Player Matchup

Gilgamesh
Gilgamesh
EQuinnOxe
Gilgamesh
Level 15
God Stats
0W - 4L
1,420 SR
Queue Stats
10W - 20L
1,319 Elo+
Party 2
Surtr
Surtr
ILoveTomboys69
Surtr
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 21L
1,298 Elo+
Party 2
Agni
Agni
ImKools-_-
Agni
Level 118
God Stats
2W - 1L
1,720 SR
Queue Stats
345W - 318L
1,514 Elo+
Party 2
Persephone
Persephone
TailsandTalons
Persephone
Level 66
God Stats
10W - 6L
1,694 SR
Queue Stats
288W - 266L
1,543 Elo+
Party 2
Izanami
Izanami
Tokki___Tokki
Izanami
Level 47
God Stats
15W - 14L
1,530 SR
Queue Stats
181W - 168L
1,517 Elo+
Party 2
Team Averages
Level 52
1,573 SR
1,438 Elo+

VS

Team Averages
Level 87
1,594 SR
1,456 Elo+
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Aponse
Horus
Level 117
God Stats
5W - 3L
1,575 SR
Queue Stats
62W - 46L
1,478 Elo+
Party 1
Neith
Neith
ELPATRON077
Neith
Level 28
God Stats
9W - 7L
1,529 SR
Queue Stats
11W - 11L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
Leoyescribo
Gilgamesh
Level 129
God Stats
3W - 1L
1,771 SR
Queue Stats
68W - 60L
1,527 Elo+
Solo
Aphrodite
Aphrodite
LizArcheron
Aphrodite
Level 36
God Stats
4W - 2L
1,596 SR
Queue Stats
48W - 62L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EQuinnOxe
Gilgamesh
10
0 / 5 / 0
6,149
439
6,095
13,151
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,474
391
4,017
11,001
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 3
6,744
482
8,425
11,318
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
TailsandTalons
Persephone
13
5 / 5 / 1
8,044
575
9,383
8,903
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
10
0 / 5 / 0
5,998
428
1,030
8,452
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
12 / 3 / 3
9,281
663
10,352
11,303
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Aponse
Horus
11
2 / 0 / 11
7,754
554
3,940
9,473
5,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 0 / 2
8,146
582
6,474
4,610
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Leoyescribo
Gilgamesh
14
4 / 0 / 3
8,982
642
8,515
15,929
11,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
LizArcheron
Aphrodite
12
2 / 3 / 3
7,399
529
4,438
9,952
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
25
25
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
3
3
4.5
W
Horus
Aponse
Horus
2
0
11
7.5
W
5
0
2
6
L
Gilgamesh
EQuinnOxe
Gilgamesh
0
5
0
0
L
0
4
0
0
L
1
6
3
0.42
W
Gilgamesh
Leoyescribo
Gilgamesh
4
0
3
5.5
W
Aphrodite
LizArcheron
Aphrodite
2
3
3
1.17
L
Persephone
TailsandTalons
Persephone
5
5
1
1.1
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,950
Damage
33,719
52,825
Taken
51,267
25,937
Mitigated
26,112
8,334
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,352
2,693
0
2,715
11,303
4,330
164
5,381
5,740
0
65,694
W
Horus
Aponse
Horus
3,940
1,960
461
2,668
9,473
5,988
192
3,460
5,817
0
20,227
W
6,474
2,248
0
1,500
4,610
1,410
735
125
4,293
0
46,942
L
Gilgamesh
EQuinnOxe
Gilgamesh
6,095
1,510
0
1,828
13,151
11,406
0
0
13,151
1,695
32,698
L
4,017
1,533
0
1,424
11,001
6,772
6
1,739
9,262
1,036
24,022
L
8,425
909
0
3,096
11,318
3,077
0
1,226
10,092
48,558
0
W
Gilgamesh
Leoyescribo
Gilgamesh
8,515
3,017
0
4,737
15,929
11,093
224
2,987
12,233
0
59,871
W
Aphrodite
LizArcheron
Aphrodite
4,438
365
1,281
4,631
9,952
3,291
40
6,252
3,406
40,733
0
L
Persephone
TailsandTalons
Persephone
9,383
507
0
563
8,903
2,404
0
1,473
7,410
44,655
360
L
Izanami
1,030
911
0
1,423
8,452
2,278
0
0
8,452
0
32,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
41,562
281
Minions Killed
401
0
Camps Cleared
0
1,331,504
Distance Traveled
1,376,045
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,281
663
109
8
0
301,882
0
W
Horus
7,754
554
28
2
0
297,582
0
W
Neith
8,146
582
87
6
0
246,294
0
L
Gilgamesh
6,149
439
52
4
0
258,927
0
L
Surtr
5,474
391
41
3
0
247,267
0
L
Agni
6,744
482
72
5
0
278,898
1
W
Gilgamesh
8,982
642
102
7
0
265,918
0
W
Aphrodite
7,399
529
75
5
0
264,369
0
L
Persephone
8,044
575
61
4
0
292,245
2
L
Izanami
5,998
428
55
4
0
254,167
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role