Player Matchup

Olorun
Olorun
Gold V
DTRAIN30
Olorun
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,141 MMR
Solo
Arachne
Arachne
Bronze III
Tlaquita
Arachne
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,372 MMR
Party 2
Bellona
Bellona
Bronze III
ToxicDanger25
Bellona
Bronze III
Level 57
God Stats
0W - 7L
1,546 SR
Queue Stats
0W - 11L
1,372 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 75
1,515 SR
1,295 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,499 SR
1,332 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
gabielgamer
Kuzenbo
Silver I
Level 144
God Stats
3W - 1L
1,337 SR
Queue Stats
69W - 80L
1,076 MMR
Solo
Nu Wa
Nu Wa
Gold IV
spacelessruby15
Nu Wa
Gold IV
Level 129
God Stats
9W - 2L
1,659 SR
Queue Stats
245W - 259L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DTRAIN30
Olorun
15
5 / 3 / 1
10,909
839
9,244
12,930
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tlaquita
Arachne
14
0 / 5 / 5
9,226
710
4,993
15,325
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
13
1 / 7 / 3
8,721
671
3,669
16,641
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baba YagaAchillesBaron SamediVulcanVamana

VS

Bans
Ne ZhaAtlasChronosYmirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 3 / 6
10,907
839
10,660
9,053
3,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
gabielgamer
Kuzenbo
14
4 / 2 / 5
9,641
742
4,827
11,776
15,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 12
10,213
786
17,529
6,963
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
6
3.67
L
Olorun
DTRAIN30
Olorun
5
3
1
1.83
L
Arachne
Tlaquita
Arachne
0
5
5
0.5
L
Bellona
1
7
3
0.36
W
Kuzenbo
gabielgamer
Kuzenbo
4
2
5
3.25
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
33,016
44,896
Taken
27,792
20,058
Mitigated
21,514
9,509
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,660
4,761
0
1,526
9,053
3,788
1,228
2,289
6,764
0
45,451
L
Olorun
DTRAIN30
Olorun
9,244
3,507
308
3,976
12,930
4,039
0
7,262
5,607
61,438
0
L
Arachne
Tlaquita
Arachne
4,993
3,545
178
3,854
15,325
7,869
0
7,488
7,772
0
28,766
L
Bellona
3,669
541
0
1,193
16,641
8,150
0
6,932
9,657
0
32,000
W
Kuzenbo
gabielgamer
Kuzenbo
4,827
1,558
0
195
11,776
15,202
589
4,576
7,200
23,142
1,809
W
17,529
6,824
0
1,250
6,963
2,524
1,020
2,456
4,507
49,818
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
30,761
173
Minions Killed
181
0
Camps Cleared
0
712,956
Distance Traveled
678,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,907
839
76
6
0
204,756
0
L
Olorun
10,909
839
76
6
0
226,943
0
L
Arachne
9,226
710
55
4
0
256,860
0
L
Bellona
8,721
671
42
3
0
229,153
0
W
Kuzenbo
9,641
742
27
2
0
251,230
0
W
Nu Wa
10,213
786
78
6
0
222,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role