Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
Myraxes
Aphrodite
Silver I
Level 144
God Stats
14W - 10L
1,760 SR
Queue Stats
56W - 52L
1,586 MMR
Party 1
Vamana
Vamana
Gold II
OutDuell
Vamana
Gold II
Level 156
God Stats
9W - 14L
1,534 SR
Queue Stats
152W - 152L
1,723 MMR
Solo
Hera
Hera
Gold I
SX_Aioros
Hera
Gold I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 257L
1,674 MMR
Solo
Ullr
Ullr
Gold II
WittleKitten
Ullr
Gold II
Level 78
God Stats
1W - 2L
1,499 SR
Queue Stats
28W - 20L
1,714 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,559 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,522 SR
1,650 MMR
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
FLYINGFATMAN83
Cu Chulainn
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,715 MMR
Solo
Lancelot
Lancelot
Gold II
IM KRYT3RIA
Lancelot
Gold II
Level 157
God Stats
13W - 15L
1,550 SR
Queue Stats
264W - 273L
1,628 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
RlPPlN420
Nu Wa
Platinum IV
Level 175
God Stats
4W - 4L
1,588 SR
Queue Stats
357W - 359L
1,714 MMR
Solo
Athena
Athena
Gold III
SlimReap3r88
Athena
Gold III
Level 128
God Stats
4W - 3L
1,473 SR
Queue Stats
29W - 24L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
11 / 3 / 7
10,026
668
11,291
11,725
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Aphrodite
Myraxes
Aphrodite
14
1 / 1 / 7
8,401
560
4,709
7,441
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
OutDuell
Vamana
14
1 / 4 / 1
9,011
601
9,401
15,337
14,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
16
6 / 2 / 5
9,428
629
9,160
6,542
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 2
8,636
576
6,268
13,046
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliMedusaOdinSun Wukong

VS

Bans
AchillesPoseidonChang'eMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 4 / 2
9,042
603
10,741
11,522
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
FLYINGFATMAN83
Cu Chulainn
12
0 / 3 / 4
7,307
487
7,582
13,405
11,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
IM KRYT3RIA
Lancelot
16
7 / 5 / 2
8,750
583
9,136
11,637
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
RlPPlN420
Nu Wa
13
2 / 7 / 4
8,020
535
6,184
10,013
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
12
1 / 3 / 7
7,444
496
3,352
11,377
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
22
Kills
15
15
Deaths
22
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
3
7
4.83
L
Charybdis
 
Charybdis
5
4
2
1.5
L
Cu Chulainn
FLYINGFATMAN83
Cu Chulainn
0
3
4
0.67
L
Lancelot
IM KRYT3RIA
Lancelot
7
5
2
1.6
W
Aphrodite
Myraxes
Aphrodite
1
1
7
4.5
W
Vamana
OutDuell
Vamana
1
4
1
0.38
L
Nu Wa
RlPPlN420
Nu Wa
2
7
4
0.57
W
Hera
6
2
5
4.25
L
Athena
1
3
7
1.5
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
36,995
54,091
Taken
57,954
28,802
Mitigated
30,863
18,613
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,291
3,019
0
3,989
11,725
3,637
0
2,078
9,376
0
68,486
L
Charybdis
 
Charybdis
10,741
4,429
0
4,468
11,522
3,397
0
2,104
9,418
0
76,259
L
Cu Chulainn
FLYINGFATMAN83
Cu Chulainn
7,582
1,853
0
730
13,405
11,910
0
0
13,405
70
52,002
L
Lancelot
IM KRYT3RIA
Lancelot
9,136
2,701
0
3,598
11,637
4,487
0
2,337
9,300
0
68,369
W
Aphrodite
Myraxes
Aphrodite
4,709
527
2,618
4,220
7,441
4,117
35
1,436
5,837
27,269
0
W
Vamana
OutDuell
Vamana
9,401
4,806
0
4,061
15,337
14,972
648
715
14,467
0
70,698
L
Nu Wa
RlPPlN420
Nu Wa
6,184
1,085
0
663
10,013
2,333
226
3,818
6,195
42,607
1,497
W
Hera
9,160
1,696
0
1,128
6,542
1,861
150
2,897
3,389
69,471
1,392
L
Athena
3,352
738
0
1,741
11,377
8,736
0
5,291
6,086
18,161
926
W
6,268
2,425
0
2,597
13,046
4,215
629
1,330
11,644
0
64,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
40,563
508
Minions Killed
434
0
Camps Cleared
0
1,494,921
Distance Traveled
1,510,809
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,026
668
105
7
0
330,556
3
L
Charybdis
9,042
603
130
9
0
276,319
0
L
Cu Chulainn
7,307
487
79
5
0
290,825
0
L
Lancelot
8,750
583
115
8
0
359,201
0
W
Aphrodite
8,401
560
45
3
0
309,000
0
W
Vamana
9,011
601
125
8
0
256,810
2
L
Nu Wa
8,020
535
86
6
0
249,904
1
W
Hera
9,428
629
118
8
0
315,202
7
L
Athena
7,444
496
24
2
0
334,560
6
W
Ullr
8,636
576
115
8
0
283,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role