Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
 
Artemis
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
BlackLyon1168
Ymir
Gold IV
Level 116
God Stats
26W - 15L
1,893 SR
Queue Stats
196W - 193L
1,347 MMR
Solo
Hades
Hades
Silver IV
DMR MinedPanda
Hades
Silver IV
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 138L
1,353 MMR
Solo
Awilix
Awilix
Gold V
Eyss234
Awilix
Gold V
Level 124
God Stats
10W - 13L
1,540 SR
Queue Stats
101W - 111L
1,360 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,587 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,525 SR
1,373 MMR
Kali
Kali
Silver I
 
Kali
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
And-1-Oop
Cupid
Gold V
Level 179
God Stats
2W - 4L
1,488 SR
Queue Stats
77W - 87L
1,335 MMR
Solo
Geb
Geb
Bronze III
Bah Dum Sss
Geb
Bronze III
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 32L
1,341 MMR
Solo
Osiris
Osiris
Gold IV
Logickillin
Osiris
Gold IV
Level 141
God Stats
3W - 1L
1,638 SR
Queue Stats
48W - 47L
1,338 MMR
Solo
Anubis
Anubis
Gold V
SandroMalandro
Anubis
Gold V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 306L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 5 / 2
5,907
537
7,075
6,695
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
10
2 / 2 / 0
5,423
493
5,005
6,416
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 2
4,977
452
2,597
9,848
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,336
485
865
6,124
2,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Eyss234
Awilix
11
3 / 2 / 2
6,325
575
4,761
7,831
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Cu ChulainnThanatosAthenaThorMedusa

VS

Bans
MartichorasArachneBastetAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 1 / 4
6,753
614
6,061
9,177
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
And-1-Oop
Cupid
10
0 / 1 / 4
5,766
524
4,893
5,733
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 1 / 2
5,500
500
3,804
7,880
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
12
2 / 0 / 0
7,294
663
4,095
5,089
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 4 / 2
7,204
655
5,755
9,740
3,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
2
0.6
L
Artemis
 
Artemis
2
2
0
1
W
Kali
 
Kali
6
1
4
8
W
Cupid
And-1-Oop
Cupid
0
1
4
2
W
1
1
2
2
L
0
3
2
0.33
L
0
2
0
0
L
Awilix
Eyss234
Awilix
3
2
2
2
W
Osiris
2
0
0
2
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
24,608
36,914
Taken
37,619
13,456
Mitigated
16,831
11,011
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,075
569
0
1,250
6,695
1,313
0
4,002
2,693
32,137
893
L
Artemis
 
Artemis
5,005
1,736
0
2,783
6,416
2,037
0
1,179
5,237
0
32,085
W
Kali
 
Kali
6,061
2,784
0
4,449
9,177
3,204
126
1,256
7,921
0
39,273
W
Cupid
And-1-Oop
Cupid
4,893
2,886
478
3,298
5,733
1,512
570
800
4,933
0
38,366
W
3,804
928
0
1,898
7,880
4,524
88
1,378
6,502
16,184
0
L
2,597
674
0
1,864
9,848
5,122
0
2,810
7,038
15,902
0
L
865
188
0
2,291
6,124
2,725
0
0
5,619
27,336
661
L
Awilix
Eyss234
Awilix
4,761
1,534
0
2,823
7,831
2,259
0
1,449
6,382
0
35,313
W
Osiris
4,095
585
0
1,342
5,089
3,837
0
840
4,249
0
49,772
W
5,755
644
0
4,636
9,740
3,754
0
5,913
3,827
46,680
1,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,968
Gold Earned
32,517
266
Minions Killed
313
0
Camps Cleared
0
1,002,594
Distance Traveled
1,041,922
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,907
537
59
5
0
197,271
0
L
Artemis
5,423
493
61
6
0
176,012
2
W
Kali
6,753
614
58
5
0
246,901
0
W
Cupid
5,766
524
66
6
0
201,451
1
W
Geb
5,500
500
22
2
0
235,800
1
L
Ymir
4,977
452
24
2
0
221,467
4
L
Hades
5,336
485
64
6
0
185,538
0
L
Awilix
6,325
575
58
5
0
222,306
0
W
Osiris
7,294
663
86
8
0
179,178
0
W
Anubis
7,204
655
81
7
0
178,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role