Player Matchup

Mercury
Mercury
Im_Her_Kaneki
Mercury
Level 108
God Stats
7W - 7L
1,574 SR
Queue Stats
619W - 583L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
Magiver0
Gilgamesh
Level 158
God Stats
0W - 2L
1,492 SR
Queue Stats
66W - 53L
1,590 Elo+
Solo
Eset
Eset
Reaper11400
Eset
Level 129
God Stats
3W - 4L
1,733 SR
Queue Stats
58W - 59L
1,461 Elo+
Solo
Neith
Neith
darkflamedragons
Neith
Level 104
God Stats
8W - 13L
1,357 SR
Queue Stats
467W - 442L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
xXDiomedesXx
Sylvanus
Level 66
God Stats
4W - 11L
1,418 SR
Queue Stats
28W - 37L
1,489 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,512 Elo+

VS

Team Averages
Level 89
1,642 SR
1,532 Elo+
Scylla
Scylla
Coslinger
Scylla
Level 67
God Stats
11W - 7L
1,700 SR
Queue Stats
116W - 92L
1,611 Elo+
Party 1
Charon
Charon
Pelicanobeak
Charon
Level 109
God Stats
4W - 1L
1,621 SR
Queue Stats
110W - 92L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Prerolleds
Cu Chulainn
Level 104
God Stats
16W - 13L
1,668 SR
Queue Stats
512W - 439L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Tromthiccy
Ao Kuang
Level 80
God Stats
6W - 5L
1,587 SR
Queue Stats
568W - 541L
1,419 Elo+
Solo
Anhur
Anhur
hoontey
Anhur
Level 85
God Stats
8W - 9L
1,634 SR
Queue Stats
74W - 78L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 0 / 0
4,549
650
1,920
5,698
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
Magiver0
Gilgamesh
1
0 / 0 / 0
2,818
403
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,891
556
2,418
3,176
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 1
4,147
592
3,171
3,835
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xXDiomedesXx
Sylvanus
6
0 / 1 / 2
4,017
574
1,122
4,654
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coslinger
Scylla
9
1 / 0 / 2
4,891
699
2,428
2,663
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
6
1 / 0 / 1
4,304
615
2,702
3,017
1,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Prerolleds
Cu Chulainn
9
1 / 0 / 0
5,180
740
1,931
4,948
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Tromthiccy
Ao Kuang
7
1 / 0 / 1
4,283
612
1,295
4,532
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
hoontey
Anhur
6
1 / 3 / 1
3,964
566
1,488
5,055
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Coslinger
Scylla
1
0
2
2
L
Mercury
1
0
0
1
L
Gilgamesh
Magiver0
Gilgamesh
0
0
0
0
W
Charon
1
0
1
1.5
W
Cu Chulainn
Prerolleds
Cu Chulainn
1
0
0
1
L
0
3
0
0
W
Ao Kuang
Tromthiccy
Ao Kuang
1
0
1
1.5
L
2
1
1
2.5
W
Anhur
hoontey
Anhur
1
3
1
0.5
L
Sylvanus
xXDiomedesXx
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,631
Damage
9,844
17,363
Taken
20,215
6,001
Mitigated
6,358
5,041
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Coslinger
Scylla
2,428
191
0
1,100
2,663
691
0
1,737
926
26,498
1,031
L
Mercury
1,920
748
0
1,256
5,698
1,819
0
743
4,907
0
31,252
L
Gilgamesh
Magiver0
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Charon
2,702
685
0
704
3,017
1,192
0
578
2,439
11,848
945
W
Cu Chulainn
Prerolleds
Cu Chulainn
1,931
369
0
1,146
4,948
1,952
0
198
4,750
0
33,313
L
2,418
244
0
470
3,176
1,029
0
1,708
1,314
19,453
0
W
Ao Kuang
Tromthiccy
Ao Kuang
1,295
279
0
1,177
4,532
1,372
0
677
3,855
21,737
1,689
L
3,171
737
0
642
3,835
884
0
1,532
2,303
0
22,634
W
Anhur
hoontey
Anhur
1,488
1,170
0
1,733
5,055
1,151
0
350
4,705
0
20,990
L
Sylvanus
xXDiomedesXx
Sylvanus
1,122
330
422
2,251
4,654
2,269
0
1,903
2,659
8,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,422
Gold Earned
22,622
157
Minions Killed
240
0
Camps Cleared
0
567,096
Distance Traveled
657,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,891
699
63
9
0
130,460
0
L
Mercury
4,549
650
70
10
0
171,605
0
L
Gilgamesh
2,818
403
0
0
0
16,507
0
W
Charon
4,304
615
23
3
0
118,407
2
W
Cu Chulainn
5,180
740
64
9
0
136,775
0
L
Eset
3,891
556
41
6
0
114,365
0
W
Ao Kuang
4,283
612
48
7
0
166,970
0
L
Neith
4,147
592
33
5
0
136,702
0
W
Anhur
3,964
566
42
6
0
104,684
0
L
Sylvanus
4,017
574
13
2
0
127,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role