Player Matchup

Guan Yu
Guan Yu
VaIaak-
Guan Yu
Level 215
God Stats
5W - 2L
1,697 SR
Queue Stats
139W - 130L
1,560 Elo+
Party 2
Serqet
Serqet
lFeitanl
Serqet
Level 157
God Stats
4W - 6L
1,410 SR
Queue Stats
161W - 130L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
lochi_poke14
Baron Samedi
Level 177
God Stats
2W - 3L
1,354 SR
Queue Stats
76W - 79L
1,531 Elo+
Party 2
Ares
Ares
shiftyschefft
Ares
Level 147
God Stats
3W - 0L
1,769 SR
Queue Stats
12W - 7L
1,501 Elo+
Party 1
Neith
Neith
thefireguy220
Neith
Level 16
God Stats
6W - 4L
1,573 SR
Queue Stats
18W - 21L
1,423 Elo+
Party 1
Team Averages
Level 142
1,560 SR
1,514 Elo+

VS

Team Averages
Level 122
1,474 SR
1,523 Elo+
Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
CannabisKiing114
Hera
Level 107
God Stats
2W - 3L
1,400 SR
Queue Stats
54W - 48L
1,549 Elo+
Solo
Neith
Neith
HOTMAMA381
Neith
Level 171
God Stats
6W - 11L
1,450 SR
Queue Stats
69W - 104L
1,508 Elo+
Solo
Thanatos
Thanatos
Jaden2351
Thanatos
Level 129
God Stats
5W - 8L
1,325 SR
Queue Stats
275W - 239L
1,520 Elo+
Solo
Vamana
Vamana
NOMxCHYLD
Vamana
Level 143
God Stats
10W - 5L
1,697 SR
Queue Stats
78W - 67L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
VaIaak-
Guan Yu
12
2 / 0 / 10
6,631
1,105
3,731
5,319
4,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Serqet
lFeitanl
Serqet
12
9 / 1 / 6
7,122
1,187
7,573
5,520
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
lochi_poke14
Baron Samedi
12
2 / 1 / 9
6,251
1,042
3,445
5,207
3,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 3 / 7
6,684
1,114
4,351
6,659
5,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 3 / 6
5,675
946
3,814
4,085
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 4 / 4
5,473
912
2,721
5,462
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 2
5,439
907
2,234
3,702
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
10
1 / 4 / 4
5,649
942
4,266
6,274
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Jaden2351
Thanatos
11
2 / 5 / 2
5,806
968
4,075
6,063
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
NOMxCHYLD
Vamana
11
3 / 1 / 3
6,073
1,012
5,352
5,989
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
17
Kills
8
8
Deaths
17
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
4
0.75
L
1
3
2
0.67
L
Neith
1
4
4
0.75
L
Thanatos
Jaden2351
Thanatos
2
5
2
0.6
L
Vamana
NOMxCHYLD
Vamana
3
1
3
4.5
W
Guan Yu
VaIaak-
Guan Yu
2
0
10
7
W
Serqet
lFeitanl
Serqet
9
1
6
12
W
Baron Samedi
lochi_poke14
Baron Samedi
2
1
9
6.5
W
3
3
7
2.17
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
18,648
26,790
Taken
27,490
17,540
Mitigated
14,651
8,108
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,721
466
0
725
5,462
5,364
0
1,257
4,205
0
4,240
L
2,234
327
0
416
3,702
1,085
0
1,267
2,341
10,287
0
L
Neith
4,266
658
0
582
6,274
1,700
0
1,809
4,465
0
14,977
L
Thanatos
Jaden2351
Thanatos
4,075
727
0
2,226
6,063
1,839
0
1,461
4,575
0
10,237
L
Vamana
NOMxCHYLD
Vamana
5,352
2,037
0
1,106
5,989
4,663
0
1,756
4,125
0
12,616
W
Guan Yu
VaIaak-
Guan Yu
3,731
217
1,290
2,598
5,319
4,978
264
106
4,955
0
13,721
W
Serqet
lFeitanl
Serqet
7,573
1,462
0
363
5,520
2,278
0
254
5,059
0
14,621
W
Baron Samedi
lochi_poke14
Baron Samedi
3,445
162
272
2,306
5,207
3,604
234
784
4,266
16,655
0
W
4,351
610
0
829
6,659
5,285
0
382
6,083
7,381
1,477
W
3,814
1,720
0
450
4,085
1,395
0
708
3,297
0
12,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
28,440
112
Minions Killed
85
0
Camps Cleared
0
642,229
Distance Traveled
506,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,473
912
0
0
0
88,835
0
L
Hera
5,439
907
20
3
0
74,146
0
L
Neith
5,649
942
26
4
0
104,290
0
L
Thanatos
5,806
968
17
3
0
119,965
0
L
Vamana
6,073
1,012
22
4
0
119,718
0
W
Guan Yu
6,631
1,105
29
5
0
134,727
0
W
Serqet
7,122
1,187
15
3
0
141,592
0
W
Baron Samedi
6,251
1,042
32
5
0
137,244
0
W
Ares
6,684
1,114
9
2
0
111,789
0
W
Neith
5,675
946
27
5
0
116,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role