Player Matchup

Geb
Geb
FINESSE101101
Geb
Level 107
God Stats
0W - 3L
1,274 SR
Queue Stats
19W - 27L
1,448 Elo+
Solo
Kali
Kali
Fenilson
Kali
Level 76
God Stats
10W - 8L
1,634 SR
Queue Stats
39W - 38L
1,468 Elo+
Party 2
Charybdis
Charybdis
Iam_ChickenChuck
Charybdis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,429 Elo+
Party 2
Discordia
Discordia
NinjaArtwork
Discordia
Level 96
God Stats
1W - 2L
1,289 SR
Queue Stats
212W - 202L
1,493 Elo+
Solo
Surtr
Surtr
Pelster86
Surtr
Level 55
God Stats
2W - 4L
1,317 SR
Queue Stats
90W - 103L
1,382 Elo+
Solo
Team Averages
Level 86
1,403 SR
1,444 Elo+

VS

Team Averages
Level 61
1,490 SR
1,450 Elo+
Chaac
Chaac
Doalove
Chaac
Level 26
God Stats
3W - 1L
1,285 SR
Queue Stats
116W - 101L
1,464 Elo+
Party 1
Skadi
Skadi
LucasBrigle0701
Skadi
Level 99
God Stats
2W - 2L
1,406 SR
Queue Stats
176W - 178L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
THELVADAAM25
Kumbhakarna
Level 64
God Stats
18W - 14L
1,644 SR
Queue Stats
626W - 632L
1,433 Elo+
Solo
Loki
Loki
truckfire11
Loki
Level 63
God Stats
68W - 60L
1,405 SR
Queue Stats
381W - 374L
1,417 Elo+
Solo
Scylla
Scylla
zZikoz
Scylla
Level 52
God Stats
11W - 6L
1,710 SR
Queue Stats
223W - 200L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 7
6,583
439
7,559
13,169
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
11
2 / 5 / 3
7,094
473
5,826
14,100
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
13
6 / 4 / 1
8,201
547
12,196
10,551
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
NinjaArtwork
Discordia
11
0 / 5 / 1
6,407
427
4,074
8,207
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Pelster86
Surtr
9
1 / 8 / 0
6,411
427
2,584
12,300
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doalove
Chaac
13
5 / 1 / 11
8,483
566
10,995
13,082
9,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 3 / 10
7,541
503
8,925
9,027
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
THELVADAAM25
Kumbhakarna
12
3 / 2 / 11
7,617
508
4,798
16,050
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 2 / 5
7,721
515
5,163
9,816
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
zZikoz
Scylla
15
11 / 2 / 2
9,411
627
14,809
6,220
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
27
27
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
Doalove
Chaac
5
1
11
10.5
L
0
5
7
0.7
L
Kali
2
5
3
0.7
L
Charybdis
6
4
1
1.63
W
2
3
10
2.33
L
Discordia
NinjaArtwork
Discordia
0
5
1
0.1
L
Surtr
Pelster86
Surtr
1
8
0
0.13
W
Kumbhakarna
THELVADAAM25
Kumbhakarna
3
2
11
4.25
W
6
2
5
4.25
W
Scylla
zZikoz
Scylla
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
44,690
58,327
Taken
54,195
28,868
Mitigated
28,283
10,337
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Doalove
Chaac
10,995
1,615
0
2,429
13,082
9,158
687
1,077
11,668
0
50,491
L
7,559
892
30
1,088
13,169
11,643
189
3,203
9,802
16,089
4,106
L
Kali
5,826
2,103
0
2,683
14,100
4,984
0
6,357
7,421
0
43,260
L
Charybdis
12,196
6,244
0
4,255
10,551
3,604
779
2,862
7,649
0
64,406
W
8,925
2,873
0
974
9,027
2,748
548
2,159
6,601
0
55,873
L
Discordia
NinjaArtwork
Discordia
4,074
588
0
1,426
8,207
1,691
0
4,157
3,746
32,895
2,292
L
Surtr
Pelster86
Surtr
2,584
879
0
855
12,300
6,946
0
2,172
10,102
176
14,662
W
Kumbhakarna
THELVADAAM25
Kumbhakarna
4,798
822
0
3,951
16,050
11,184
133
2,675
12,741
18,779
0
W
5,163
1,283
0
4,701
9,816
2,937
527
469
9,316
0
44,903
W
Scylla
zZikoz
Scylla
14,809
1,522
0
1,393
6,220
2,256
0
3,312
2,829
59,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
40,773
283
Minions Killed
365
0
Camps Cleared
0
1,305,473
Distance Traveled
1,393,276
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,483
566
91
6
0
295,394
0
L
Geb
6,583
439
19
1
0
278,961
0
L
Kali
7,094
473
69
5
0
316,138
0
L
Charybdis
8,201
547
112
7
0
224,782
0
W
Skadi
7,541
503
93
6
0
261,100
0
L
Discordia
6,407
427
62
4
0
258,749
0
L
Surtr
6,411
427
21
1
0
226,843
0
W
Kumbhakarna
7,617
508
17
1
0
293,943
0
W
Loki
7,721
515
61
4
0
261,269
0
W
Scylla
9,411
627
103
7
0
281,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role