr
8,142
3,166
0
4,732
10,919
5,460
20
3,164
7,328
1,919
54,668
W
Neith
bevo426
Neith
4,419
679
0
1,259
5,365
1,528
0
721
4,644
0
35,111
L
2,426
814
0
1,285
8,911
6,215
0
4,097
4,693
19,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
34,219
376
Minions Killed
362
0
Camps Cleared
0
1,236,281
Distance Traveled
1,284,939
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,825
569
83
7
0
236,051
2
W
Bacchus
6,897
575
59
5
0
269,563
0
L
Fenrir
6,126
511
77
6
0
274,963
0
W
Thoth
7,113
593
93
8
0
255,388
0
W
Surtr
6,785
565
81
7
0
242,132
1
L
Apollo
5,781
482
70
6
0
213,973
0
W
Ao Kuang
7,099
592
78
7
0
298,361
0
L
Surtr
7,440
620
115
10
0
232,651
1
W
Neith
6,325
527
51
4
0
219,495
0
L
Athena
5,749
479
31
3
0
278,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role