Player Matchup

Nu Wa
Nu Wa
ElTiranoRK
Nu Wa
Level 47
God Stats
3W - 1L
1,711 SR
Queue Stats
115W - 117L
1,404 Elo+
Solo
Bacchus
Bacchus
LegendDusty
Bacchus
Level 126
God Stats
7W - 9L
1,244 SR
Queue Stats
356W - 349L
1,453 Elo+
Party 3
Fenrir
Fenrir
OkazakiQuinn
Fenrir
Level 83
God Stats
2W - 1L
1,725 SR
Queue Stats
314W - 313L
1,471 Elo+
Party 3
Medusa
Medusa
cocoQTpi
Medusa
Level 89
God Stats
13W - 12L
1,471 SR
Queue Stats
294W - 271L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
jelatos
Sun Wukong
Level 62
God Stats
10W - 10L
1,308 SR
Queue Stats
148W - 142L
1,455 Elo+
Party 3
Team Averages
Level 81
1,492 SR
1,448 Elo+

VS

Team Averages
Level 37
1,431 SR
1,344 Elo+
Artio
Artio
Burrito12
Artio
Level 56
God Stats
3W - 3L
1,454 SR
Queue Stats
69W - 58L
1,521 Elo+
Solo
Charybdis
Charybdis
JIGGAAWAA
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,391 Elo+
Party 2
Agni
Agni
LesserwiII
Agni
Level 29
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 1
Charon
Charon
OtroraWw
Charon
Level 41
God Stats
1W - 1L
1,551 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 1
Cliodhna
Cliodhna
PhantomTH
Cliodhna
Level 49
God Stats
0W - 4L
1,195 SR
Queue Stats
58W - 68L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 3 / 3
6,505
542
5,120
5,255
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LegendDusty
Bacchus
10
0 / 1 / 13
6,555
546
5,308
5,797
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
2 / 3 / 7
6,869
572
4,383
10,425
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
cocoQTpi
Medusa
14
12 / 0 / 2
8,618
718
9,238
3,486
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
jelatos
Sun Wukong
13
1 / 0 / 3
7,615
635
3,380
6,193
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Burrito12
Artio
10
2 / 6 / 0
6,113
509
2,503
12,212
8,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
JIGGAAWAA
Charybdis
11
0 / 4 / 0
5,684
474
1,327
6,804
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
6,546
546
5,538
4,308
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
OtroraWw
Charon
10
0 / 2 / 0
5,453
454
2,911
6,757
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
PhantomTH
Cliodhna
12
4 / 5 / 2
6,502
542
5,047
11,684
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
7
7
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Burrito12
Artio
2
6
0
0.33
W
Nu Wa
2
3
3
1.17
L
Charybdis
JIGGAAWAA
Charybdis
0
4
0
0
W
Bacchus
LegendDusty
Bacchus
0
1
13
6.5
L
1
1
4
3
W
Fenrir
2
3
7
1.83
L
Charon
OtroraWw
Charon
0
2
0
0
L
Cliodhna
PhantomTH
Cliodhna
4
5
2
1
W
Medusa
cocoQTpi
Medusa
12
0
2
13
W
Sun Wukong
jelatos
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,429
Damage
17,326
31,156
Taken
41,765
13,929
Mitigated
17,784
9,998
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Burrito12
Artio
2,503
153
734
3,574
12,212
8,387
104
4,471
7,741
15,005
0
W
Nu Wa
5,120
959
0
504
5,255
1,424
21
2,213
3,042
36,269
0
L
Charybdis
JIGGAAWAA
Charybdis
1,327
629
0
1,766
6,804
1,654
197
1,777
5,027
0
30,755
W
Bacchus
LegendDusty
Bacchus
5,308
747
0
1,618
5,797
5,287
0
2,105
3,692
15,853
0
L
5,538
522
0
746
4,308
1,031
388
1,502
2,806
45,322
0
W
Fenrir
4,383
1,259
0
4,747
10,425
3,647
0
2,484
7,928
0
49,743
L
Charon
OtroraWw
Charon
2,911
527
0
1,097
6,757
3,135
0
344
6,413
22,071
0
L
Cliodhna
PhantomTH
Cliodhna
5,047
862
0
3,765
11,684
3,577
0
2,334
9,350
0
41,726
W
Medusa
cocoQTpi
Medusa
9,238
3,359
0
1,098
3,486
1,116
170
1,396
2,090
0
58,858
W
Sun Wukong
jelatos
Sun Wukong
3,380
421
0
2,031
6,193
2,455
0
2,233
3,452
0
56,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
30,298
348
Minions Killed
284
0
Camps Cleared
0
1,263,893
Distance Traveled
1,161,209
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,113
509
12
1
0
241,720
0
W
Nu Wa
6,505
542
54
5
0
223,204
0
L
Charybdis
5,684
474
75
6
0
250,926
0
W
Bacchus
6,555
546
26
2
0
261,295
4
L
Agni
6,546
546
90
8
0
223,201
0
W
Fenrir
6,869
572
85
7
0
271,945
0
L
Charon
5,453
454
33
3
0
209,803
0
L
Cliodhna
6,502
542
74
6
0
235,559
0
W
Medusa
8,618
718
86
7
0
264,707
0
W
Sun Wukong
7,615
635
97
8
0
242,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role