Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AnxiousxFC
Discordia
Level 157
God Stats
2W - 0L
1,565 SR
Queue Stats
47W - 34L
1,616 Elo+
Party 2
Anhur
Anhur
SUBLIMINALxFC
Anhur
Level 153
God Stats
2W - 0L
1,724 SR
Queue Stats
30W - 22L
1,530 Elo+
Party 2
Fenrir
Fenrir
mephistall
Fenrir
Level 194
God Stats
191W - 212L
1,467 SR
Queue Stats
331W - 357L
1,459 Elo+
Solo
Khepri
Khepri
xyg
Khepri
Level 144
God Stats
2W - 1L
1,416 SR
Queue Stats
53W - 30L
1,607 Elo+
Party 2
Team Averages
Level 151
1,534 SR
1,543 Elo+

VS

Team Averages
Level 73
1,397 SR
1,466 Elo+
Thanatos
Thanatos
Coldcoldhero
Thanatos
Level 32
God Stats
0W - 3L
1,218 SR
Queue Stats
5W - 15L
1,398 Elo+
Party 1
Cupid
Cupid
NalathniDK
Cupid
Level 104
God Stats
0W - 4L
1,136 SR
Queue Stats
339W - 353L
1,472 Elo+
Solo
Tiamat
Tiamat
PK_Dreamzzz
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
VanessaLPT
Baron Samedi
Level 108
God Stats
20W - 11L
1,605 SR
Queue Stats
75W - 46L
1,602 Elo+
Solo
Nu Wa
Nu Wa
x_Alwayz-n-43v3R
Nu Wa
Level 107
God Stats
320W - 284L
1,528 SR
Queue Stats
464W - 511L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 8
7,425
1,061
3,825
3,110
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
AnxiousxFC
Discordia
13
3 / 1 / 9
8,029
1,147
6,765
2,044
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 0 / 7
9,323
1,332
9,313
3,766
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
mephistall
Fenrir
13
3 / 2 / 8
7,704
1,101
2,098
4,494
2,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
xyg
Khepri
13
2 / 0 / 12
8,524
1,218
4,744
6,330
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

349

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coldcoldhero
Thanatos
12
2 / 8 / 1
7,415
1,059
3,861
11,201
3,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
13
0 / 4 / 2
7,333
1,048
3,229
8,674
2,361
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
11
0 / 4 / 1
6,805
972
1,184
5,664
1,950
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
VanessaLPT
Baron Samedi
13
1 / 0 / 2
7,897
1,128
5,650
4,225
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,374
911
440
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
16
Kills
3
3
Deaths
16
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
8
4
W
Discordia
AnxiousxFC
Discordia
3
1
9
7.5
L
Thanatos
Coldcoldhero
Thanatos
2
8
1
0.31
L
Cupid
0
4
2
0.25
L
Tiamat
0
4
1
0.13
W
8
0
7
11.5
L
Baron Samedi
VanessaLPT
Baron Samedi
1
0
2
2
W
Fenrir
mephistall
Fenrir
3
2
8
3.5
L
0
0
0
0
W
Khepri
xyg
Khepri
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
14,364
19,744
Taken
29,764
14,490
Mitigated
10,129
3,628
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,825
798
0
1,076
3,110
2,958
0
721
2,389
132
15,530
W
Discordia
AnxiousxFC
Discordia
6,765
488
0
582
2,044
724
0
392
1,652
16,470
1,374
L
Thanatos
Coldcoldhero
Thanatos
3,861
338
0
1,059
11,201
3,529
0
5,407
5,715
0
8,374
L
Cupid
3,229
2,207
197
249
8,674
2,361
0
2,655
5,789
0
17,875
L
Tiamat
1,184
24
55
628
5,664
1,950
0
2,388
3,276
6,486
341
W
9,313
6,011
0
504
3,766
1,706
0
2,162
1,604
0
21,914
L
Baron Samedi
VanessaLPT
Baron Samedi
5,650
371
345
1,636
4,225
2,289
0
1,152
3,036
30,687
0
W
Fenrir
mephistall
Fenrir
2,098
181
0
74
4,494
2,241
0
1,496
1,898
0
7,192
L
440
0
0
0
0
0
0
0
0
1,768
0
W
Khepri
xyg
Khepri
4,744
381
0
1,392
6,330
6,861
0
2,397
3,738
8,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
35,824
108
Minions Killed
128
6
Camps Cleared
5
636,617
Distance Traveled
481,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,425
1,061
26
4
0
121,040
0
W
Discordia
8,029
1,147
24
3
4
114,479
0
L
Thanatos
7,415
1,059
8
1
2
122,194
0
L
Cupid
7,333
1,048
53
8
0
108,588
0
L
Tiamat
6,805
972
6
1
2
119,128
0
W
Anhur
9,323
1,332
43
6
2
133,876
0
L
Baron Samedi
7,897
1,128
54
8
1
117,296
0
W
Fenrir
7,704
1,101
14
2
0
137,795
1
L
Nu Wa
6,374
911
7
1
0
13,906
0
W
Khepri
8,524
1,218
1
0
0
129,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role