Player Matchup

Lancelot
Lancelot
Diamond V
CardweII
Lancelot
Diamond V
Level 60
God Stats
8W - 3L
1,840 SR
Queue Stats
74W - 47L
2,237 MMR
Party 1
Mercury
Mercury
Diamond II
Doykia
Mercury
Diamond II
Level 165
God Stats
7W - 3L
1,708 SR
Queue Stats
83W - 60L
2,224 MMR
Solo
Merlin
Merlin
Diamond III
Extreaaam
Merlin
Diamond III
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
2,210 MMR
Party 2
Ares
Ares
Masters
Rαymond
Ares
Masters
Level 217
God Stats
1W - 0L
1,314 SR
Queue Stats
326W - 292L
2,225 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
erobotrex08
Zhong Kui
Masters
Level 183
God Stats
2W - 1L
1,638 SR
Queue Stats
369W - 345L
2,349 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,600 SR
2,249 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 177
1,636 SR
2,109 MMR
Susano
Susano
Diamond II
 
Susano
Diamond II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Eset
Eset
Diamond II
AloadaLove
Eset
Diamond II
Level 269
God Stats
39W - 39L
1,716 SR
Queue Stats
707W - 695L
2,467 MMR
Solo
Charon
Charon
Diamond III
Gravity xi
Charon
Diamond III
Level 200
God Stats
10W - 6L
1,785 SR
Queue Stats
178W - 168L
2,221 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
demon-unitdcm
Cu Chulainn
Diamond V
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
160W - 149L
2,134 MMR
Party 3
Ullr
Ullr
Diamond IV
dredjuko
Ullr
Diamond IV
Level 106
God Stats
19W - 16L
1,678 SR
Queue Stats
264W - 245L
2,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CardweII
Lancelot
7
1 / 0 / 1
3,931
786
2,685
3,162
1,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Doykia
Mercury
7
2 / 0 / 2
3,972
794
2,133
3,580
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Merlin
Extreaaam
Merlin
7
2 / 2 / 1
3,872
774
1,497
3,398
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
6
2 / 0 / 1
3,792
758
1,595
4,167
1,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
erobotrex08
Zhong Kui
6
1 / 0 / 2
3,696
739
915
1,733
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Yu HuangGebMedusa

VS

Bans
ThorChang'eBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 2 / 0
3,345
669
1,154
3,525
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 1
3,719
744
2,796
3,111
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
Gravity xi
Charon
6
0 / 2 / 0
3,141
628
1,947
3,735
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
demon-unitdcm
Cu Chulainn
7
0 / 1 / 0
3,467
693
1,074
3,834
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
2
0 / 1 / 0
2,621
524
660
1,402
324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
L
1
2
1
0.75
W
Lancelot
CardweII
Lancelot
1
0
1
1.5
W
Mercury
Doykia
Mercury
2
0
2
3
W
Merlin
Extreaaam
Merlin
2
2
1
1.25
L
Charon
Gravity xi
Charon
0
2
0
0
W
Ares
2
0
1
2.5
L
Cu Chulainn
demon-unitdcm
Cu Chulainn
0
1
0
0
L
Ullr
0
1
0
0
W
Zhong Kui
erobotrex08
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,825
Damage
7,631
16,040
Taken
15,607
5,478
Mitigated
4,440
6,850
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,154
528
0
1,322
3,525
810
0
236
3,224
0
14,647
L
2,796
58
0
580
3,111
718
0
1,261
1,850
15,142
0
W
Lancelot
CardweII
Lancelot
2,685
652
0
1,386
3,162
1,132
0
33
3,129
0
20,107
W
Mercury
Doykia
Mercury
2,133
1,487
0
1,148
3,580
1,047
0
710
2,756
0
18,838
W
Merlin
Extreaaam
Merlin
1,497
317
0
818
3,398
771
0
1,760
1,426
19,825
0
L
Charon
Gravity xi
Charon
1,947
919
0
688
3,735
1,089
0
1,621
2,114
10,166
4,259
W
Ares
1,595
385
681
1,793
4,167
1,634
0
1,256
2,911
9,698
0
L
Cu Chulainn
demon-unitdcm
Cu Chulainn
1,074
144
0
1,174
3,834
1,499
0
0
3,672
1,012
16,626
L
Ullr
660
354
0
456
1,402
324
0
822
580
0
4,512
W
Zhong Kui
erobotrex08
Zhong Kui
915
402
0
1,024
1,733
894
0
392
1,341
14,687
4,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,263
Gold Earned
16,293
172
Minions Killed
135
0
Camps Cleared
0
522,731
Distance Traveled
487,560
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,345
669
31
6
0
125,370
0
L
Eset
3,719
744
41
8
0
124,286
0
W
Lancelot
3,931
786
46
9
0
100,735
0
W
Mercury
3,972
794
36
7
0
125,728
0
W
Merlin
3,872
774
35
7
0
94,383
0
L
Charon
3,141
628
21
4
0
98,065
2
W
Ares
3,792
758
12
2
0
106,448
0
L
Cu Chulainn
3,467
693
32
6
0
101,766
0
L
Ullr
2,621
524
10
2
0
38,073
0
W
Zhong Kui
3,696
739
43
9
0
95,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role