Player Matchup

Neith
Neith
ChefBoyRBlast
Neith
Level 55
God Stats
23W - 25L
1,553 SR
Queue Stats
147W - 202L
1,354 Elo+
Solo
Medusa
Medusa
MilkMann6628
Medusa
Level 38
God Stats
2W - 3L
1,459 SR
Queue Stats
118W - 161L
1,334 Elo+
Party 1
Tiamat
Tiamat
SGT Wolfy4143
Tiamat
Level 69
God Stats
16W - 35L
1,341 SR
Queue Stats
231W - 309L
1,329 Elo+
Party 1
Team Averages
Level 54
1,451 SR
1,339 Elo+

VS

Team Averages
Level 31
1,500 SR
1,415 Elo+
Kukulkan
Kukulkan
Deathkingharu
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Mr-Dynamic123
Sun Wukong
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
SaraPlaysESO
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,999
667
2,912
5,485
1,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
6
0 / 0 / 0
5,273
586
720
1,561
377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 0
5,666
630
471
542
418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deathkingharu
Kukulkan
10
0 / 0 / 0
6,491
721
2,673
4,620
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Mr-Dynamic123
Sun Wukong
11
0 / 1 / 0
6,278
698
748
5,471
2,184
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 0
6,613
735
2,096
3,121
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Kukulkan
Deathkingharu
Kukulkan
0
0
0
0
L
Medusa
0
0
0
0
W
Sun Wukong
Mr-Dynamic123
Sun Wukong
0
1
0
0
L
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,103
Damage
5,517
7,588
Taken
13,212
2,636
Mitigated
4,402
1,223
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,912
330
0
1,045
5,485
1,841
0
2,223
3,239
0
14,615
W
Kukulkan
Deathkingharu
Kukulkan
2,673
40
0
1,663
4,620
1,329
577
88
4,532
27,562
262
L
Medusa
720
0
0
68
1,561
377
0
213
1,348
0
7,689
W
Sun Wukong
Mr-Dynamic123
Sun Wukong
748
91
0
873
5,471
2,184
201
167
5,304
0
9,431
L
471
31
0
110
542
418
0
230
312
3,951
165
W
2,096
448
0
690
3,121
889
1,092
199
2,922
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,938
Gold Earned
19,382
45
Minions Killed
116
0
Camps Cleared
0
262,185
Distance Traveled
498,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,999
667
19
2
0
158,229
0
W
Kukulkan
6,491
721
57
6
0
157,915
0
L
Medusa
5,273
586
14
2
0
54,287
0
W
Sun Wukong
6,278
698
20
2
0
186,621
2
L
Tiamat
5,666
630
12
1
0
49,669
0
W
Neith
6,613
735
39
4
0
153,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role