Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
BigFlexTape
Agni
Gold IV
Level 108
God Stats
5W - 2L
1,781 SR
Queue Stats
121W - 128L
1,338 MMR
Solo
Medusa
Medusa
Platinum IV
MrKapy
Medusa
Platinum IV
Level 209
God Stats
5W - 6L
1,746 SR
Queue Stats
291W - 279L
1,583 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
QuantumDynamics
Cu Chulainn
Bronze IV
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,403 MMR
Solo
Mercury
Mercury
Diamond IV
Scottу
Mercury
Diamond IV
Level 109
God Stats
8W - 9L
1,573 SR
Queue Stats
90W - 77L
2,108 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,620 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,606 SR
1,556 MMR
Bacchus
Bacchus
Platinum IV
BAGAUDIN
Bacchus
Platinum IV
Level 159
God Stats
20W - 16L
1,586 SR
Queue Stats
563W - 550L
1,726 MMR
Solo
Raijin
Raijin
Platinum III
Breezyy 2K
Raijin
Platinum III
Level 144
God Stats
2W - 2L
1,722 SR
Queue Stats
400W - 392L
1,931 MMR
Solo
Cernunnos
Cernunnos
Silver II
alan_21cp
Cernunnos
Silver II
Level 103
God Stats
3W - 3L
1,594 SR
Queue Stats
19W - 26L
1,215 MMR
Solo
Hun Batz
Hun Batz
Gold V
antoninfroli
Hun Batz
Gold V
Level 69
God Stats
99W - 101L
1,568 SR
Queue Stats
1,093W - 1,100L
1,397 MMR
Solo
Izanami
Izanami
Gold III
izTunEz
Izanami
Gold III
Level 153
God Stats
4W - 3L
1,558 SR
Queue Stats
289W - 286L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 7
7,756
597
2,083
8,243
6,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
3 / 3 / 2
7,752
596
5,127
6,324
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MrKapy
Medusa
14
6 / 2 / 1
8,607
662
8,233
6,788
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
QuantumDynamics
Cu Chulainn
14
5 / 1 / 2
9,263
713
9,253
11,562
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Scottу
Mercury
15
3 / 3 / 1
8,101
623
4,293
11,268
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
AresKing ArthurAwilixZeus

VS

Bans
SusanoPoseidonKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAGAUDIN
Bacchus
1
0 / 0 / 0
2,823
217
0
0
0
Raijin
Breezyy 2K
Raijin
13
3 / 2 / 1
7,040
542
7,337
5,501
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
alan_21cp
Cernunnos
11
0 / 4 / 3
5,770
444
2,991
8,207
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
antoninfroli
Hun Batz
15
5 / 4 / 1
7,554
581
6,735
11,319
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
izTunEz
Izanami
10
1 / 8 / 1
6,599
508
5,645
12,064
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
9
9
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
7
3.5
L
Bacchus
BAGAUDIN
Bacchus
0
0
0
0
W
3
3
2
1.33
L
Raijin
Breezyy 2K
Raijin
3
2
1
1.75
W
Medusa
MrKapy
Medusa
6
2
1
3.25
W
Cu Chulainn
QuantumDynamics
Cu Chulainn
5
1
2
6
W
Mercury
Scottу
Mercury
3
3
1
1.17
L
Cernunnos
alan_21cp
Cernunnos
0
4
3
0.38
L
Hun Batz
antoninfroli
Hun Batz
5
4
1
1.38
L
Izanami
izTunEz
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
22,708
44,185
Taken
37,091
22,392
Mitigated
11,258
7,274
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,083
144
0
3,204
8,243
6,526
48
1,888
6,355
16,099
876
L
Bacchus
BAGAUDIN
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
5,127
353
0
280
6,324
1,584
493
2,702
3,622
47,923
215
L
Raijin
Breezyy 2K
Raijin
7,337
797
0
1,266
5,501
1,522
0
3,835
1,666
48,314
0
W
Medusa
MrKapy
Medusa
8,233
3,454
0
835
6,788
1,966
407
969
5,819
0
59,169
W
Cu Chulainn
QuantumDynamics
Cu Chulainn
9,253
1,663
0
1,894
11,562
8,408
0
1,060
10,502
10,487
53,824
W
Mercury
Scottу
Mercury
4,293
2,455
0
1,061
11,268
3,908
0
1,096
10,172
0
81,785
L
Cernunnos
alan_21cp
Cernunnos
2,991
1,004
0
1,740
8,207
2,447
0
1,136
7,071
0
29,720
L
Hun Batz
antoninfroli
Hun Batz
6,735
1,439
0
3,398
11,319
3,676
21
2,077
9,242
0
55,954
L
Izanami
izTunEz
Izanami
5,645
3,186
0
1,647
12,064
3,613
0
1,097
10,967
0
45,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
29,786
442
Minions Killed
321
0
Camps Cleared
0
1,367,097
Distance Traveled
1,077,184
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,756
597
27
2
0
266,445
0
L
Bacchus
2,823
217
0
0
0
0
0
W
Agni
7,752
596
87
7
0
242,526
0
L
Raijin
7,040
542
90
7
0
268,064
3
W
Medusa
8,607
662
89
7
0
257,885
0
W
Cu Chulainn
9,263
713
113
9
0
263,546
0
W
Mercury
8,101
623
126
10
0
336,695
0
L
Cernunnos
5,770
444
35
3
0
230,278
4
L
Hun Batz
7,554
581
117
9
0
332,396
0
L
Izanami
6,599
508
79
6
0
246,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role