Player Matchup

Cerberus
Cerberus
MobyDEEK8036
Cerberus
Level 144
God Stats
20W - 13L
1,681 SR
Queue Stats
149W - 140L
1,522 Elo+
Party 2
Anubis
Anubis
RockyBalNoah
Anubis
Level 207
God Stats
1W - 1L
1,528 SR
Queue Stats
140W - 136L
1,517 Elo+
Party 2
Achilles
Achilles
TheRagingBeep
Achilles
Level 109
God Stats
27W - 27L
1,324 SR
Queue Stats
258W - 231L
1,493 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheZigbot9000
Maman Brigitte
Level 157
God Stats
25W - 21L
1,529 SR
Queue Stats
391W - 388L
1,468 Elo+
Solo
Neith
Neith
ĤãrdStpdåd
Neith
Level 169
God Stats
5W - 0L
1,794 SR
Queue Stats
240W - 252L
1,488 Elo+
Party 2
Team Averages
Level 157
1,571 SR
1,498 Elo+

VS

Team Averages
Level 131
1,470 SR
1,570 Elo+
Serqet
Serqet
Infringe
Serqet
Level 173
God Stats
0W - 1L
1,308 SR
Queue Stats
46W - 22L
1,673 Elo+
Solo
Surtr
Surtr
LinkMineXCOM
Surtr
Level 154
God Stats
8W - 8L
1,621 SR
Queue Stats
236W - 190L
1,624 Elo+
Solo
Janus
Janus
T-o-x-ic_D-u-st
Janus
Level 142
God Stats
2W - 8L
1,405 SR
Queue Stats
175W - 173L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
Visesheron
Jormungandr
Level 156
God Stats
9W - 8L
1,306 SR
Queue Stats
102W - 82L
1,663 Elo+
Solo
Izanami
Izanami
flowpastyou
Izanami
Level 29
God Stats
3W - 3L
1,710 SR
Queue Stats
172W - 158L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MobyDEEK8036
Cerberus
10
1 / 1 / 3
5,566
557
3,587
5,819
2,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
12
3 / 2 / 4
6,644
664
4,093
5,391
1,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheRagingBeep
Achilles
11
2 / 1 / 2
5,604
560
3,837
5,856
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Maman Brigitte
TheZigbot9000
Maman Brigitte
11
4 / 2 / 3
6,068
607
4,824
6,082
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
5,956
596
5,228
3,822
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Infringe
Serqet
10
2 / 2 / 0
5,182
518
2,314
7,581
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 3
5,567
557
3,779
9,578
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,279
528
2,495
5,531
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Visesheron
Jormungandr
11
2 / 1 / 2
6,545
655
3,957
6,156
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
flowpastyou
Izanami
9
0 / 2 / 0
4,915
492
1,500
5,443
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
6
6
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
Infringe
Serqet
2
2
0
1
L
1
4
3
0.63
W
Cerberus
MobyDEEK8036
Cerberus
1
1
3
2.5
W
Anubis
3
2
4
2.5
L
1
4
1
0.38
W
Achilles
TheRagingBeep
Achilles
2
1
2
3
W
Maman Brigitte
TheZigbot9000
Maman Brigitte
4
2
3
2.75
L
Jormungandr
Visesheron
Jormungandr
2
1
2
3
L
Izanami
flowpastyou
Izanami
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
14,045
26,970
Taken
34,289
10,207
Mitigated
11,078
11,160
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Infringe
Serqet
2,314
744
145
1,405
7,581
1,901
0
2,647
4,895
0
19,778
L
3,779
1,570
0
1,150
9,578
3,194
0
4,341
5,159
788
35,484
W
Cerberus
MobyDEEK8036
Cerberus
3,587
214
0
1,938
5,819
2,636
0
1,319
4,460
15,047
0
W
Anubis
4,093
390
0
2,685
5,391
1,797
0
1,935
3,264
48,029
2,313
L
2,495
99
0
1,255
5,531
1,127
0
2,600
2,892
25,967
0
W
Achilles
TheRagingBeep
Achilles
3,837
1,421
0
2,462
5,856
3,104
0
1,214
4,480
0
29,298
W
Maman Brigitte
TheZigbot9000
Maman Brigitte
4,824
240
0
2,743
6,082
1,619
0
1,573
4,357
36,354
0
L
Jormungandr
Visesheron
Jormungandr
3,957
792
0
1,981
6,156
3,713
0
1,681
4,255
37,028
1,503
L
Izanami
flowpastyou
Izanami
1,500
717
0
725
5,443
1,143
0
1,211
4,232
0
26,479
W
5,228
1,606
0
1,332
3,822
1,051
0
0
3,690
0
43,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
27,488
339
Minions Killed
298
0
Camps Cleared
0
1,075,667
Distance Traveled
1,006,209
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,182
518
38
4
0
230,929
3
L
Surtr
5,567
557
54
5
0
218,460
0
W
Cerberus
5,566
557
35
4
0
207,739
3
W
Anubis
6,644
664
107
11
0
191,575
1
L
Janus
5,279
528
62
6
0
189,162
0
W
Achilles
5,604
560
63
6
0
208,971
0
W
Maman Brigitte
6,068
607
65
7
0
260,486
0
L
Jormungandr
6,545
655
83
8
0
167,647
0
L
Izanami
4,915
492
61
6
0
200,011
0
W
Neith
5,956
596
69
7
0
206,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role