Player Matchup

Anubis
Anubis
ActualAlligator
Anubis
Level 123
God Stats
9W - 4L
1,311 SR
Queue Stats
168W - 147L
1,558 Elo+
Party 3
Heimdallr
Heimdallr
Dertrace
Heimdallr
Level 106
God Stats
14W - 14L
1,469 SR
Queue Stats
66W - 64L
1,565 Elo+
Party 2
Mulan
Mulan
KingSarch
Mulan
Level 161
God Stats
7W - 0L
1,874 SR
Queue Stats
191W - 179L
1,618 Elo+
Party 3
Atlas
Atlas
Picklemejr
Atlas
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,528 Elo+
Party 2
Medusa
Medusa
ƒeet
Medusa
Level 100
God Stats
3W - 1L
1,786 SR
Queue Stats
50W - 28L
1,646 Elo+
Party 3
Team Averages
Level 112
1,588 SR
1,583 Elo+

VS

Team Averages
Level 128
1,702 SR
1,554 Elo+
Sylvanus
Sylvanus
FrigusAries
Sylvanus
Level 109
God Stats
1W - 1L
1,784 SR
Queue Stats
159W - 167L
1,551 Elo+
Party 1
Fenrir
Fenrir
ONIPREMU
Fenrir
Level 106
God Stats
14W - 13L
1,958 SR
Queue Stats
186W - 189L
1,588 Elo+
Party 1
Agni
Agni
Some-Stoner_0717
Agni
Level 182
God Stats
83W - 101L
1,570 SR
Queue Stats
655W - 603L
1,579 Elo+
Solo
Chernobog
Chernobog
Valldus
Chernobog
Level 116
God Stats
4W - 5L
1,698 SR
Queue Stats
132W - 137L
1,553 Elo+
Party 1
Yu Huang
Yu Huang
theythemgremlin
Yu Huang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 123L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 5
8,875
634
7,652
6,859
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Dertrace
Heimdallr
13
0 / 1 / 2
7,802
557
7,150
6,449
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
KingSarch
Mulan
16
7 / 0 / 5
10,119
723
9,907
12,257
7,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
13
1 / 2 / 6
8,199
586
6,098
10,837
6,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ƒeet
Medusa
16
12 / 6 / 6
9,970
712
20,457
15,549
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrigusAries
Sylvanus
12
2 / 9 / 6
8,214
587
7,509
21,630
21,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
ONIPREMU
Fenrir
11
1 / 5 / 2
6,640
474
4,102
11,154
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 0
6,687
478
6,199
10,244
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Valldus
Chernobog
11
4 / 8 / 3
7,511
537
9,102
13,367
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
13
3 / 2 / 0
7,734
552
7,386
7,768
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
30
Kills
10
10
Deaths
30
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
Heimdallr
Dertrace
Heimdallr
0
1
2
1
L
Sylvanus
FrigusAries
Sylvanus
2
9
6
0.56
W
Mulan
KingSarch
Mulan
7
0
5
9.5
L
Fenrir
ONIPREMU
Fenrir
1
5
2
0.4
W
Atlas
1
2
6
2
L
0
6
0
0
L
Chernobog
Valldus
Chernobog
4
8
3
0.69
L
Yu Huang
3
2
0
1.5
W
Medusa
ƒeet
Medusa
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,264
Damage
34,298
51,951
Taken
64,163
24,144
Mitigated
35,713
18,366
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,652
378
0
4,612
6,859
2,824
0
2,551
4,264
52,902
1,162
W
Heimdallr
Dertrace
Heimdallr
7,150
2,377
0
883
6,449
1,566
160
3,650
2,601
0
59,833
L
Sylvanus
FrigusAries
Sylvanus
7,509
2,163
1,256
3,927
21,630
21,414
299
4,799
16,831
18,592
0
W
Mulan
KingSarch
Mulan
9,907
1,808
0
4,980
12,257
7,480
248
5,225
7,000
0
69,555
L
Fenrir
ONIPREMU
Fenrir
4,102
1,423
0
1,290
11,154
4,623
0
1,361
9,793
0
36,876
W
Atlas
6,098
2,060
0
3,041
10,837
6,830
39
4,727
5,854
33,199
2,386
L
6,199
348
0
2,162
10,244
2,363
0
2,520
7,724
45,432
888
L
Chernobog
Valldus
Chernobog
9,102
5,491
0
1,540
13,367
4,292
734
2,201
11,166
0
43,549
L
Yu Huang
7,386
527
0
300
7,768
3,021
0
2,465
5,303
47,743
0
W
Medusa
ƒeet
Medusa
20,457
10,947
0
4,850
15,549
5,444
1,548
4,750
10,767
0
75,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
36,786
494
Minions Killed
338
0
Camps Cleared
0
1,409,958
Distance Traveled
1,374,775
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,875
634
78
6
0
284,977
2
W
Heimdallr
7,802
557
123
9
0
278,746
0
L
Sylvanus
8,214
587
23
2
0
274,127
2
W
Mulan
10,119
723
131
9
0
300,125
3
L
Fenrir
6,640
474
63
5
0
294,247
0
W
Atlas
8,199
586
44
3
0
285,591
4
L
Agni
6,687
478
81
6
0
252,501
0
L
Chernobog
7,511
537
67
5
0
259,953
1
L
Yu Huang
7,734
552
104
7
0
293,947
1
W
Medusa
9,970
712
118
8
0
260,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role