Player Matchup

Cthulhu
Cthulhu
HasteKing18
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,408 Elo+
Party 1
Surtr
Surtr
TooHush
Surtr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
xMarsAmillionx
Jormungandr
Level 117
God Stats
8W - 1L
1,661 SR
Queue Stats
16W - 18L
1,473 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,455 Elo+

VS

Team Averages
Level 85
1,516 SR
1,429 Elo+
Kukulkan
Kukulkan
Trami11
Kukulkan
Level 68
God Stats
5W - 7L
1,473 SR
Queue Stats
27W - 53L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
hawgsby90
Baron Samedi
Level 122
God Stats
4W - 5L
1,609 SR
Queue Stats
241W - 244L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
supersmashby
Ah Muzen Cab
Level 66
God Stats
0W - 4L
1,466 SR
Queue Stats
19W - 46L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HasteKing18
Cthulhu
14
2 / 1 / 5
8,150
741
5,234
7,817
5,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
TooHush
Surtr
13
1 / 2 / 10
8,407
764
4,908
10,205
7,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
xMarsAmillionx
Jormungandr
14
8 / 3 / 1
9,342
849
7,417
11,161
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Trami11
Kukulkan
14
3 / 3 / 1
8,393
763
7,730
4,800
1,826
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
hawgsby90
Baron Samedi
14
3 / 3 / 3
9,052
823
7,739
7,876
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
supersmashby
Ah Muzen Cab
11
0 / 5 / 4
7,147
650
3,306
7,942
2,614
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HasteKing18
Cthulhu
2
1
5
4.5
W
Surtr
TooHush
Surtr
1
2
10
3
L
Kukulkan
Trami11
Kukulkan
3
3
1
1.17
L
Baron Samedi
hawgsby90
Baron Samedi
3
3
3
1.5
L
Ah Muzen Cab
supersmashby
Ah Muzen Cab
0
5
4
0.4
W
Jormungandr
xMarsAmillionx
Jormungandr
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
18,775
29,183
Taken
20,618
18,091
Mitigated
11,609
3,560
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HasteKing18
Cthulhu
5,234
86
0
250
7,817
5,644
145
4,027
3,406
30,309
930
W
Surtr
TooHush
Surtr
4,908
1,232
0
2,118
10,205
7,738
0
5,859
3,965
497
24,101
L
Kukulkan
Trami11
Kukulkan
7,730
1,200
0
0
4,800
1,826
0
3,422
1,363
23,247
0
L
Baron Samedi
hawgsby90
Baron Samedi
7,739
1,025
231
1,842
7,876
7,169
0
3,553
4,308
38,610
935
L
Ah Muzen Cab
supersmashby
Ah Muzen Cab
3,306
740
0
944
7,942
2,614
0
5,609
2,323
0
13,671
W
Jormungandr
xMarsAmillionx
Jormungandr
7,417
1,363
0
1,192
11,161
4,709
169
4,492
6,455
30,031
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
24,592
162
Minions Killed
140
0
Camps Cleared
0
628,986
Distance Traveled
553,209
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,150
741
50
5
0
226,349
0
W
Surtr
8,407
764
46
4
0
210,085
0
L
Kukulkan
8,393
763
44
4
0
187,972
0
L
Baron Samedi
9,052
823
69
6
0
182,151
5
L
Ah Muzen Cab
7,147
650
27
2
0
183,086
0
W
Jormungandr
9,342
849
66
6
0
192,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role