Player Matchup

Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Coco2000
Xbalanque
Platinum IV
Level 138
God Stats
4W - 3L
1,577 SR
Queue Stats
99W - 95L
1,808 MMR
Party 1
Merlin
Merlin
Gold I
DarckCheer
Merlin
Gold I
Level 184
God Stats
2W - 1L
1,758 SR
Queue Stats
74W - 63L
1,731 MMR
Party 1
Ravana
Ravana
Diamond III
MrMengeche
Ravana
Diamond III
Level 145
God Stats
4W - 5L
1,541 SR
Queue Stats
81W - 61L
2,019 MMR
Solo
Bacchus
Bacchus
Gold I
Sebas9991
Bacchus
Gold I
Level 81
God Stats
27W - 21L
1,632 SR
Queue Stats
106W - 113L
1,662 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,602 SR
1,744 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,545 SR
1,592 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
Qu4dr4d0
Vamana
Silver I
Level 157
God Stats
0W - 1L
1,726 SR
Queue Stats
50W - 44L
1,639 MMR
Solo
Anhur
Anhur
Gold II
Tererè
Anhur
Gold II
Level 159
God Stats
9W - 9L
1,673 SR
Queue Stats
157W - 166L
1,549 MMR
Solo
Vulcan
Vulcan
Platinum IV
blimblimboy
Vulcan
Platinum IV
Level 216
God Stats
2W - 6L
1,327 SR
Queue Stats
710W - 724L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 0 / 4
7,973
664
8,628
12,137
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Coco2000
Xbalanque
13
1 / 0 / 1
7,517
626
4,068
6,103
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
DarckCheer
Merlin
13
0 / 1 / 6
7,494
625
2,626
4,440
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
MrMengeche
Ravana
14
7 / 1 / 3
7,702
642
8,402
6,569
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Sebas9991
Bacchus
12
2 / 0 / 6
7,166
597
4,849
7,719
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MedusaAresAthenaThor

VS

Bans
CthulhuAo KuangFenrirAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 2
6,454
538
4,038
6,590
6,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
 
Lancelot
10
0 / 3 / 0
5,512
459
2,120
8,821
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Qu4dr4d0
Vamana
11
0 / 3 / 2
6,716
560
6,538
10,952
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Tererè
Anhur
13
1 / 3 / 0
7,059
588
5,454
9,803
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
12
1 / 3 / 0
6,682
557
3,306
5,739
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
4
4
L
Fafnir
 
Fafnir
0
0
2
1
L
Lancelot
 
Lancelot
0
3
0
0
W
Xbalanque
Coco2000
Xbalanque
1
0
1
1.5
W
Merlin
DarckCheer
Merlin
0
1
6
3
W
Ravana
MrMengeche
Ravana
7
1
3
8.5
L
Vamana
Qu4dr4d0
Vamana
0
3
2
0.33
W
Bacchus
Sebas9991
Bacchus
2
0
6
5
L
Anhur
Tererè
Anhur
1
3
0
0.33
L
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
21,456
36,968
Taken
41,905
21,678
Mitigated
20,246
14,683
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,628
2,967
0
5,988
12,137
8,058
514
726
11,411
0
58,636
L
Fafnir
 
Fafnir
4,038
1,033
0
3,334
6,590
6,880
0
1,376
5,128
14,993
1,553
L
Lancelot
 
Lancelot
2,120
563
0
634
8,821
3,128
0
1,263
7,558
0
41,661
W
Xbalanque
Coco2000
Xbalanque
4,068
1,359
0
3,040
6,103
1,471
696
499
5,604
0
57,795
W
Merlin
DarckCheer
Merlin
2,626
44
0
460
4,440
1,505
293
2,005
2,435
58,578
549
W
Ravana
MrMengeche
Ravana
8,402
1,841
0
1,670
6,569
2,957
0
1,287
5,282
0
51,380
L
Vamana
Qu4dr4d0
Vamana
6,538
2,598
0
1,555
10,952
5,259
0
1,018
9,395
0
48,815
W
Bacchus
Sebas9991
Bacchus
4,849
149
0
3,525
7,719
7,687
0
2,546
5,173
20,817
0
L
Anhur
Tererè
Anhur
5,454
2,655
0
3,449
9,803
2,977
0
1,422
8,336
0
61,754
L
Vulcan
3,306
47
0
925
5,739
2,002
0
2,396
3,298
54,903
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
32,423
460
Minions Killed
402
0
Camps Cleared
0
1,403,460
Distance Traveled
1,344,435
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,973
664
111
9
0
270,546
4
L
Fafnir
6,454
538
10
1
0
289,691
3
L
Lancelot
5,512
459
63
5
0
304,588
3
W
Xbalanque
7,517
626
114
10
0
255,588
1
W
Merlin
7,494
625
142
12
0
264,253
3
W
Ravana
7,702
642
80
7
0
326,310
0
L
Vamana
6,716
560
97
8
0
254,809
0
W
Bacchus
7,166
597
13
1
0
286,763
6
L
Anhur
7,059
588
114
10
0
228,453
0
L
Vulcan
6,682
557
118
10
0
266,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role